Ninehorsehitch and I have been working on some side stories to help entertain the masses while I continue working on the next Lylas Curse update. These will basically be lightly illustrated text stories and fan fictions. Most of them will be stories involving Lyla and Sock meeting other characters and expanding the Lyla's Curse Universe.
See the attached file to download and ...
2018-03-14 04:22:03 +0000 UTC
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Hey everyone! I just wanted to drop a line quickly on what I've been working on. I didn't mean to go silent for a few weeks. Things have been crazy at work and I've been working a lot of overtime and was just too burnt out coming home to really focus properly on Lylas Curse development. Now that the storm is over, I'm getting back into the groove again. Since the last...
2018-03-01 06:23:58 +0000 UTC
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It's an offbeat sketch but wanted to wish everyone a good Valentines Day :)
2018-02-14 06:34:41 +0000 UTC
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This week I've been focused on writing the next portion of the story as well as planning out how the quest system and inventory will work logically and aesthetically. I'm currently concepting out how I want the inventory system and quest system to look as well as knocking up mock code to test the features in game. Right now it's still in the baby phases but I think I've honestly in on how I want...
2018-02-12 04:56:18 +0000 UTC
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Just wanted to give a quick update, I'm almost done with the stability update for V0.1.2. It'll be ready either tomorrow or Sunday. I wanted to add a little bit more content into it as well. After I finish and post the stable version, I'll send the game off to Booom313 to get converted into Android.
Also, ju...
2018-02-03 07:13:04 +0000 UTC
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Lylas Curse V0.1.2 is ready for distribution.
[edit: I retconed a change from the prologue. I changed the fact that Lyla's nipples are not pierced anymore at the beginning of the game. I just realized I missed a few frames and will updating that in V0.1.25.]
I think this one is still a little buggy. I tried to sift through the bugs as much as possible. &n...
2018-01-22 08:55:19 +0000 UTC
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I wanted to give you guys and update on where V0.1.2 stands really quick. As of right now it's still not quite ready to send out. I severely misjudged how long a few of the tasks would take to complete which in turn caused me to miss my original due date I gave myself. Since then I've been working feverishly to get this ready.
I just wanted to apologise for missing my original promised date an...
2018-01-16 05:54:49 +0000 UTC
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Merry Christmas everyone! I hope everyone has a wonderful holiday :D
2017-12-25 05:30:08 +0000 UTC
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A quick sketch to wish you all a Happy Thanksgiving! Hope you have a good one.
2017-11-23 16:31:00 +0000 UTC
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I received a lot of great feedback from everyone on the initial 0.1.0 release and made some changes to the prologue. If you already played it, I would recommend downloading and playing this again as I've added new scenes and new artwork.
Changelog:
- Dialogue reworked throughout the entire script, mostly minor fixes and changes. Mostly to make the dialogue ...
2017-11-06 04:04:28 +0000 UTC
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(EDIT: I've updated the links and attached files to 0.1.1)
The prologue is complete and is now playable.
You can download the files at the following links or the attached files to this post:
WIN: https://drive.google.com/open?id=0B-rfqUXguuS_cW1rMzRwbTVvYk...
2017-10-30 05:19:54 +0000 UTC
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It's getting there. Things are still looking good to keep on the schedule. I still have a few scenes to program but I'm getting a lot done. I will be polishing it this weekend and tweaking scenes here and there.
If things go as planned, I plan on sending this out to you guys Sunday night, maybe Monday night if I feel I need to polish this out more. Since this is the initi...
2017-10-25 03:06:15 +0000 UTC
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Just giving you guys a heads up since I haven't posted in a few weeks.
I've been working non stop since the last status update and still aiming to get the prologue completed for you guys by the end of October. It's going to be tight but I'm doing my best to adhere to the schedule.
Just today, I created about 80 new sprites ^___^ and reworked the initial into with a much better...
2017-10-16 05:44:21 +0000 UTC
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I've been cranking hardcore since the last status update. All of the work has been purely code so I don't have anything to show except for many lines of python. Actually, now that I think about it, in the past week, I've written about 4000 to 5000 lines of code.
I spent most of this week trying to crush this bug that completely tanked the game. That had me a bit worried but I was able to fix i...
