Hey! This is a sequel of the first testing build.
Download here or in the attachments
This build fixes the following:
- Loading a save multiple times won't brea...
2022-12-22 18:12:33 +0000 UTC
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Hey guys! I hope you're all doing well and that during these incoming holidays you'll have as much of a pleasant time as it can be.
I've been working on the shower content for day1 for the unity game lately, and here are the most important tasks I've achieved:
- The second scene has been fully drawn and animated, a lightless preview is the image for this post :D...
2022-12-22 11:59:28 +0000 UTC
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Hey guys! I've worked hard this week and finished the second shower animation, in addition to fixing a ton of bugs. There are still some leftover sadly, just not critical.
Download here or in the attachments
New Available Content:
- 2 New Shower S...
2022-12-16 15:20:11 +0000 UTC
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Hi! I hope everyone has been doing fine for the past week. On Tuesday last week, I was stuck with an issue and I wasn't sure what priority I should give that compared to finishing the shower content. So, I've made a poll for patrons.
These were the results, so I knew I couldn't really delay thi...
2022-12-12 06:47:12 +0000 UTC
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Hey! I'm working on content for the showers at the end of Day1 and I am implementing some coding mechanics at the same time.
Do you think I should work on making the below possible before putting more work into shower content? The character window would have a clone of the character portrait and equipping/unequipping items would update the character portrait automatically. (the UI is subj...
2022-12-06 09:57:20 +0000 UTC
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Hey! This will be a short one, but I thought I should keep you updated anyway.
I've recently bought another drawing monitor with a higher resolution and more accurate colors, but they mistakenly sent one that was already opened and humidity had gotten inside the display. Therefore I'm returning it for a replacement as we speak. It will help art from the game a lot, as colors and lighting ...
2022-12-01 12:00:25 +0000 UTC
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Hey! I've recently released the proper build for the nurse update to all patrons and game-breaking bugs didn't occur, at least I haven't been notified of any :D
Therefore, I've been working on an inventory system to couple it together with the upcoming shower update. I'll detail my latest achievements immediately, and in the latter list the plan for the shower update with everything that ...
2022-11-21 12:44:22 +0000 UTC
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Hey! Since the 2nd testing build has proven to be stable enough, at least based on the lack of complaints about game breaking bugs, I've frozen further development on that build.
I've integrated more inventory system changes into the game and as it stands, the game is less stable while I'm working towards coupling the new systems into the existing architecture of the game's levels.
...
2022-11-18 12:14:58 +0000 UTC
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Hey! It's been a short while since my latest public post, as I've been working a lot on bugfixes and integrations for the Unity game.
As such, I have some good news for you. I've managed to use an inventory system and develop integrations mechanics for it, allowing you to equip clothes from your inventory and also see them on a character window, each fitting its own slot.
I've also ...
2022-11-10 13:57:08 +0000 UTC
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Hey! This is the sequel of my previous thread from last week.
DOWNLOAD ON MEGA OR IN ATTACHMENTS
Here's my progress since then:
2022-11-04 12:54:48 +0000 UTC
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Hey guys! As promised, here's the first testing build for the ISA Nurse Activity.
Download here or in the attachments
Don't be fooled by the name of the build, I've done a lot of testing myself. There may still be issues however, a...
2022-10-28 13:02:31 +0000 UTC
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Hey! As promised, since the latest update on Monday, I've worked on a lot of important things.
As a reminder, the first testing build for the Nurse activity version is arriving tomorrow, on 28th Friday to $5+ Patrons.
Although I did plenty of testing myself, the activity is ...
2022-10-27 12:19:49 +0000 UTC
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Hey! As per my latest post, I've been sick and I was hoping by today I'd be completely back to normal.
Well, my estimate might have been too optimistic, but I'm good enough to do some work right now.
I haven't been able to update trello considering I had to break my workflow to rest, so I'll...
2022-10-24 13:47:34 +0000 UTC
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Hey! Sorry for the radio silence in the past week. I've been working hard to implement the dynamic physics component into the past animations. The results may not be visible or perfect at first, but over time it will definitely make a difference as I learn how to use it better.
Other than that, I've been working on animating the first two-actor scene in the game (Patreon censors any expli...
2022-10-19 06:43:57 +0000 UTC
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Hey! I hope your week has gone well. This post is a follow-up of the one I created at the beginning of the week. Back then, this area wasn't playable in any way. No content, no characters, no dialogues, just a blank slate.
