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NoxiousGames

NoxiousGames

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69 Days After v0.19 is now Available!

The new version of 69 Days After is now available for all Silver+ patrons! This version adds the Mission Journal to the game, which keeps track of progress you make towards various missions and expeditions, and lets you re-read old text. As well, steps towards the "True Ending" of the game have been added (you can view these in the guide.txt if you like.)
This version also contains a new pol...

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69 Days After; Mission Journal

69 Days After; Mission Journal

Here's a preview of the mission journal, coming to the next version of 69 Days After. This will track all of the progress you make towards missions/ radio calls, and expeditions.

The goal section (racing flag button) clarifies the next steps you need to take to advance, while the conversation history section (speech bubble button) allows you to reread old radio transmissions.

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July Release Plans

Hello everyone! A new month, and a new round of plans. Hoping to get some steps towards the True Ending of 69 Days After finished, as well as some overdue writing and possibly art touchups, and a new photograph. In MGG, I'm hoping to get some new content in which has been lacking a little lately, finishing the Elfgrass biome, which essentially becomes a jungle biome when finished. Also I want t...

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MGGv1.31b is now Available!

The new version of MGG is now available for Silver+ patrons. This new version overhauls the Tool Wheel, adding the Weed Whacker and the Watering Can (and leaving room for a future tool.) Beyond that, both tools can be upgraded to increase their effective radius, and the water held for the Watering Can. It also adds another quest to the Florist to attain the Watering Can. Flowers will now change...

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MGG; New Tool Wheel preview

MGG; New Tool Wheel preview

Hey everyone, just a quick post here to show everyone what the new tool wheel is going to look like (subject to some adjustments, of course). As you can see the Weed Whacker now has a place, as well as a new tool I'll be adding to this version, a Watering Can.

The Weed Whacker and Watering Can will be upgradeable, just like the other tools, to improve their effect radius, and efficiency f...

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RogueLove v0.18 is now Available!

The new version of RogueLove is available for patrons. This version contains a massive update; the Purity and Depravity system. The player will gain or lose purity based on things that happen to them during a run, and once certain thresholds are crossed Hallowed or Desecrated Rooms will have a chance to spawn. This chance will be higher the more Purity or Depravity you have.

There's a bun...

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RogueLove; Hallowed/Desecrated Rooms

RogueLove; Hallowed/Desecrated Rooms

Here's a quick preview of the new rooms for everyone to enjoy. These are the rooms which will begin to appear as the player gains more Purity or Depravity. The Succubus will be returning to the Desecrated Rooms to offer the player a deal which can upgrade their stats or magic levels, or may simply leave a chest which will contain Depravity specific gear.

An Angel will appear in the Hallow...

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RougeLove, Face Graphics preview

RougeLove, Face Graphics preview

Just making a post here to show everyone the new faces for the next version of RogueLove. For a bit of clarity, Purity and Depravity are two new stats which will go up or down based on certain actions. These two stats will open up new rooms if they are high enough, and will offer a new path at the current "end" of the game (more on that as it develops)

There's also some fixes to the old f...

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June Release Plans

Hey folks, here's the plans for the upcoming month. Looking at expanding and finalizing certain parts of RogueLove. I've decided to leave the bosses until next version, and focus on adding the new Purity/Depravity system to this version, which will contain new rooms, and new gear.
For MGG I'll be fixing some more of the overdue bugs from previous versions, as well as expanding the tool wheel...

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MGG v1.30b is now available!

The new version of MGG is now available. This version mostly fixes a bunch of bugs from previous versions. To name a few, seasons are fixed; which fixes Golems not spawning as the correct variant, and some Tournaments loading wrong. I believe all of the hair placements should be fixed now, and portraits got a quick fix which will at least allow their Name, Level, Species, and Gender to be displ...

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69 Days After 0.18 is now Available!

The new version of 69 Days After is now available for all Silver+ patrons. This version adds a new Polaroid for defeating the Futanari Demoness, as well as a redone version of Snow Masturbating. The Event Journal scroll bar is finally fixed for good, and you can use the mouse wheel to scroll it while hovering over the text now. Additionally, in the Expeditions screen, items will now display the...

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RogueLove Android updated to v0.17!

RogueLove Android has been updated to the newest version! This comes after a long battle with Android Studio and SDK, after a new API version which caused conflicts made its way into my pipeline. This has all been fixed, and for the first time in months I'm getting 100% successful compiles.

This has been hampering my ability to test for mobile, as well as keeping files up to date with the...

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Android Studio/SDK Fixed!

Okay great news folks, I've been looking into this SDK problem in between working on the new 69DA Polaroids, and I figured it out today! Turns out Android Studio added a new API version, and instead of opting into it like normal, the new API downloaded automatically. This version was being targeted for builds, and causing mismatches with the permissions library.

All I had to do was remove...

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RogueLove Android

Just a quick post here to update everyone on the status of the RogueLove Android version. While the version is now complete, my SDK configuration seems to have hit a wall. I'm not sure exactly what I did this time that made it worse, but I know the problems started a long time ago when I reinstalled Unreal Engine 4, ever since then the Android builds have been annoying to get working.

I'm...

