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New SoundPad: Cthulhu

New SoundPad: Cthulhu

Greetings Patrons,

I'm happy to announce the release of the 29th SoundPad, Cthulhu. I've been working on mythos themed 10-minute ambiences for the last couple of weeks and it really started to make sense that I create a set of utility sounds around the idea. 

There are, of course, many different approaches to stories in the mythos, but I decided to stick to the basic s...

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New Ambience: Sanitarium

New Ambience: Sanitarium

Greetings Patrons,

Here's a terrible place where most patients never check out. The horror scenario of being locked away in a cold and heartless facility is a classic trope for a reason. 

This can be a Lovecraftian horror story or a shadowy future/past society that imprisons its enemies. It can be a one-shot escape encounter or a chapter in a longer saga.

However you use ...

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10-minute Ambiences added to Moulinette / Foundry

10-minute Ambiences added to Moulinette / Foundry

Greetings Patrons,

Just a quick note to say that Moulinette ($2) and Tabletop Audio($3)  patrons can now access all the 10-minute ambiences on tabletopaudio.com from inside Moulinette's interface on Foundry. 

To see the new content, you will need to update the Moulinette Sounds module and then it will sh...

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Friday freebie

Greetings Patrons,

This is an intro track I did for a podcast a few months ago that turned out to be not quite what they were looking for. Sometimes I shoot my shot and miss! Anyway, it all worked out rather well and they got a track that fit their style

I still like the way this track turned out, so I'm offering it to you all. No point in this thing sitting around on my hard drive ...

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New Ambience: Bleakwater Docks

New Ambience: Bleakwater Docks

Greetings Patrons,

I've been on a bit of a Cthulhu kick recently. Last week, I created an Investigator's Office, which is where most Cthulhu mythos games either start or, eventually arrive. It's the equivalent of D&D's tavern in many ways.

Since Lovecraft's stories were all centered around his home in New England, I thought that a bleak, foggy fishing village, possibly ...

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New Ambience: Investigator's Office

New Ambience: Investigator's Office

Greetings Patrons,

I've gone back in time this week. Boston, 1919. This is the world of H.P. Lovecraft. You're in a private detective's office and have just been asked to look into some strange occurrences. The office is a bit of a wreck. In fact, you've been sleeping here more often than not. Breakfast is that bottle on the desk. It looks a lot like last night's supper.

Yes, In...

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Tabletop Audio + Moulinette Cloud = Foundry VTT

Tabletop Audio + Moulinette Cloud = Foundry VTT

Greetings Patrons,

I know many of you have been asking for this for a loooong time, and it's something I've been in various stages of working on for a year. Finally, it was the Moulinette Cloud platform for Foundry that made the most sense of how to deliver sounds to Foundry game sessions. A special thank you to Sven at Moulinette for patiently hand-holding me through the Foundry setup.&n...

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New Ambience: Wagon Ride

New Ambience: Wagon Ride

Greetings Patrons,

Here's a fairly dramatic scene in which you, and possibly others, find yourself in the back of a horse-drawn wagon. Your destination is unclear. This is very much styled on the opening scene of Skyrim, so you could be on the way to your own execution. Or, it could be a good 'aftermath' type of scenario where you lumber across a destroyed landscape, surveying the wreckag...

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New Ambience: Ancient Artifact

New Ambience: Ancient Artifact

Greetings Patrons,

One of the first RPGs I played with my kids was Monte Cook's Numenera. I remember, it had just come out and was the hot new thing. So I had to get it. I think we only ended up playing it a couple of times - I think I wasn't really sure how to GM it to be honest. But what I did love, was the setting. 

It was full of artifacts, and magic and technology. All of ...

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New Ambience: Everdeep

New Ambience: Everdeep

Greetings Patrons,

I have really fond memories of watching SeaQuest DSV when it was on television in the early 90s. I'm a huge Roy Scheider fan so anything he was in, I was going to at least check out.  While it was only around for 3 seasons, it changed (for the worse) after the first season, becoming more action oriented. That first season, however, which I rewatched during lockdown...

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Apothecaria: 3 of 3

Here you'll find attached the 3rd of 3 .zip files for the Apothecaria soundtrack.

The original post is here

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Apothecaria: 2 of 3

Here you'll find attached the 2nd of 3 .zip files for the Apothecaria soundtrack.

The original post is here 

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New Ambiences: Apothecaria

New Ambiences: Apothecaria

Greetings Patrons,

A couple of months ago I was asked to created ambiences for the solo, journaling RPG, Apothecaria, written by Anna Blackwell (Delve, Rise, Umbra). 

In the game, you take the role of a village witch, creating potions for villagers, adventurers, even monsters, who come ...

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New Ambience: Oasis City

New Ambience: Oasis City

Greeting Patrons,

I love outposts as story telling settings. Settlements in the middle of nowhere, forged by access to a single resource, or by proximity to something strategic. Deep Space Nine's wormhole to the delta quadrant, The Thing's polar research station, whaling towns, religious missions, temples in the jungle. 

Outposts can often be crossroads. Places that attract a w...

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New Ambience: Pattern Recognition

New Ambience: Pattern Recognition

Greetings Patrons,

Here's a TV style, dramatic underscore track that I finally polished up. It's all synths (now) and electronic instruments so I'd classify it as scifi/modern. And of course, cyberpunk. I mean, the title! 

It's designed for suspense, for sneaking around, for waiting. It's a stakeout, or a heist. it's something patient and well-planned. That's not to say that it...

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New Ambience: The Wild Hunt

New Ambience: The Wild Hunt

Greetings Patrons,

I set out this week to write a fairly action oriented piece that wasn't EPIC. Something that could work in a wide variety of situations. Battles, chases, tension, even journeying. It's the kind of thing I get lots of requests for.

