DB Motion Design posts
Cinema 4D Procedural Hexagonal Grid Model
You can simply replace the model of the instance object.
2025-01-13 09:29:37 +0000 UTC View PostScience Fiction Planet
The document is compatible with any version of R21-2025.1.
2025-01-09 12:25:05 +0000 UTC View PostC4D Custom Particle Trail Light
Create using the default particle system, which should be compatible with all versions from R20 to 2025.1. RS uses version 3.5.2 for rendering.
2025-01-08 07:11:32 +0000 UTC View PostC4D technology scans tree growth effect
This file has the same technology laser effect as the last one. You can directly replace the models in the instance with your own, and the effect will update automatically. The number of lines can be modified by changing the number of clones. I spent two days completing the entire template, and I hope it helps you.
2025-01-07 02:44:37 +0000 UTC View PostThe bow is untied and Bow knot calculation
The document was created using version 2024.2. Please ensure that your software version is higher than this.
2025-01-06 06:41:51 +0000 UTC View PostThe separation effect of object dynamics.
When the fabric simulation reaches the desired separation, create an operation to generate a current state transition model, then cut the model along the closed surface, and finally create a deformation tag to animate the transition.
2025-01-06 03:01:32 +0000 UTC View Post2025_1 Making the Donut God
The file was created using C4D version 2025.1. If you open it with a lower version, there may be issues with the ring's proportions. The solution is to reset the PSR of the "Making the Donut God" null to fix it. Note that you need to install the "edge to spline" plugin to have the correct animation.
2024-12-31 08:26:53 +0000 UTC View Post2025.1.1 Particle Node Modifier
It must be run on version 2025.1 or above, otherwise it will not run correctly.
2024-12-29 17:42:50 +0000 UTC View PostFreeze field continuously active
File adaptation r21-2025 does not use plug-ins
Balloon stretching effect
Change the remesh object to modify the number of clones, and then you must modify the search size refresh parameters of the Connector, otherwise the simulation will not run correctly.
C4D 2025 custom particle emission rigid body
First cache the particles, then cache the rigid body, and finally replace the instance object in the clone.
C4D technology laser terrain scanning effect
Use user data to adjust the number and size of light segments. You can also change the scanned terrain objects, but be careful that your mesh is not too extreme, otherwise it may cause the software to crash.
2024-12-11 04:04:30 +0000 UTC View PostC4D Chinese style mountain displacement effect
The material animation binding has been processed. You can change your screen displacement content according to your own needs. C4D was produced in 2024.2, and the renderer uses OC 2023.
Spline looping motion
I saw an interesting effect, so I restored it using C4D. I hope it will be helpful to you.
C4D 2024.2 Sphere Attractor FX
By breaking the object as a clone, increasing the number of broken pieces can correspondingly increase the number of clones.
2024-12-05 14:48:51 +0000 UTC View PostC4D Infinte mesh fracture fx
Use two sets of particles with different emission time points to create an infinite loop of fragmentation effects
Use C4D’s own particles to drive the movement and coloring of cloned objects
Control the emission area of particles by randomly deleting polygonal faces in the random domain. The color of the particles can be defined at will. Cloning can also be replaced by splitting. Use the actual model to add a plain effector.
object light projector
The project file was produced using C4D 2024.2 version. It should be compatible down to minimum R20. By directly replacing the objects in the Intancer, you can use your model to directly use OC to render animations.
2024-11-04 03:33:45 +0000 UTC View Post


























