I didn't have enough time to get everything up and connect all at the scheduled time, so the update might have been delayed, but one of my patrons convinced me to post the update and run new tests with you at this stage of development.
The update will be released on December 14!
PS:
I understand that there were many delays, but in a month I will be able to quit my second job an...
2020-12-09 02:05:14 +0000 UTC
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<code>The engine version has been updated, and a preview window is now available.
- So, now I can continue to show you the gameplay! :)
- A new small electric toy for the first room is ready!
(I'll demonstrate this with a GIF this Sunday).
Once the code for this machine is done, the first room will be completely finished!
I will need to modify the capsule a little mo...
2020-11-26 23:17:03 +0000 UTC
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I still can't show the gameplay due to a glitch in the preview window, however this month we have completed work on a new machine and three manipulators!
(As planned, these (and all subsequent) manipulators can be replaced with each other.
In this update (0.5), only 1 option will be available, but already in 0.6 you will be able to independently change the details of the car. (I do no...
2020-11-15 18:43:24 +0000 UTC
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Sorry to keep you without news for so long.
I have a problem with the engine version and I can't record the gameplay for you.
The preview window I was shooting now looks like this (screenshot of "preview window")
It just became impossible to show video or anything else in acceptable quality. (“game screenshots” in attachments) - I had to take off my helmet and move...
2020-10-16 21:40:05 +0000 UTC
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Hey! Today is my birthday!
If you don't mind, I would like to say a few words.
(sorry for google translation)
Seven years ago I found myself in a terrible situation, my business went bankrupt, and there was no money left to live on. everything I made for a living went to the bank.
I hardly slept, barely ate, just worked and worked again to pay off my debts.
2020-09-01 22:35:14 +0000 UTC
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I must apologize again - I am terribly tired lately and do not have time to do everything on time, and everything is not very good around. recent times, BUT: There is good news - in two months I will finally solve one of the remaining (3) problems and be able to quit my second job!! (finally) it will help me a lot to spend more time on the project.
Currently:
The capsule is 50% ...
2020-08-23 17:48:54 +0000 UTC
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Hi! preparing a new build!
- I completely rebuilt the level in which I tried to remove the overload of the video card. According to my tests, we got a significant increase in FPS and better picture clarity.
The level itself also looks much more interesting. (dirt and rust will be back a little later, the level is completely rebuilt using a different technique)
- fixed the animatio...
2020-07-26 20:55:46 +0000 UTC
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Sorry to take so long. So far, we cannot do it as planned.. :(
This version is not complete but should work.
(Now I’m trying to make it more convenient and assign to another type of clothing, stockings \ panties \ gloves) But, the basic part is ready.
(to take off clothes from a girl, take it far away from the girl) the fasteners must be taken carefully so that the hand does not ap...
2020-07-12 22:03:44 +0000 UTC
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Ok, I almost figured it out. It remains only to configure this so that the code works with existing and future clothing models. I really like this mechanic, at least I have never seen anything like this before. I’ll post the update very soon (I know that the previous link doesn’t work now, sorry for that, I’ll finish in the coming days)
2020-07-04 09:29:18 +0000 UTC
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I found a man who agreed to help me with the code.
The game should be faster in the new update (several functions have been optimized).
Now I fighting with the mechanics of fasteners on clothes.
I also almost finished the model of a new toybox (because some new mechanisms would not fit in the old one) a new toybox suggests that things can be not only bought but also sold. And I ...
2020-06-23 11:20:44 +0000 UTC
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As you know, I am not a programmer.
I have learned a lot during this time and continue to move forward, but this is not easy for me.
I could not finish the mechanics of clothes (fasteners) and the counter does not work as it should.
What I suggest:
1. try to figure out the code so that everything works well
(but I can’t quickly make new rooms and animations)
2. ...
2020-06-14 16:14:37 +0000 UTC
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https://drive.google.com/file/d/1X_LwF99O5f4bwMUVJ6A-gbignvoW4FK5/view?usp=sharing
Please look at this version.
Are controllers working now?
If not, then I will return to the old engine version
2020-06-11 23:28:29 +0000 UTC
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Hi!
I switched to a new version of the engine, finished work on the errors found and tried to assemble it.
The new version of UE4 has a different management settings system, and this is kind of hell... The project is still raw, although many of its parts have already been completed and work without errors.
In any case, I have to show you at least something.
Link u...
2020-06-10 12:41:03 +0000 UTC
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I'll start with the good news:
0.4.6 will be posted this week!
- I deleted a lot of old errors,
- added physics to her hair,
- optimized and simplified many of the old schemes that will now be used in all other rooms.
- Part of the gameplay has changed.
- Now the girl walks on the level, will be able to interact with objects that will help the player to explore the build...
2020-06-02 02:21:59 +0000 UTC
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Hi guys! A post with information and assembly will be in the coming days.
