Update: added another version of the partial braided mane!
I finally converted two of my manes from TS3. Then recreated another mane plus two new tails.
In this post:
- Hunter Cinch Braided Mane & Forelock*
- Button Braided Mane & Forelock*
- Partially Braided Mane*<...
2024-02-26 17:54:11 +0000 UTC
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Could anyone give feedback on the variations I've done?
This is probably too early to show this WIP but I'm having a harder time distinguishing the differences in Western saddles. They don't have stirrup leathers or girths yet since I don't want to get too far if I have to change the base shape. I've marked the ones that will have double girths but if any of the others should as well, ple...
2024-02-25 13:23:00 +0000 UTC
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I added sheepskin to some of my leg protection that didn't already have it. The leg wraps look particularly good with it. By request, I also added a white swatch for some of my bell boots. This is a quick fix until I (or someone else) combine them with corresponding boots.
In this post:
- Brushing Boots with sheepskin (front only included)
2024-02-23 11:58:38 +0000 UTC
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Techniques used: basic commands, proportional editing, merge vertex
2024-02-22 04:18:01 +0000 UTC
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Edit: added clarification about versions; the naming got confusing, I'm sorry.
Second version of jumping boots. I did a little more texture work on these. Not a lot, but still, some.
I also thought, hey, you know what would be interesting? My first version combined wi...
2024-02-20 15:21:00 +0000 UTC
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I'm really happy with how these came out! The textures do stretch but it looks much better in game than I was fearing. Works with all my browband shapes to fit snugly under the bridle.
In this post:
- 3D Ear Bonnet v1
- 3D Ear Bonnet v2 (square)
- 3D Ear Bonnet v3 (scalloped)&...
2024-02-16 15:09:00 +0000 UTC
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I have a few miscellaneous updates.
1. New collections
I've created new collections for specific types of tack. I still have my all encompassing "Tack" collection, but I've also created:
This was a request I saw on TES Discord by GJ Farms and it was relatively quick to do. GJ Farms also provided the nice screenshots used in the preview. Additional thanks to Equestrianista and MorningStar for letting me use the converted SSO Western saddle for this.
In this post:
I spruced up this saddle a bit (original here; not required), giving it the requested stabilizing strap and version with a breast collar.
I've also finally tested the fit with JaneSimsten's
2024-02-11 14:25:01 +0000 UTC
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Second part! I'll fully admit that I don't know if all these saddles realistically use this type of breast collar. But...you can decide. Sometimes I make things with options just because this is a game and I'm not stuck on realism.
Since I wasn't explicit last time, these are all pre-attached to saddles. It is not a separate accessory and found in saddle slot.
In this post...
2024-02-10 19:41:54 +0000 UTC
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Update 2/12/2024: Fixed the thumbnails. Redownload if you downloaded before this date and you miss them.
I'm releasing this in two parts. Next part will be the rest of the saddles. None of these have 3D saddle pads. I suggest using Ghoul Studios's 3D pad for dressage-type (seen in pic) and keep a...
2024-02-08 14:47:24 +0000 UTC
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I'm working on a v2 but I won't delay this one any longer. Both include combined, front only, and back only (tail base). Be aware that all my boots take up the same texture area (except for skid boots). Mix/matching will work for some, but not all.
In this post:
- Jumping Boots v1
- Jumping Boots v1 with sheepskin...
2024-02-07 15:21:00 +0000 UTC
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Just wanted to quickly say sorry about the delay for new content. I thought I had the jumping boots finished but I had messed up the textures so I have to redo those.
I also adopted two older kittens recently and they've been a handful. They're starting to get into a routine, though. And since I mentioned them, I'll add pictures to pay the cat tax (the black cat we've had for a...
2024-02-05 22:44:23 +0000 UTC
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Another month, another WIP post. As usual, I may complete things in a different order than listed. Just the things that are upcoming. Since I'm winding down my leg protection, breast collars will be my immediate next focus, but I may do some Western or bridle variations in between.
Soon (seen in pic)
- Jumping boots (several variations)
- RS converted breas...
2024-02-02 20:19:31 +0000 UTC
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I think I've sat with these too long. They're giving me "all I can see are the flaws." Which is a great way to introduce CC. They look good. They're just a bit messy. But if it truly bothers me I'll redo them later on.
I'm only calling one file "skid" and the other "slide" to distinguish which is which. I understand they are interchangeable names (...I think). Same with calling thes...
2024-01-29 15:34:00 +0000 UTC
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I don't ever want to beg for money on here and I'm not doing it now. I'm not doing well and I've had to restart therapy sessions but my psychologist is entirely out-of-pocket. I can't do much about that because of the whole American healthcare system and medical bias against my disorder. I've put it off because of that, but things just aren’t getting better.
