Firstly, sorry for the 3rd day of email/notification in a row.
Secondly, sorry for this being late, but I pushed off doing a status report to make sure the 24.2 update came out, which I think people would prefer. xD
Plus the bug fixing update.
Said 24.2 update definitely took way longer than it shoulda... Which is entirely on me and my state from June carrying mostl...
2022-08-04 00:15:30 +0000 UTC
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Art by Otani.
But before you can be fully entrapped by the gilded mimic, a pouty huff emanates behind you while a myriad of grasping slender hands grab ahold of you from behind, eerie dark energy looming from a second, dejected mimic woman, revealing both of the treasure chests are mimics!
The duo then play a pouty game tug of war with your body using their separate...
2022-07-25 23:36:20 +0000 UTC
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Art by Otani.
You swing open the clearly safe gilded, sparkling treasure chest and reveal-
-Oh no it was a mimic after all! Tendrils lunge forth coated in obscene lotions in an attempt to grab you and drag you into the chest with the short-stacked woman who's eager to massage and squeeze you with her slicked up body!
More seriously though this is...
2022-07-18 17:17:14 +0000 UTC
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Both perfectly normal treasure chest's art are done by Otani.
As you walk through the dungeon, you stumble across two treasure chest, one plain and wooden, the other gold, sparkly and new, both clearly definitely absolutely not mimics.
Which not-mimic you open first?
(Poll will be posted on patreon shortly after post, you cant mix post types here.)
2022-07-11 19:32:45 +0000 UTC
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Vivian butt by Kenshin187.
Well people clearly want more status reports, and I need to do one this month anyways so lets see...
This month so far I've added a scene to each of the main 5 town npcs to congratulate you for clearing the labyrinth, a smol bit so you can back out of Elly's experiments menu, fixed bugs, and caught up on a few months of typo reports on ...
2022-06-30 18:06:42 +0000 UTC
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So I didn't really think about this before, but would people want me to keep doing the monthly status reports even if there's an update?
I didn't do them prior to the big gap in releases and just did the updates with occasional pop up for stuff like that when it mattered.
Is this something people would be interested in seeing continue for the development of the game?
I will a...
2022-06-06 19:24:35 +0000 UTC
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Remember to load your save from the town square.
Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.
Windows/Linux: 2022-05-08 01:49:05 +0000 UTC
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Okay so things are now stabilizing more, and next month should have minimal interruptions. Finally. So-!
This month I finished that stage trap for Ceris I mentioned, made all of Iabel's conversations, drafted up her stage layout, which will likely need some tweaks when I get to it fully, made the Labyrinth completion scene, and have ended up giving Ushris 2 stage traps instead of...
2022-03-31 17:29:00 +0000 UTC
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Original by Plasmid
Revision Sketch by Otani
Finally an art that I can actually show off. ^.^
Barring strange circumstances this should be the last character that I want to get fully redone.
While I really love the current art for the mimic and treasure chest, she only has three expressions, and Plasmid is not commonly available for commissio...
2022-03-24 17:39:37 +0000 UTC
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Well, my initial plan was to do two reports this month, but things happened, but I'll get to that. The start of the month was going pretty good, finished up the loose ends for Beris' floor, fixed some bugs and such, then started working on Ushris' floor.
Got her floor introduction scene written up, made the layout for her gridmap (which I'll hold back on teasing so there's some surprises ...
2022-02-28 22:34:30 +0000 UTC
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So Beris' fight is basically done at this point barring one of her combat events and her loss scene, which I should be able to get done today. As well as testing and balancing, a decent chunk of which I did while getting these screen shots.
After testing more I may also decide to tweak a few things she has, but that's very much loose ends type stuff.
I also got her ta...
2022-01-31 21:10:26 +0000 UTC
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Well this month didn't go entirely as planned (Crimbus evil) but progress has been made.
I took a few days off at the start to help recollect myself properly after last month, then dug in and finished off Ceris' fight (some exerpts in the screenshots), though there may still be bugs kicking around in it for me to catch and fix.
I then went and planned out Beris' stuff (fig...
2021-12-31 20:29:34 +0000 UTC
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Nothing too fancy or exciting to show off this time.
Progress has been blah and annoyingly sporadic. But I haven't been idle.
-The outro for beating the first floor is done, (the plan is 4-5 floors, I'm iffy on the 5th one at the moment, and recall this is a bit more like a minigame than a proper dungeon.)
-That heart tile shown in the last progress report is actual...
2021-11-30 19:49:11 +0000 UTC
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The vision system is now set up for the grid map, as shown in the first screen shots, it's using the map teased prior for the labyrinth if you want to see the full map to compare.
The vision system will not have a fog of war system. At the very least, not for the labyrinth.
Also the map displayed with the vision, won't actually use the vision system, that's for a later map.
2021-10-31 18:37:51 +0000 UTC
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Orginal art by Houpo.
New art by Otani. (㋔谷)
The new imp art includes nude variant and many new expressions. Hight in comparison image is not really accurate, they'll likely stay the same size in game.
This may or may not make it into v24 depending on how things go. But don't hold your breath lol.
Also the weekish of family where I thought things would be slow was more o...
2021-10-18 18:04:18 +0000 UTC
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Map art by Jiffic.
Say hello to the new map for MGD, which I will be getting in to the next update as well.
We did already have a serviceable map, but it didn't exactly fit the style of the game and lacked some locations. My original plan was to get the map added to by the artist of that map, but in the end I decided that wasn't really going to work out, so I t...
2021-10-08 15:06:56 +0000 UTC
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Slime Sex is by NickBeja.
Aiko 'hug' is by ADOPOLICH.
Vili Titfuck is by Otani. (㋔谷)
Tabitha trip sex is by Jiffic.
Before people's imaginations go to far, Slime sex and Aiko hug are very much a 'what you see is what there is'.
Vili titfuck and Tabitha though do have more to them than the screenshots show, with Vili showing a bit of that off.
...
2021-09-30 19:10:53 +0000 UTC
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Iabel's art is by Jiffic. Why yes, you are only getting a part of her outfit for now. (No, she's not invisible.)
Mika butt is by Applehead.
As for update #24 the labyrinth, things have been going marginally slower than planned.
Had some external stuff slow me down for like a week at the start of the month, and I've had issues working on Ceris' combat. So I did swap gears and ...
2021-09-20 20:41:33 +0000 UTC
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First off, movement is handled by either clicking on the map next to the player, the keypad on the right of the screen, or the arrow keys on the keyboard.
And the movement is turn based.
But ye, I have been spending time laying the groundwork for this system and setting up stuff for it so the labyrinth isn't done via Renpy menus, cause i really don't think that would get ...
2021-08-30 20:54:07 +0000 UTC
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Art by ADOPOLICH.
There have been a few minor tweaks from her initial teaser, many won't be that noticeable though.
Most apparent would be her thigh squish.
Also I'm not teasing hellhound 4, you will need to wait until the initial v24 update to see her, because I want it to be a surprise. :D
As for v24 itself I'm making pretty solid progress on the labyrinth stuffs. B...
2021-08-23 19:17:46 +0000 UTC
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