The new version is now at the polishing stage.
I get really tired after work, I just can't do it faster.., but looking at the tests, everything seems to be working stably :)
I will try to give you full information already this Saturday.
Thanks!
2020-05-27 07:14:08 +0000 UTC
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Already figured out this problem, and now working on the other details
2020-05-05 20:16:19 +0000 UTC
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- The girl can now follow us and can interact with the objects that we point to.
- Replaced all the animation in the 1st room.
- Added touch reaction animations in walking mode.
- I practically managed to make the clothes system the way I planned it.
I had to completely sort through the code, but, hopefully, this is already the final stage.
I will try to complete everythi...
2020-05-04 16:01:27 +0000 UTC
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Damn, she's hot with facial animation!
I just want to say that building a new build is going well!
I’m still testing animations on the PC version, but next weekend I’ll transfer everything to VR and post an update.
2020-04-19 23:59:21 +0000 UTC
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Hi! I started to create a new build!
The beginning of the game has changed a bit, and now I am creating interaction with clothes.
I'm trying to make a convenient and stable interface right now and
I need to come up with an optimized code for all future clothing options.
The GIF shows the PC version, as soon as I think about the general scheme, I transfer it to VR.
As al...
2020-04-13 22:41:38 +0000 UTC
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Hello!
Sorry to keep you waiting again.
I became very ill and was forced to stop development for a couple of weeks.
Animations of the first room are ready! (I finish the last 3)
The build will be right after that.
The "capsule" animation will be created in parallel with the new room.
Not quite as I planned, but I want to show you what we have been waiting for all t...
2020-03-30 08:01:27 +0000 UTC
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I continue to transfer animations and add facial expressions to the girl.
Unfortunately, I get very tired after work and cannot make animations as quickly as I would like to .. I will try to do it faster.
Now ready:
1st room:
- Animations of turning on and off all the machines, change of poses, some modes of machines.
it remains to finish the modes of machines, the anima...
2020-03-02 20:43:41 +0000 UTC
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We have been waiting for this for a long time, now I can make emotions for her and
I must say that I am satisfied with the way it looks. :)
With facial expressions, she looks and is perceived completely differently, I can’t wait to fully transfer her to the game.
---
I continue to transmit animations and add variations of emotions.
- At the moment, half of the first r...
2020-02-16 19:17:59 +0000 UTC
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My HDD crashed, so I could not make a post last week and lost some time while restoring files. Sorry - I did not expect this to happen to my computer. :(
I am finishing the final touches on the girl’s model and have already begun to transfer her to the game! (most likely. I will redo the hair later ... I don’t really like how it looks now, but first I will collect a couple of...
2020-02-09 20:39:57 +0000 UTC
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Hello! I'm in the final stage!
As soon as I set up the girl’s movement, I’ll immediately start moving the animation and updating the assembly.
I also want to show you a new device - "Spanker".
A small device that will work both automatically and under your control!
I will try to finish the girl before the end of this week.
2020-01-27 07:51:06 +0000 UTC
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It was a really hard week.
I can’t cope with two works at all ..but - I finished one more stage! :)
So:
The basic clothing of the girl is complete!
We have a leather jacket and shorts, half-finger gloves, a short top, lace panties, and thick stockings.
This is her default clothing, but you can always dress her into something sexier when you get to the clothes room.
<...
2020-01-19 17:43:26 +0000 UTC
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1. Facial expression will be! The first tests passed, and I think it looks great! :)
2. Clothing:
A simple example on a glove.
To undress a girl, you will need to interact with the fasteners.
This option seems to me more realistic and interesting than just pulling clothes on a character.
3. I also solved the problem with the seams that were on the old model.
so now ...
2020-01-13 11:39:58 +0000 UTC
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I know that Oculus users have difficulty with controls.
It does not work fully and is not very convenient.
Some mechanics are not available because of this.
Sorry for that, I will definitely do a little later.
At the moment, I can test the game on Oculus S.
It looks like this for now. After I finish work on the 0.5 version,
I’ll immediately deal with this issue.
2020-01-13 11:31:14 +0000 UTC
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The main work is completed!
I’ll experiment a little more with hair and eyes and start attaching a model with a skeleton for animation. While I settled on this type of hair, but I still need to see how they work with physics.
I also continue to add clothes.
Each type of clothing should be interactive and have fasteners or some kind of manipulation. I will try to start this with a...
2020-01-06 16:35:32 +0000 UTC
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Despite the holidays, I work every day.
The character model is 50% ready
I also made the basic sketches of a new framework for the machine and some toys.
Gradually I`ll add details and textures. the most difficult thing now (not counting the character) is to think about assembling the machines in such a way that there is as much variation as possible. I will continue to ...
2019-12-29 22:33:19 +0000 UTC
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The general style of the game:
2019-12-29 20:38:52 +0000 UTC
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