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[GiBC] Drawing Wonder Woman "idle" sprite (Time-Lapse).

And here goes another Time-Lapse video from one of my streamings on Picarto.tv.

Work is flowing nicely and we're already testing our next-to-be-added awesome minigame: a turn-based tactical Battle Engine: let me just say it's so much fun and we can't wait to bring it to you! ^^

For further infos, View Post

[GiBC]WW "attack" sprite for new Battle Engine (Time Lapse)

Just me drawing content for a grid/turn based/supercool Battle engine that DarkTl coded in no time.  

I could deliver full set (4 sprites each) for Wonder Woman, Raven and three Enemy characters in like 3 days, so Time Lapse is s...

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[GiBC] Back to Xmas!

...Kidding! We're not.

Or not completely, anyway.
You know, there's a thing about game development updates: generally you can't deliver them whitout spoling.

And in the case of H-games development, it gets even worse: the moment you share content, you've taken 50% of the fun/surprise away.
 
So yeah, I've pretty much find myself in a box, th...

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[GiBC] Power-Video!

Just a quick heads-up to let you know that a time-lapse video of Powergirl's costume "making of" is up and running on my Youtube Channel.

It's taken from one o...

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[GiBC] Power(girl) to the people!

[GiBC] Power(girl) to the people!

Don't get fooled by the above slogan, I'm not going in for politcs yet.

Actually, I tend to stay as much as possible away from it, but in this case I thought I could make an exception for the headline's sake.

Xmas Holidays are gone for good (by the way, how did you like Xmas update? Please let me know, I'm curious ^^ ) and other than for a few days in Barcelona (3 days) I've spent mi...

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Feliz año Nuevo from Barcelona!

Feliz año Nuevo from Barcelona!

Hello Patrons/Followers/Lurkers!
As some of you should already know, I've decided to spend New Year's Eve in Barcelona.

It's my very first three days of "vacation" since 2015, I guess.
But worry not as I'll be back tomorrow (1st) and back to work full speed from the 2nd on.

I just wanted to say goodbye to 2017, an year that brought me both happ...

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Ho Ho Ho! (Merry Xmas everyone ^^)

Ho Ho Ho! (Merry Xmas everyone ^^)

Phew, dear followers.

The past few months since GiBC release have been insane, to say the least.
I've been working non-stop on it and we've been delivering like 2 (maybe 3? I lost count) updates full of content/scenes/minigames/fixes + some exclusive content (image packs) for higher tiers patrons.

Xmas (special) Release View Post

500 Milestone!

500 Milestone!

Can't believe it.

After one year and an half on Patreon, we've finally managed to go past the 500 mark!

This time last year I was barely at 25 (and it got stuck at that for months, speaking of "how shitty last xmas felt", lol).

True, this amount is not "mine all mine" since I'm sharing it with my buddies Xela ...

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[GiBC] Pre-Xmas Pre-update!

[GiBC] Pre-Xmas Pre-update!

Ho Ho Ho! :D

What's prolly my fav time of the year is finally approaching and I can't wait...For many reasons.
First of all because last xmas was a very sad one for me, even if I've never mentioned in public updates/moaned about it with you.  

As some of you should remember, I was working hard on Babe Runner and there was no sign it was going...

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[GiBC] (delayed) weekly update.

[GiBC] (delayed) weekly update.

The only reason for it was we were planning on release GiBC act II on saturday. Boom: surprise spoiled.

What happened to that resolution? An easy one to answer. The "usual" happened: you make a couple of playthroughs and a few bugs happen. Simple as that.
We're currently fixing them like in the GIF above (lol) and hopefully we'll be ready to release in a few hours: so...

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[VIDEO] "Raven Meditation" (shooter minigame)

[VIDEO] "Raven Meditation" (shooter minigame)

Hello fellow patrons!

Here is the usual (weekly) heads-up about the last and upcoming week.

As you should know by now, we've been focusing on "all things Raven-related" stuff, so far.

So after the interactive animated "Raven Scene" (BJ/HJ one), we kind of instantly thought about adding this minigame.

I mean...A Raven bird, a charact...

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[GiBC] A Raven was sent...

[GiBC] A Raven was sent...

...To Big City.

Nuff said? Nuff said.

GiBC news from Xela;

Have a nice weekend,

TW.

P.S.
POLL is NOT closed. It's ongoin...

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[GiBC] An offer you can't refuse.

"Someday, and that day may never come, I will call upon you to do a service for me" ...

