PBU is scheduled to be submitted as completed to the host today or tomorrow... I still want to work on it some more, like change all the sex scenes into 3d animations! Do you think I should:
2018-03-07 10:51:28 +0000 UTC
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More SWOMG locations!
2018-02-25 23:31:41 +0000 UTC
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Successfully modified the base figure into an original morph. This figure stands at 6 heads tall and represents a more matured variation. Think MILF type. Having 3d models really promises to make the spriting process much faster. When faced with using IK, i'd rather take the 3d path. And then when we have increased funding, we can go back to 2d and go full force!
2018-02-16 01:28:19 +0000 UTC
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Alright, I finally understand what shaders and textures are. The image up there is a very crude test object using a custom 2d texture and a toon shader addon. Would have been super cool but here's the current issue, the lighting adds additional tones which doesn't go well with the current master palette as can be seen here:
2018-02-15 03:00:57 +0000 UTC
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The SWOMG sorceress without her clothing articles. I have started playing around with making original morphs. This reflects a certain SWOMG body style. I just love how creamy the default I Ray skin is. Hmmm... Well, we're sticking to 2d looks so it is just a bonus treat after all! And besides rendering high res stuff like these takes ages, this image literally took almost an hour.
2018-02-14 17:31:59 +0000 UTC
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One of the locations for the alpha release. This will contain some npc's which are also involved in the early missions. Being an open world, towns and all the other zones can be revisited for quest triggers or plot updates.
2018-02-12 16:06:07 +0000 UTC
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Still awaiting response for PBU regarding hosting. Been looking for methods to speed up sprite creation and so I was playing around with DAZ. Here's a quick animation put together while trying to learn the basic controls and workflow. This high res animation features default models. Should I use this technique for our games I will definitely make originals. The good thing about it is the animation...
2018-02-09 20:32:18 +0000 UTC
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Hornblase early 2018 Priority List
January: Improve online exposure, try to improve financial status to achieve enough stability to concentrate on continuing the major projects.
1st quarter: Pizzaboy Ultimate (Target: Completion), SWOMG (Target: Demo)
2nd - 3rd quarter: SIMSEH 3: Vigorian Space (Target: Demo to possible completion)
Long Term: RPG: ...
2018-01-25 02:23:52 +0000 UTC
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Help build the Perverted Tales Universe. I am building a universe that is portrayed through games, animations, illustrations and words. All of the works are free for everyone to see and your support will help me sustain life's basic needs.
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Games in Progress
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2018-01-25 02:13:55 +0000 UTC
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From pbu!
2018-01-18 12:42:28 +0000 UTC
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Somebody asked about this, I can't find the post, here is the link, enjoy the track! :-)
2018-01-17 01:05:30 +0000 UTC
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Let's start with a Facebook page, no friends or likes yet, be the first there!
2018-01-16 08:03:57 +0000 UTC
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...YES!
2018-01-11 12:49:23 +0000 UTC
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Just follow the link >:-)
2018-01-10 23:20:28 +0000 UTC
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...is almost ready for testing... Stay tuned! Thanks for supporting Hornblase!
2018-01-10 14:47:42 +0000 UTC
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When I'm silent, there's usually something intense brewing in the background. Hopefully it doesn't miss... See you around this December hehe
2017-12-10 00:42:23 +0000 UTC
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Here's the cover for SP#9.
SP series is almost complete! 10/12
2017-12-01 12:55:28 +0000 UTC
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less technical, even more loosely hand drawn for a more fluid motion. This is the new approach for the latest Seekers installment in the works.
2017-11-27 16:22:33 +0000 UTC
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October seekers was released first yes but i’m still working on the September issue. This features Peach from the Mario videogames.
Other news:
The discord server is online now.
SWOMG is in the map building phase.
SIMSEH 3 is in level sketching phase.
Thanks for supporting Hornblase! :-)
2017-11-23 06:40:16 +0000 UTC
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This is an unfinished map for the SWOMG game. If you can spot the tiny character, that is the size of the person compared to this area. The world will be vast, colorful and full of surprises.
2017-11-19 11:47:59 +0000 UTC
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From this area you can observe a dwelling for what the locals suspect is a magical woman. SWOMG progress continues.
2017-11-16 22:09:41 +0000 UTC
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Mount Cone, a haven for all sorts of beasts and is said to be the location for the Slayer's lair. Find out more soon, as SWOMG advances!
Are you interested in having a Hornblase discord where you can recieve daily updates? Sketches, rough work and daily Hornblase related progress... Please let me know!
2017-11-12 23:07:16 +0000 UTC
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Sample battle scene from SWOMG. It's going to be sweet! Featured characters L to R: The Conductor, The Blue Fairy, The Sorceress and the Battlemagus.
2017-11-08 15:24:40 +0000 UTC
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SWOMG production resumes! Here's a sprite of one of the bosses!
2017-11-07 14:04:00 +0000 UTC
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As the title says! ^_^
Thanks for supporting Hornblase!!!
2017-10-17 00:38:55 +0000 UTC
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SWOMG being made outside Flash unlike our usual games will follow a different animation structure. I am currently testing what would work. This is a sketch for a blowjob scene featuring one of your milfy neighbors!
2017-09-19 01:41:50 +0000 UTC
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Updates:
1. Henshi can now chain into charge attacks.
2. Can attack while jumping.
3. Improved jumping and landing.
4. The charged kick changes when directional buttons are pressed with the attack button.
Next:
1. Normal charge attack (projectile)
2. Jumping charge attack
Thanks for supporting Hornblase! :-)
2017-09-05 16:16:18 +0000 UTC
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1. SIMSEH 3 main engine is progressing nicely! The link includes a playable demo to test Henshi's common movements as well as the most basic feel of the gameworld. In this episode, Henshi is much more mobile thanks to Kandri's modifications. This is to ensure that he can match the martial prowess of the Vigorian superhumans.
In the demo:
- Basic movement
- Jumping
- Normal atta...
2017-08-30 07:00:19 +0000 UTC
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Please follow the link for the game! Thanks for supporting Hornblase!
2017-08-29 12:49:49 +0000 UTC
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Here is the full resolution image for the July installment of the SP series. The image features Chizuru from project X-zone 2. The Seekers production is a bit delayed as I had been experimenting on a different but very familiar art style. I have also done something new with the animations and they look about 25% smoother and they come in full frames because of this technique!
2017-08-19 01:09:11 +0000 UTC
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