I updated the machine-state library with several new functions that allow querying things like processor time, network IO, disk IO, etc.
https://shinmera.github.io/machine-state/
2025-01-23 11:57:56 +0000 UTC
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Overview
Shinmera: grew another year older
Shinmera: underwent FFS and recovered
Shinmera: started shipping out the calendars for 2025
Shinmera: implement screen space volumetric lig...
2024-11-30 14:14:42 +0000 UTC
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And as promised once again, here's an experience report about the facial feminisation surgery I've undergone a little over a week ago.
I'm already doing a whole lot better now and will be back to work as normal next week. I'm already working a little bit right now, but on other important infrastructure projects like the Feedback ticketing system I use for task tracking.
2024-11-12 11:03:15 +0000 UTC
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Overview
Shinmera: released text-draw
Shinmera: released my skull
Shinmera: updated Kandria (1.1.16) to work with latest Trial and Alloy sources
Shinmera: implement various gameplay me...
2024-10-26 09:12:04 +0000 UTC
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This library implements some functions to draw graphics using pure Unicode text only. The intention is to allow you to create more meaningful debugging output in things like describe or documentation.
2024-10-14 17:26:36 +0000 UTC
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This is a free-to-use 3D model of my skull derived from a CT scan.
2024-10-02 16:54:44 +0000 UTC
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Hello! Here's a mid-month article specifically about our effort to port SBCL and Trial to the Nintendo Switch. It goes into quite a bit of technical detail, so if you're interested in that, do give it a look! There's also a brand new video recording of some Trial stuff running on actual hardware, so that's exciting!
Oh, and, if you have an account on Hackernews, please look for this post ...
2024-09-13 13:44:39 +0000 UTC
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This is a small utility library to open a thing (usually a file or URL) in an appropriate handler (usually an external file manager or browser).
2024-09-02 13:04:09 +0000 UTC
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Summary
Shinmera: Recovered from SRS for the most part
Shinmera: Published "Through to Myself"
Shinmera: Improvements to various projects (machine-state, filesystem-utils, pathname-utils, promptfont, redist, deploy, multiposter, plaster, binary-structures, ...)<...
2024-08-31 11:47:00 +0000 UTC
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As promised in the last patron update, here's a lengthy blog article describing my experience undergoing SRS and the subsequent recovery period.
I'm now doing pretty well again and will start work again in earnest next week, which also happens to be the start of September.
2024-08-26 15:16:12 +0000 UTC
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Hoorah, I finished a new story, "Things Left Unsaid"!
Read it here: https://reader.tymoon.eu/article/435
It takes place between Getting Through to You and What is it With Me, and focuses on how Yukari and Haruna's buddying relationship develops. And of course, I use it to explore some more facets of my own ...
2024-08-08 14:45:34 +0000 UTC
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This is a small library hooking into the operating system to give more precise timing information than implementations usually provide via get-universal-time or get-internal-real-time.
2024-06-04 16:49:33 +0000 UTC
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This is an implementation of the Quite OK Audio format, modelled after the reference implementation.
2024-06-03 18:13:20 +0000 UTC
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I made another comic! It's 65 darn pages, and since Patreon is pretty bad for reading many images at once, you can read it here:
https://studio.tymoon.eu/view/2627
As the previous comic, What is it With Me, it's very connected to ...
2024-05-25 09:42:14 +0000 UTC
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Overview
Shinmera: released cl-resvg
Shinmera: released trial-blender-addons
Shinmera: improved dynamic asset reloading behaviour in Trial
Shinmera: optimised shader pipe...
2024-04-29 08:12:43 +0000 UTC
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This is a small bindings library to resvg, a Rust library to render SVG images to bitmaps. It can be used as a standalone way to display SVG images.
2024-04-14 16:48:49 +0000 UTC
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Summary
Shinmera: started work on framebuffers
Shinmera: released cocoas
Shinmera: implemented z-prepassing in Trial
Shinmera: implemented SSAO in trial
Shinmera: fix...
2024-04-01 10:50:44 +0000 UTC
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This is a small toolkit library to help deal with Apple's CoreFoundation, Cocoa, and Objective C interfaces. It's a collection of utilities I had copy-pasted between libraries, alongside some extra stuff that's useful for type translation and Objective C method definition.
2024-03-19 18:45:00 +0000 UTC
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This is a wrapper library for the "Good Old Games" (GOG) Galaxy SDK. It provides both a C wrapper library around the C++ library the SDK provides, a low-level direct bindings wrapper to that, and a high-level convenient-to-use Lisp library.
2024-02-05 12:36:18 +0000 UTC
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Summary
- Shinmera: released random-sampling
- Shinmera: fixed collision response behaviour via Xenocollide algorithm
- Shinmera: fixed forward kinematic physics animations
- Shinmera: implemented a spawner and general trigger system
- Shinmera: improved performance o...
2024-01-31 11:40:49 +0000 UTC
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This library provides additional functions used in statistics or random generation. It provides a variety of distribution functions to provide a biased random number generation and generators for random numbers on 3D volumes.
Additionally, random-state has been updated with a few new quasi-random number generators.
2024-01-21 17:19:30 +0000 UTC
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Summary
- Shinmera: Released Kandria v1.1.9
- Shinmera: Released Ocelot v0.6
- Shinmera: Released ExLichat v0.2.3
- Shinmera: Extend...
2023-12-30 13:59:06 +0000 UTC
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Summary
- Shinmera: Released machine-state
- Shinmera: Released cl-gltf v2
- Shinmera: Various improvements to debugging tools for Trial
- Shinmera: Various physics engine fixes and performance improvement...
2023-11-30 12:01:17 +0000 UTC
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This library implements various functions to access status information about the machine, process, etc. Particularly amount of processing time and memory used, and so on.
2023-11-22 11:14:28 +0000 UTC
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