2017-10-05 05:58:34 +0000 UTC
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So as I've stated in my previous status update, I'm getting ready to move this Saturday. Got the house all buttoned up. I'll be tearing my workstation down either tomorrow or Thursday. It may take about a week to t everything situated into the new house so I'll most likely make zero progress on the game development during that time. Maybe a little bit of plotting.
So to explain the image poste...
2017-08-23 06:38:00 +0000 UTC
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I'm mostly using this post to host this image but I would be curious about your opinion on this topic.
I've had more than a few inquires about doing commissions of Lyla in whatever scenario or kink with whatever character(s) they want. I put together a quick pricing chart. I would have extremely limited slots available. I don't want too much time taken away from my dev...
2017-08-17 05:40:25 +0000 UTC
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I just created a build of the pre-demo that should be compatible with Linux. I've added the link to the main page for download or you can download the file directly from this post.
Link here as well: https://drive.google.com/file/d/0B-rfqUXguuS_TDR5ZDY4bmdfajA/view
2017-08-16 02:43:07 +0000 UTC
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A random sketch and status update.
To take a break from working on the various scene images, I wanted to draw Lyla's ass really quick. Mostly because of someone I saw during the day. I want to convey a good sense of "ass eating shorts" or pants depending what she's wearing. I need to work on that more...
So for a status update, I've been focusing on scene images and plann...
2017-08-10 05:20:56 +0000 UTC
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Just a sketch of a scene. Not going to go into detail but thought it would be fun to post something like this.
2017-07-29 07:19:55 +0000 UTC
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I decided to take a break this week and focus on something I've been wanting to update since the beginning of this project and that's the branding. I disliked the original logo and branding that I've been placing on the images for this project and have been wanting to sit down and come up with a proper logo and color scheme that represents this story better.
I've been so focused on progres...
2017-07-12 04:51:59 +0000 UTC
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I'm excited to announce that you can download and play the first mini module for Lyla's Curse!
I've been working very hard on this and hope you guys will like a little taste of what to expect.
This is more of pre-demo. It's more a chance to talk with Lyla and Sock and ask them questions about the game and what to expect. But hopefully you guys will have a lot of fun talking wit...
2017-06-28 06:54:51 +0000 UTC
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I'm almost done with testing and reviewing of the "About" module build for download.
I will have it posted up tomorrow night for your guys to play around with.
2017-06-27 06:19:20 +0000 UTC
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I've got wonderful news! I'm just about finished with the little about module for you guys to download. It's not really a demo, more of chance for you to talk with Lyla and Sock about them and the game. I should be finished with all of the cleanup by the end of the week.
2017-06-21 07:15:01 +0000 UTC
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I've been making very good headway on the code. There's nothing to really post at the moment since it's not complete but I've been working through various test scenes and plan to have a module I can send to everyone shortly.
It won't be the prologue as it's still not finished but I want to send a downloadable "About" module that allows Lyla to tell you what the game is about and what to ex...
2017-06-14 04:25:55 +0000 UTC
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Diligently coding with my keyboard made of paper and my monitor made out of cardboard, Lyla sort of lives :D
I'm very excited about the progress that I've made. I've focused completely on the programming side of things. I've made very good progress this weekend and last weekend setting up the foundation and overhead for the engine. I'm not done but Lyla is sort of working in th...
2017-06-05 04:48:49 +0000 UTC
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I've been cranking away, I produced a lot of art assets this weekend, enough to finally begin the programming phase. I'm still missing some art but at the moment I now have enough completed and released to begin the actual coding which I'm very excited for.
Originally for the prologue, I was planning for a short and sweet Graphic Novel story telling which basically runs you through the int...
2017-05-30 02:50:41 +0000 UTC
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Playing around with a dialogue concept setup.
The menu will not be final, just something to get things going for now.
2017-04-06 15:16:31 +0000 UTC
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A lot of progress has been made with the prologue which I plan to release as the first playable demo (it's going to be short) but will showcase at least what the game will be about and setup the story.
Right now I've been head down on the script and creating the environments as well as characters (sprites). I've been conceptualizing the environments at the moment and working on the final e...
2017-04-03 04:43:25 +0000 UTC
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Test scene with a special bum, that can offer Lyla a special something she needs for a price. More on him later, I think people will get a kick out of him, he's pretty messed up.
2017-03-17 15:35:00 +0000 UTC
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One of the many characters Lyla will be interacting with. Initial sketch of Fiona.
2017-03-14 10:35:00 +0000 UTC
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