Today, there are around 15 NPCs that will have their own exclusive conte...
2022-10-07 11:13:22 +0000 UTC
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Hey! I thought about making this post quickly to layout what I'm going to do this week for the 2D game.
After checking out the ISA Garden, you'll be able to go to the Medical Room and start the first Nurse activity.
If you played other games with a bar/waitress job, this one will be a bit similar in the sense that there will be around 15 generic NPCs who've come to the ISA for medic...
2022-10-03 09:02:36 +0000 UTC
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Hey guys! Last Friday I did more "overtime" to get the tentacle animation finished and with that opportunity I've also done a bunch of QA & Bugfixing so that you can reach the ISA Garden Content without issues from the beginning of the game (at least from my own playtests).
As a result, I've released the
2022-09-28 13:41:50 +0000 UTC
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Hey! Since the end of the month is coming close, I thought it'd be a good idea to let you play what I've been developing lately.
Download on MEGA, or in the attachments of this post.
BUILD UPDATED ON: 09/23/2022<...
2022-09-23 13:24:50 +0000 UTC
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Hey! As mentioned in the previous post, I planned a poll for today regarding the definitive character sprite for the 2D game.
I'll most likely go with the new one, because it's easier to animate this style walking around. The old one has a crab-like movement when it moves. Clothes will have to be ...
2022-09-21 13:50:22 +0000 UTC
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Hey guys! The ISA Garden is close to being released in a timed release plan!
Here's what's been happening:
Hey! This is a long-promised benefit for $5+ patrons and I thought we'd actually start it off.
I'm working on the animation right now.
This is a quick WiP.

2022-09-16 12:33:47 +0000 UTC
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Hey! Things are finally taking off. Spent a few days back and forth rebuilding the drawing PC and setting everything up. Luckily, it ran on the first boot, but had to open the PC again to connect the front audio panel.
So, because the "drawing PC" is back and active, scenes can finally be drawn in addition to more complex artworks such as animating character movements.
Everything li...
2022-09-14 11:25:06 +0000 UTC
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Hey! As mentioned in my previous post, I've been working on the ISA Garden map amongst other things.
The ISA Garden is almost finished (design-wise at least) and you can see a video of it at this link https://gfycat.com...
2022-09-08 09:33:57 +0000 UTC
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Hey! Despite the hardship of using my old PC, I persevered and did some things to speed development up a bit.
Before I get into it, I'd like to announce that I bought a new PC component for my drawing PC even though it was supposed to be fixed by warranty to not wait too much on that. This means that next week I'll be able to draw again.
Alright, onto development things now. I've be...
2022-09-07 13:50:53 +0000 UTC
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Trello Board
Hey! I really wanted to make a quick banner for this post because it looks nicer, but I'm still in the progress of repairing my drawing PC.
Although I couldn't draw as well as I'd have liked to, I'm working on things that I can at least take care of w...
2022-09-02 09:48:15 +0000 UTC
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Hey! Sorry for the delay, I recently came from vacation and I was trying to get more QA into this build before releasing it to $1 Patrons.
The Local Build is available here
I'm going to talk about a few relevant details to the text game'...
2022-08-27 08:58:06 +0000 UTC
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Hey! I've returned from vacation recently. My PC for drawing had some issues with memory errors that led to progress being lost, so I sent some components back in warranty and waiting for them to all come back.
Meanwhile, with my older PC I've resumed working in Unity and I've done the following:
- Designed a location at the ISA, the ISA Garden. The ISA research...
2022-08-26 14:21:13 +0000 UTC
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Hey! I'm going to leave on vacation soon and I've been working on freeing my workload a bit lately. I've created a fresh public Trello board to which I'll share the link after my vacation and I've created the scene for the Day1 in the Unity version.
Though, my PC has been having some problems with BSODs and I'm sending some components in warranty which means that by the time I'm back the ...
2022-08-11 12:34:57 +0000 UTC
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Hey! As promised, I have finished developing an acceptable build for the text game and released it in early access to $5+ Patrons today. $1 Patrons will get access to it next Friday.
If the word acceptable scares you, it's related to what I want to talk about in this post.
A summary ...
2022-08-05 11:24:03 +0000 UTC
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Hey! I've been working on this release during this week to be able to have an acceptable build out today. As mentioned in the previous post, this build didn't have proper QA or testing so it's possible some bugs might have sneaked through, although I did give it a few playthroughs.
The Online Play build is available2022-08-05 10:53:17 +0000 UTC
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