I know it's better if you ...
2024-01-26 14:36:01 +0000 UTC
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Update 3/1: added a tail base slot version combined with horse shoes (curled ears)
I finally felt more confident about making ear tips for Indian breeds (Marwari, Kathiawari, etc). And maybe only ever foal CC from me?? That's a joke but also true. A thanks to Silokami for testing and giving feedback on these.
I'm also adding my personal head/body adult horse overrides. I ...
2024-01-25 15:42:01 +0000 UTC
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There's no need for me to keep doing them. I don't like to do them. I like the 3D part of content making. Conversions are only about 10% the 3D part and I don't even like how they turn out most of the time.
I may use some as a base and manipulate or add my own meshes to make them more fitting to my preferences. I do still have a personal wish list of manes from SSO and if I don't see th...
2024-01-24 18:41:45 +0000 UTC
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Okay so I didn't take a full break from leg protection. I did a conversion of two SSO meshes because it was relatively quick to do.
And then halters. Which are also SSO base mesh but I modified quite a bit because they were too chunky for me. Added my Sims 3 mesh of stud chain as well as some padded varieties.
In this post:
- Standard Halters - Pla...
2024-01-20 18:42:38 +0000 UTC
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I wanted more two-tone options for the saddles. The saddles I chose to do were because they all have the exact same map. I'll transfer to the others maybe at some point. I didn't feel as great of need for two-tone dressage-type saddles as I did for jumping type (...endurance just uses the same map). All versions included--with normal/long stirrups, without stirrups, EA fit--and you will need th...
2024-01-17 16:19:01 +0000 UTC
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I wanted more new meshes done by now but I don't have them. So I'll add the front and/or back only versions of my previous leg protection.
In this post:
My screen recording app doesn't record the menu pop ups so what you don't see:
After clicking the Open button, I navigated to the image that is attached to this post. Opened that and Blender applied it to my viewport. Then I selected the map and resized it.
This UV reference is just a reference; does not apply any texture. You can change anything about...
2024-01-11 04:12:06 +0000 UTC
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I really do love that more people are wanting to create content, however, I can't help everyone & I'm starting to repeat myself with those I have helped. So I threw this together. It is not a detailed explanation. I'm not great at those. It's a very rough visual of how to go from Blender to getting the file in game. This is relevant to tack & hair. You don't need to weight/vertex paint ...
2024-01-11 03:47:26 +0000 UTC
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Update: I messed up something on the non-lined version. If you downloaded right as it was posted, please re-download. It has been fixed now.
I was going to wait until more of the leg protection was done but I'm very proud of myself for these. It seems silly but for my 2d-mapping challenged brain, I frankly didn't think it was possible for me to make bell boots with the ribbed effect.
2024-01-07 16:33:00 +0000 UTC
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This is a smaller download, apologies, but the last on my list to finish before moving on to new meshes.
The first TS4 CC I released on my own was my Saddle Seat Set. The bridles--great still. The saddle? I'm not proud of it. I've manipulated that saddle mesh a lot more since and I can do ...
2024-01-04 15:48:01 +0000 UTC
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Here are some simple (well, one not as simple) edit of EA manes & tails. I'm sure similar are out there already. Just some things I've done in between stuff and decided to share. I've also included MinervaMagicka's conversion of a few SSO manes/forelocks. I've used these a lot in screenshots and MM allowed me to release them on her behalf.
Excluding the hunter tail and banded mane (an...
2024-01-02 14:43:01 +0000 UTC
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Happy New Year! I actually got this one out before the end of the year.
A big DISCLAIMER: these will only work well with thinner necks. Some poses and animations are also not going to work well with them. I know but they work for the breed shapes I use and I need to pick my battles. I have included a lot of different combinations so hopefully some will work for your needs...
2023-12-31 15:17:01 +0000 UTC
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Okay, the actual last release before Christmas. I don't really celebrate the holiday but my family does so I'll be gone with them next week.
I needed to make my own option for these because current ones either aren't working in my game or overlap with my in-progress content and I can't see a way to make them work together feasibly. Doesn't hurt my feelings if you don't use mine. They were...
2023-12-22 15:37:01 +0000 UTC
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Patreon only allows one pinned post so before bothering with what I have to say, be sure to check out the list of CC from other creators that are edits of or compatible with my content: HERE
This is essentially a more detailed version of my TOU but I wanted to address common CC...
2023-12-22 04:47:38 +0000 UTC
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I'm terrible at upkeeping lists. I'll try anyway. I won't have access to a computer starting this weekend and onto next week (I use a desktop PC and I don't have a laptop; only my phone). I may get one more thing done before then but more likely releases will resume closer to the new year.
Releasing soon (either by end of December or in January; no particular or...
2023-12-20 18:17:26 +0000 UTC
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