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TakoYuh

TakoYuh

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TakoYuh posts

Dev Update #13 (Happy Easter!)

Dev Update #13 (Happy Easter!)

Hello everyone! 

I got some good enough progress done this week, I rendered 46 new images and went back and re-did some of the older renders that I didn't like (around 5-10 of them.)

 I wrote some dialogue/code and I've also been reading a bit in my spare time to hopefully get better at writing.

Anyways, that's it for this week's progress, I might do a poll later thi...

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Dev Update #12

Dev Update #12

Hello everyone!

I managed to get some good progress this week, I got 48 renders and one animation done, I also finally started writing and had some good progress there.

I've been rendering some stuff in hopes of creating another trailer since the old trailer features extremely outdated models and the animations were kinda bad lol.

Anyways, that's it for this week's update, sta...

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Westview Academy 0.1.2!

Westview Academy 0.1.2!

After some time messing around in Ren'Py I finally figured out how to build an Android version!

This version is not 100% tested since I currently don't have an Android device on me, but from the testing I did on my PC it ran basically the same as the other versions.

v0.1.2 features a few minor fixes and a new screen for the phone call scene.

2022-04-06 08:37:07 +0000 UTC View Post

Dev Update #11

Dev Update #11

Hello everyone! It's been a few days since Chapter 1 Part 2 (v.0.1.1) released and I'm pretty happy with the results, but it's time to get back to work on the next update!

So far I've rendered 66 static renders, including this render of Kiara holding a small juice box:)

I'm hoping to start the writing process within the next couple of days, I've read some feedback and most of t...

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Westview Academy v0.1.1!

It's finally here! And it's not an April fools joke either, I'd like to thank everyone who followed my Patreon/Twitter and especially those who decided to become patrons!

The final numbers for 0.1.0:

378 Static renders, ~25 remade renders and 11 animations!

0.1.1 fixes:

Fixed some grammatical errors and wrong renders showing.

*STARTING A NEW SAVE IS RECOMMENDED* View Post

Dev Update #10

Dev Update #10

Hello! I have some very good news, Chapter 1 Part 2 is coming April 1st for Top Supporter and All Star patrons and April 3rd will be the general release!

It will feature 363 new renders, 22 remade renders and 9 animations!

I've learned a lot developing this update and hopefully I'll keep learning more and more in the future!


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Dev Update #9

Dev Update #9

Hello everyone! I made pretty good progress this week, I forgot to track how many renders I got done this week but the total is now sitting at 345 and 9 animations at the moment. I'm getting very close to releasing the full Chapter 1 which is very exciting, I'd say expect a release in about 2 weeks.

And as promised, Top Supporter and All Star patrons will get the update 2 days early.

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Patron Exclusive Preview!

Patron Exclusive Preview!

Tried a different aesthetic for this scene:)

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Dev Update #8

Dev Update #8

Hello everyone! This week was pretty disappointing progress-wise since I was busy most of the week dealing with my day job. I did manage to learn some stuff in Photoshop which will be pretty useful in the future, I also did some light storywriting in my free time at work.

As for the numbers, I rendered 35 static images and 1 animation.

I also had to scrap an animation because it jus...

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Dev Update #7

Dev Update #7

Hello! This week has been pretty good progress-wise since I decided to lower the amount of animations to focus on static renders and maximize the amount of progress made, this even gave me enough time to re-render some of my uglier attempts from the previous release which is pretty cool because I'm planning on remaking lots of previous renders as I go on with development.

I know my render...

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Dev Update!

Dev Update!

Hello! This week has been pretty rough to be completely honest.

First, the power went out at night while my computer was rendering an animation and I didn't notice until I got off work the next day, that basically means I wasted damn near a whole day with no progress at all. Luckily I render my animations as image sequences so I got a few frames done but damn, that kinda sucked.

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Patron Exclusive Preview!

Patron Exclusive Preview!

Just a short lil preview to one of the new upcoming spicy scenes ;)

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Dev Update!

Dev Update!

Hello! I spent this week writing some dialogue and remaking two of the old animations which I absolutely hated (+ posing and rendering an entirely new one;D), the ones I remade were Erin/Mom's intro and Jalen's turnstile jumping scene.

These animations took way too long to render, so I hope y'all like em in the next update lol.

I attached some pics to show the differences above, it'...

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Public Dev Update

Public Dev Update

Hello everyone!

I'm afraid development is going to have to slow down for a bit as I'm currently looking to move out of my current apartment. Rent is crazy expensive here in Cali, so I'm going to work longer hours to have some money saved up to pay the usual moving expenses.

Anyways, render count is up to 157 + 2 new animations and one currently rendering which will be done by the en...

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Meet Brooklyn!

Meet Brooklyn!

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More Previews!!

More Previews!!

These are from a new scene in Chapter 1 where you go shopping with the girls and get different paths depending on previous choices made in game!

Anyways, I've rendered 28 more images + one animation since my last post which brings the total to 117!

Have a nice day and stay safe! :)

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Dev Update+Preview

Dev Update+Preview

Hello! I want to start this off by letting y'all know that development has been going great! I somehow managed to crank out 86 renders just this week!?! Which is way more than I have ever done in a single week.

That sets the total render count for Chapter 1as a whole at 378! (~250-300 not counting animations in the demo + 86 renders in part 2 so far.)

Chapter 1 Part 2 won't have nea...

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Exclusive Previews!

Exclusive Previews!

Hello! Here are a few preview renders for the next release, I originally predicted a mid March release but it seems like it's going to be delayed until late March - mid April due to some personal problems (Also gained like 10 pounds and went from 140 to 152 but that's besides the point lmao).

But yeah, I'll keep y'all updated and keep grinding out renders and writing my ass off!

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Dev Update + Demo Bugfix(Minigames/Animations Fixed!)

Dev Update + Demo Bugfix(Minigames/Animations Fixed!)

Hello everyone! After the demo release, I was told about 2 bugs when you choose to stay composed against Clyde, I have fixed both of them and I also changed the QTE window to 1 second to press each key instead of 0.5 seconds (which in hindsight, was definitely a terrible idea lol).

And most importantly, Mini games are now optional and skippable!:)


The full version of Chap...

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WESTVIEW ACADEMY PUBLIC DEMO!!!

WESTVIEW ACADEMY PUBLIC DEMO!!!

Hello!! I am finally releasing the public demo for "Westview Academy"! This is just the demo though, the full version will hopefully be done and release by march:)))

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Hey y'all!

Hey y'all!

I've been grinding and cranking these renders out at a surprisingly fast rate considering my current rig, i've also been doing lots of thinking/brainstorming while my PC is rendering in the background trying to figure out a proper rollout for this project, hopefully i can come up with a good method/plan!!

Render count is currently sitting at around 200-ish and i feel like I'm starting to ...

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Exciting news!!! (Dev update)

Hello! I have some very exciting news, i finally got myself a PC!! It's nothing too fancy but it's better than my old ass laptop, which means faster rendering and faster development;)

The render count is currently sitting at 130 renders which is way lower than I'd like it to be since i am aiming ...

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Leslie wishes you a Merry Christmas!

Leslie wishes you a Merry Christmas!


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Westview Academy!

Westview Academy!

This is my first post here so here are some things you should know about this project.

I will focus mostly on story development, trying to build good characters and most importantly, give whoever tries my game a fantastic experience! 

Our story revolves around our main character, he recently graduated from high school and was offered a walk on spot at one of the nations top col...

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