I used a selection of traditional folk instruments from various Northern European cultures. Nothing too bombastic on their own, but cre...

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New Ambience: Escape from Shadow

New Ambience: Escape from Shadow

Greetings Patrons,

The first hints of (actual) autumn have arrived in NYC and with that, I always get a bit excited. What started as a fairly dark and somber ambience at the start of last week, slowly morphed into an action oriented escape track. I think this is, in no small part, due to the shift in the weather.

When the music really kicks in, the ambience gets quite pushed back. B...

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New Ambience: The City Above

New Ambience: The City Above

Edit#2 - Fixed the Music Only track. Added the id3 tags to the other uploads. If you downloaded these when I first posted, delete those files and replace with these. Sorry about that! - Tim

Greetings Patrons,

Sometimes, an idea will form and it will almost complete itself. These are few and far between, but I've been doing this long enough to know that I just need to run wi...

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New Ambience: Blighted Farm

New Ambience: Blighted Farm

Greetings Patrons,

For this week's ambience, I decided to destroy last week's ambience.

Where once stood flocks of sheep, and grazing cows, now stand twisted and evil creatures. Fields that bore wholesome vegetables now lie in rot. I think they may glow a bit as well.

However you describe it, this is such an iconic role playing game quest. It's a classic one-shot, or level 1 q...

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Custom SoundPad updated

Custom SoundPad updated

Greetings Patrons,

Just a quick note to let you know that I've just updated the Custom SoundPad with all 36 sounds from recent Secret Agent SoundPad.

There are now almost 1,000 sounds available for mixing and matching...

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New Ambience: Farmyard

New Ambience: Farmyard

Greetings Patrons,

I've returned to NYC after a much needed holiday at the beach with my family. I can't believe that (here in the northern hemisphere) summer is coming to an end.

It was probably with this in mind that I was thinking about farming and the harvest. 

This track, Farmyard, describes a small community farm. Probably just enough to feed a few families. It coul...

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New SoundPad: Secret Agent

New SoundPad: Secret Agent

Greetings Patrons,

Here's the 28th entry in the SoundPad series, Secret Agent.

I've been working on this off and on for several weeks. During that time, I watched many (many!) James Bond films and attempted to distill them, as best I could, into some basic story telling audio components.

SoundPads are always a puzzle. How can I tell the most stories, with a limited nu...

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New Ambience: A New Beginning

New Ambience: A New Beginning

Greetings Patrons,

I was playing about with various ideas last week and I kept coming back to this one. It wasn't necessarily about a place, it was more like - a feeling. 

It was hopeful and positive, but with the tiniest undercurrent of excitement. I kept working on it and decided that this was the feeling of encountering a new place after the end of a long trip. There's a sub...

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New Ambience: Forge of Fury

New Ambience: Forge of Fury

Greetings patrons,

I thought I was being so clever with this title. 

The idea was that it was a riff on the 1972 Bruce Lee film, "Fist of Fury", except with dwarves and a massive forge for making weapons and armor. Well, as I was finishing it, I googled "Forge of Fury" for kicks, and discovered that I wasn't so clever after all.  What I learned is that it was a D&D 3rd...

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New Ambience: Lorekeeper Grove

New Ambience: Lorekeeper Grove

Greetings Patrons,

It seems I've been on a bit of a nature kick recently. It probably means I need to get out of the city more! 

For this ambience, Lorekeeper Grove, I wanted to create a lush, woodland sanctuary. The rain has just stopped, and the air is sweet, and rich with life.  It's modeled after Druid groves of course, but it could be an elven encampment, a p...

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New Ambience: Jungle Shaman

New Ambience: Jungle Shaman

Greetings Patrons,

Here's an ambience that started as a request for "a seaside jungle". One of those 'Lost' style beaches where there's ocean, a stretch of sand and then dense trees. There's a play between the waterfall and the surf which I quite liked as well.

As I'm always interested in adding something musically to accompany it, I thought some type of shamanic rite would go nicel...

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New Ambience: Arcane Clockworks

New Ambience: Arcane Clockworks

Greetings Patrons,

This is another one of those tracks that I started working on before I had an idea of what it would become. I knew it was supposed to be a bit frantic, possibly darkly comedic, maybe a bit insane? 

The title, Arcane Clockworks, shouldn't stop you from using this as a madcap chase piece, or a bonkers funhouse.  There's definitely some evil clown ...

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5 New Ambiences: Starforged

5 New Ambiences: Starforged

Edit: The track 269_Planetside_MUS_Only.mp3 was found to have an audio glitch so I replaced it below. Please re-download it. The date of the new track is 7/16/2021, the old version is 6/29/2021

Greetings Patrons,

For the past month, I've had the great pleasure of working with Shawn Tomkin on his upcoming RPG, Starforged. 

The game is described as "gritty, human-c...

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New Ambience: Court of the Count

New Ambience: Court of the Count

Greetings Patrons,

An opulent room, a mysterious but gracious host. A setting that can tell many stories.  Crystal goblets, caged birds, ticking grandfather clock, and a gentle blaze in the hearth. While this is certainly inspired by the traditions of Dracula/Strahd, on it's own, it is a rich ambience, full of luxury, and mystery, and a hint of suspense.

The musical portion of ...

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New Ambience: Orbital Prison Break

New Ambience: Orbital Prison Break

Greetings Patrons,

This track is a modern action sequence that involves chaos in an orbital prison facility.  I wanted to drop the listener into a tumultuous environment where there really wasn't a safe place to go. It' would make a good in media res situation for sci-fi stories, or it could simply be a part of the plot. In any event, it's propulsive, and frenetic, and many ...

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