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CaramelCowboy

CaramelCowboy

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CaramelCowboy posts

Random update!

Hi everyone!

I’m currently in country that wouldn’t let me access my patreon page due to the ’adult’ flag I’m guessing but I ended up getting a vpn just to login and create this post. 

Im working on the script and code first this time as I mentioned in the last post. It feels weird in a way because I usually do renders first. The good thing is I wont waste too much ti...

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Weekly Update!

Hey everyone! 

I just wanted to update all of you on what's going on right now just to keep you in the loop. As I've said in previous posts, my sister just got married so I've been super busy with that. Weddings here are a big affair and usually have more than one event. This one has about 4. There's just one more to go which is on the 29th and I'll be getting on a train tonight for ...

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Episode 4.0 complete

Episode 4.0 complete

Hey everyone, 

Episode 4 is now complete and live. There are around 800 new renders bringing our total render count to 1200+, our biggest yet and 15-16 animations  I hope you like the update. If you find any bugs, please share them on my discord server under the bug report section. I did a lot of bug testing with almost no sleep so I won't be surprised if I missed a few things. ...

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Links will be up today!

Hey everyone, Gdrive links to Windows and Mac versions of the update will be out today. Just wanted to let you all know. Please let me know if Gdrive is slow for some of you so I can look at alternate hosts.

-CC

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Final release date (Phew)

Final release date (Phew)

Hi everyone,

If you read my last post, you know that I decided to add more renders and animations to the episode. Render count is currently at ~800 (was 500) with 8 additional animations instead of 3. I found a neat little trick that I could use to work with animations that cuts down my time by a lot. I still want to add more but I'll leave that for the next episode since this update is a...

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Happy new year! (and sorry about the delay)

Happy new year! (and sorry about the delay)

Hey everyone,

I hope all of you have a great year ahead. Congratulations to all of us for making it through 2022. For those who had a rough year, let's hope 2023 is kinder.

I decided to add 2 more scenes to the update, bringing the render count to 750 from my original 500 with 3 more animations. I'm sorry about the delay but on the bright side, it'll have more scenes. This attached ...

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Merry Christmas! (plus release date)

Merry Christmas! (plus release date)

Hey everyone! 

For those of you who celebrate, I hope you're all having a good Christmas. For those who don't, I hope you're having a good day regardless. 

I just got back from a family lunch and I've been up for 23 hours now. My software is crashing a lot so I can't leave batch renders overnight and have to monitor the renders to make sure they go through. It's a minor is...

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Weekly Update

Weekly Update

Hey everyone!

Development has been pretty good so far and we're currently at 300 renders. I want at least another 300 to bring the total to around 600 or more if there's enough time. If we hit 600 and I feel like a particular new scene HAS TO BE part of this update, I'll consider releasing maybe a day or two later IF that happens. But it shouldn't because I already know what needs to happ...

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A little preview!

A little preview!


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Weekly Update!

Weekly Update!

Hey everyone!

Work has been on schedule so far and I'm happy to tell you that this has been a stress free update so far. We're currently at 140 renders. I was hoping for a count closer to 200 but it's no problem, I'll catch up. 

The tentative release date is still looking good. If all goes well the way it's going right now, we'll have a pre Christmas release. If I have extra ti...

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Weekly Update!

Hey everyone,

I started with renders early this time and we're at 70 complete renders as of right now. Out of the five scenes that were outlined in the last weekly update, one scene is complete (first 60 renders). I'm currently working on the renders for the second scene. Once I'm done with all five scenes, I'll either get done with their code or move on to the next set of scenes. I'm not...

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Weekly Update

Hey everyone!

Fun fact - I got better and then got sick again haha. But it's not as bad as it was. It's just a lot of sneezing and a cold. Took a covid test and I don't have it so I'm good. There's no weakness either. It's just an annoying cold that should go away soon.

I've been writing an outline for the first few scenes and the content is already exceeding the previous release so...

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Introducing: The Seven Realms

Introducing: The Seven Realms

The Seven Realms is a fantasy, story-driven adult visual novel developed by a couple known as SeptCloudGames.


You play as Atlas (name can be changed), a vampire prince maintaining order in the Realm of Terran. He unexpectedly meets a girl called Leyal...

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Episode 4.a!

Episode 4.a!

Hey everyone!

I'm really sorry about how long the first half of episode 4 took. I had a lot to do irl in the past month and lost a lot of development time. The links for both the Mac version and Pc version can be found in the folder shared above. 

A few things to note before you play - This is just the first half of episode 4. The second half will be longer. This one is heavier...

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Download links will be up today!

Hi everyone! The download links will be up here and on the patreon channel on the discord server today. I have a flight to catch in about seven hours. It's only a three hour journey so I won't be offline for too long. I have the code and renders on my laptop too which I'll be carrying with me just in case I have to hit that upload button after I land. Please bear with me if that happens as it'l...

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Three days to go!

Three days to go!

