Hello everyone! My weekend has been busy with some IRL stuff, and unfortunately, the build has run into some problems (corrupted files), so there won’t be any images to accompany the text this time. After Monday, I should be able to get things back on track.
Today, I present to you a brand-new enemy ...
2024-08-11 16:00:42 +0000 UTC
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Hello everyone! Progress this week has been slower than I would've liked, which I mostly attribute to burnout and some external factors. That said, I did mange to get some work done and also started planning ahead for new enemy and stalker designs.
First off, let's cover what's been done. This w...
2024-08-04 16:41:07 +0000 UTC
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Hello everyone! Fairly short update this week as I’ve mostly been working on internal systems that aren’t easy to showcase. I’ve also had a couple of breaks as last week was quite intensive. Overall, this is what has been worked on this week:
Hello again! This is part two of the development update. If you missed the first part, you can catch up [here]. In this post, you'll find an image gallery of gifs, the latter three show the full nude models of the enemies in a fun fade transition, and I'll also provide more details about said enemie...
2024-07-21 15:30:02 +0000 UTC
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Hello! This is the first part of a two-part update. The second part, which contains a lot of gifs, will be posted in a few hours.
Another week and another load of progress. Following up on what I mentioned last week, there are now two lesser enemies in the game and one stalker. The stalker, seen...
2024-07-21 12:30:01 +0000 UTC
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Hello everyone! So, it’s now been about three weeks since work started on Sin Spire properly. Some of you who read about the development of HotPW will know that, that game took around three weeks to make. As Sin Spire is a larger project, I w...
2024-07-14 15:44:30 +0000 UTC
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Hello everyone! I'd like to share with you all the beginning of my new development journey. Now that Halls of the Pale Widow has reached over 10,000 downloads on Itch.io alone, I figured it'd be a good time to st...
2024-07-06 15:10:32 +0000 UTC
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Hello everyone! The latest update (V 1.0.8) for Halls of the Pale Widow which includes a lot of QoL features and new content, has now been released. You can find a full list of changes in the 2024-06-22 23:25:08 +0000 UTC
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Two new oral animations have been added to the game - One purification and one defeat. The defeat one plays randomly when you're defeated and the purification one is dependant on where you're aiming when you interact with the Widow.
I was originally going to try and post videos but it looks like that doesn't work on Patreon, so take these tiny gifs instead. Hopefully they work.
One...
2024-06-13 14:00:13 +0000 UTC
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Previews of a new outfit for the next Halls of the Pale Widow update. There are two more outfits planned for the update but don't let that stop you from leaving any suggestions. The next oufits are what I call the classic (a recreation of Sadako's outfit from the Ring) and a nun costume.
Next posts will be about gameplay changes/additions and the new animated scenes.
2024-06-07 15:30:01 +0000 UTC
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Hello everyone! So, the release of HotPW (Halls of the Pale Widow) has been met with a lot more success than I was expecting. Thousands of downloads on Itch.io alone has prompted me to think more about adding some extra content...
2024-06-01 12:10:18 +0000 UTC
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Well, that could've gone smoother. Thanks to all who tried out the game and made their way here through it. I figured I'd share the new update which includes quite a few changes despite the game just being released yesterday. Nothing major like new outfits or anything.
I initially wasn't g...
2024-05-30 21:54:27 +0000 UTC
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Hello! I have just released my new game “Halls of the Pale Widow” over on itch.io. It’s an horror game where you get chased by a scary ghost – spooky stuff. It’s free to download and can be fully content completed in a couple of hours.
This game kind of lives as an experiment. I was building a very different ...
2024-05-29 14:51:41 +0000 UTC
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