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May Release Plans

Hello everyone, here are this months upcoming plans. Firstly I'll be patching RogueLove a little bit, adding an indicator which shows the player position to the map for one. As well as updating the Android version to the latest build.
69 Days After will be getting some new Polaroids, and hopefully I'll be fixing the event journal scroll bar error once and for all, beyond that I'm simply look...

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RogueLove v0.17 is now Available!

This version adds and fixes a bunch of long overdue things.

To start, the map has been completely redone. The old map used to show only one icon per room, meaning the game was selecting the most important icon to show, and this context aware coding didn't always work great. The worst case scenario was the boss key not appearing on the map, or appearing in the wrong place. Under the new sy...

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RogueLove, Map update Preview

RogueLove, Map update Preview

Just making this post to show you all the progress towards the new map indicators. This update fixes a number of problems with the indicators.

In the old system, only one icon could be shown per room, meaning if the boss key and a chest were in the same room, the game would have to pick which one to show. This would even stop the key from appearing on the map sometimes, even though it had...

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MGG v1.29b is now Available!

The new version of MGG is now available. This version completes the Stylist (for the time being, at least) for Monsters, and reactivates the Stylist for Players. You are now able to alter your character's appearance at a whim, even down to changing the gender (there is a known issue however, if you wish to change genders you will have to reload the game afterwards, as the PC will be invisible)....

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MGG progress update

Hey everyone! I hope you are all doing well. I'm just making this post to update everyone on the progress towards the new version.

The next update is going very well, however I managed to put my back out earlier this week, so I lost a few days of work as a result. However, I'm doing much better and work has resumed. That being said the release date will have to be moved back until the 19t...

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MGG v1.28.5b is now Available!

This new version completely overhauls the character creation menu, and prepares it for editing your character at any time. Male, Female and Futa PCs can now use any Hair Style, and the Hair positions have been adjusted correctly for the new male head. This version also fixes the infinite rock bug.

This is a half version, since the new character creation menu consumed the entire update. I'...

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April Release Plans

Hey everyone, here's the plans for the upcoming month. I'm still working on finishing up the new character customization menu and hair styles for player characters, there was a lot more to do here to make it all work than I realized. Later on I'll be working on more content for RogueLove, including a map rework which should show the pinpoint location of any item on the ground. Lastly, I'll be w...

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69 Days After patch

Just uploaded a patch for 69 Days After, this patch fixes a glitch in Expeditions which sometimes prevented players from using the Fishing Rod as an Expedition item. It also adds the two missing polaroids for the "Unlock all Polaroids" cheat. It also fixes a very minor text error, and two glitches which could cause an Ending to play early (before dispatching a character to the "extraction point...

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69 Days After 0.17 is now Available!

The new version of 69 Days After is now available for all Silver+ patrons. This version adds a ton of new content, it's almost hard to get into it all here. There's a new polaroid, a new ending, and tons of rewritten/added dialogue for several characters in different situations. Check out the full changelog below for a complete list. Additionally, the mobile version has been updated to the curr...

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69DA; Polaroid 36 preview

69DA; Polaroid 36 preview


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March Release Plans

Hey everyone! Here's the new plans for March, as before, I'm mostly looking into completing 69 Days After and RogueLove, and moving them from Alpha to Beta. And for MGG I'll be adding the new hair stuff for Player Characters, as well as fixing some placements which didn't seem to take from the last version. I'll really be pushing to get the Economy changes in, never realized how much math that ...

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MGG v1.28b is now Available!

The new version of MGG is now available for all silver+ patrons. This version adds 10 new hairstyles to the game, and expands the hair options for all Monsters. Males and females will start with a style designed for their gender, but can be changed to any other hair style at the Stylist.

Additionally, the Stylist for Monsters has been completely redesigned. The same changes will be coming...

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MGG: New Stylist

MGG: New Stylist

Just a quick post here to update everyone on the progress of the next version, and show off the new HUD I've been working on for the Stylist.

As you can see, instead of picking colours using RGB values on 3 sliders, I've simplified it into a radial colour picker, and the bar on the right side controls the lightness of the colour. This actually gives more control over the colours, since no...

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RogueLove v0.16 is now Available!

The new version adds a new character- the Half-Faun; a deft and speedy Expert in Ranged combat! The Half-faun spawns with no clothes, Throwing Knives, and gets a bonus to Move Speed, Dexterity and Charisma, but suffers a penalty to Strength and Constitution.
This version also adds unlockable Gear, beating the game with each character will add a new accessory to the Item Pool - and these item...

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MGG; New Hair preview

MGG; New Hair preview

These are some of the new hair models I'm looking at bringing into the game, they're all designed for male characters, but a few of them could easily be used on females/futas as well. My plan is to have a set of male hair and a set of female hair that monsters can spawn with, but then to allow the player to change any gender to any hair at the stylist without restriction.

These are just b...

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February Release Plans

Hello folks, this is the list of planned releases for February. Hoping to add more content to RogueLove, including the new character, and making the game feel more complete before its Steam release. For MGG I'll be adding some stylist choices for males, including new hair options, and working on balancing the game economy. Last but not least, for 69 Days After I'll be looking into some of the g...

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