Hey everyone,

We're three days away from the update and I hope you like the episode. Well, half episode*. I think the render count should be at ~500. The second half should have more since I want certain events to take place only in the second half. I didn't want to split up certain events and it just made sense for them to be in the same release together. This first half will be more str...

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Boo.

Boo.

Hey everyone,

Happy Halloween! The holiday isn't really celebrated in my country but I hope all of you have a great day. Here's a quick picture I decided to put together. 

The will be no more delays in the release for the next episode so we're looking at something within the next 7 days.  Have a safe and fun day!

-CC

 

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Release date! (tentative)

Release date! (tentative)

Hello everyone! 

I hope you're all doing great. A few of you have reached out and asked me if I'm doing okay because you haven't heard from me for a while. Without turning this page into my personal diary, let's just say this month has been a lot to handle. I promise you this VN is not getting abandoned. I'll see it through even if our numbers drop. You guys have been more than suppo...

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(not so) Weekly Update

(not so) Weekly Update

Hey everyone!

I realized I haven't shared a preview for a while. This one is from a scene where you'll come across a few characters designed by a fellow patron. He was my first patron and it's just something I've wanted to try before committing to the idea. When I say 'designed', I mean he gave me a very well written description of the characters including their names, and I did my best t...

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Weekly Update

Hi everyone!

First of all, Welcome to the community, new patrons! Thank you for your support.

It's 4:30 am here and I just got done with ~60 renders for today so this post may not be very articulate. Slightly off topic but there's this damn bird that starts chirping way too early and I can hear it right now as I type.

This is a good post because I'm finally happy with the rend...

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Weekly Update!

Weekly Update!

Hey everyone, 

I hope you're all doing well. I've been pretty busy lately because of my sister's engagement. Random fact : I used to work as an event manager before I decided to learn some basic code (which led me to Renpy games) so I'm sort of helping with the planning process. I won't be online as much for the next three days as the event is on the 8th and I'm really sorry about th...

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Weekly Update!

Hi everyone!

I got paid by Steam today and before I get into the development progress, I'd like to thank all of you again for showing so much support. It means a lot that I can continue doing this full time and not worry about working a 9-5 job. For some reason, I could never stick to those. 

This part is a mini update about my personal life so feel free to ignore this if you'r...

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Weekly update

Hi everyone! Sorry I went missing for a while. I’m currently away meeting my sisters in laws for the first time and I’ll be here for another 2 days. I got my laptop with me so I’m coding early this time. it’s been working out pretty well. i usually render first and then code dialogue but I’m trying it the other way this time. I’m sorry about disappearing for a while there. Still her...

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Episode 3 bugfixed.

Hey everyone, 

I'm really sorry for doing this to you but it turns out there was a bug that made the game skip a scene with Talitha.

This scene shows up soon after the Amaris scene.

Currently, you only get a black screen with text about your night with Talitha.

The fix shows you a scene of Talitha coming over.


Quick renpy tips to fastforward :

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Thank you for 100 patrons!

Thank you for 100 patrons!

Hey everyone,

I've been so engrossed in writing the script for the next episode that I didn't even realize we hit 100 patrons. I remember getting excited when I saw my first patron and that doesn't even feel like it was too long ago. So hitting 100 is a great feeling.

I'm grateful to all of you because none of you have been demanding or complained about the way I've done certain par...

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The future of Episode 4

Hey everyone,

This is going to be a public post since I want to talk about the next episode.

Before I even started development of episode 1, I knew that most of my ideas were ambitious and sounded great in theory and not easy to pull off in practice. One example would be the bounty board I'll be adding to the guild. This would add a fair amount of optional side quests like you see i...

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V0.3! (Full version)

V0.3! (Full version)

Putting this here in case you didn't get notifications that the previous post was edited with new links.

Thanks, everyone! Episode 3 is a milestone I didn't even think I'd hit. I must pass out now because I hear birds chirping already. Thank you for playing!

-CC

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V0.3!

V0.3!

Hi everyone,

After all the laptop issues and uncertainty, it's finally here. Before you download and play this episode, please consider taking a few minutes to read the post.

You'll get a message at the end of the episode saying there are more scenes coming. These will be added on the 8th of this month. After the laptop came back from the service center, I resumed work and fit whate...

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Weekly Update #14

Hey everyone!

I'm towards the end of coding right now and I just realized I'm a little late on the weekly update. Things are looking good and the next post should include the download link for the game. 

The Steam version which will be released on the 8th of August will have ~2-3 more scenes because I realized I need to really wrap up the episode in way where it feels like the ...

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Weekly Update #13

Hey everyone! We have 4 new members this week. Thank you all for joining!

We have ~14 scenes this update and I'm keeping 4 more days for rendering, followed by 3-4 days of code. The remaining few days will be for proof-reading, bug testing etc. Render count is ~410 right now. I'm assuming it'll go up to ~600. 

I want to have a discount for the Steam release but unfortunately I ...

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