...But luckily enough (for you), that day came and it's today! ^^

All this -out of place/godfather-like bullsh**t- just to let you know we're expanding the game with more characters.

So this i...

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Unstoppable. :robot:

Unstoppable. :robot:

Worry not, my loyal followers/supporters, as it takes more than a sleepless night at 39° to hold me back from drawing. ^^
#unstoppable

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[GiBC] Weekly Debrief ["Museum Quest" Video]

[GiBC] Weekly Debrief ["Museum Quest" Video]

I don't usually mix up RL with patreon updates but I got temp 38° and my left tonsil got huge again after barely one month since antibiotics, so guess I need to see a specialist, now.
I don't feel like focus on typing so much right now, sorry.

But still, I'd hated to leave you without a weekly update, so this time it's a video! Images speak louder than words, after all.  

It...

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[GiBC] Weekly debrief (AON icons)

[GiBC] Weekly debrief (AON icons)

Main focus for last week was setting up April O' Neil entrance in GiBC.

First step of this process being (creating doll + outfits aside) drawing icons for fighting sessions involving April.

One of GiBC's "peculiarities" will consist in featuring different playable characters and different combat styles depending on ...

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[GiBC] Last Week Debrief.

[GiBC] Last Week Debrief.

First of all, I'd like to welcome and thank all the new patrons who joined since GiBC release: you're so many! It's so nice to have you on board.
Your support makes "going the extra mile" feel a lot easier. It's pure adrenaline to me. So thank y'all. ^^

Now on with the (usual) weekly update on GiBC development.

-As you should already know by now, ...

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[GiBC] "Gallery" Feature checked!

[GiBC] "Gallery" Feature checked!

May some Hentai God bless DarkTl. ^^

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[GiBC] Tutorials! ^^

[GiBC] Tutorials! ^^

As opposed to Xela (who loves hidden logic) I'm an huge fan of tutorials.
I love them. I really do.  They fulfill my gaming needs so much that I often uninstall games soon after I'm done with them (lol).
So yeah, last week I've been busy with creating in-game tutorials for your learning pleasure.

Not only, but we've been fixing issues based on patrons early View Post

Games I like to play...

Games I like to play...

Some of you guys asked me which games I like to play...So today I'm gonna answer this, but first thing's first: some updates on GiBC.

Xela is almost done wrapping up tech demo, so we should be a few days away from finally releasing it.

Don't forget you can check our pr...

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[GiBC] Swim or...?

[GiBC] Swim or...?

Greetings, my dear patrons!

As you all should already know by now, GiBC wasn't released on the 31st as we all expected.

Coding all the stuff I've been delivering in the past 2 months is taking its time.
Not my fault if I'm too fast for Xela to handle.
And after all, that's not his fault either: he's just human while I'm not of this world (lol)....

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[GiBC] "Keep calm and...

[GiBC] "Keep calm and...

...Play GiBC".

Another week came to an end and I'm happy to announce that...

...I'm finally done with all of the graphic content for tech demo!

Last week I've took care of the last CG and fixed GUI with Dark....

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[GiBC] "You Survived Saturday".

[GiBC] "You Survived Saturday".

Aaah, the good old gaming days.
I recall this "you survived *random day of the week*" thing was a line displaying at the end of any succesfully completed level in "Fright Night", a videogame I used to play on the Amiga 500 when I was a kid.
The vampire-horror movie it was based on was in theatres back then...Nowadays it would prolly be considered "vintage" at best, so I gue...

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[GiBC] "Hand-Censorship & Overlays".

[GiBC] "Hand-Censorship & Overlays".

While Xela and Dark spent whole days tweaking overlays for the game with code, I've been adding my very own in less than a second (Pfff. Amateurs).

It's called "hand censorship™", and it's usually hand-y (whoo...

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[GiBC] A little word from our Sponsors...

[GiBC] A little word from our Sponsors...

Our "Girls in The Big City" won't prolly approve of this (and then again, who cares) but as Demo release date for GiBC approaches (yes, we're that close), finding out what to share with you and whatnot gets harder and harder.
Characters needed for Demo are almost all in there, items and effects for Combat are checked and so...

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[GiBC]: Meet "Hank".

[GiBC]: Meet "Hank".

I call him "Hank" (actually, anyone who's familiar with his business does), but as soon as I've find out we would've needed a "Bum" NPC from the "Assets Required" section of the (in)famous GiBC 56 pages Concept Doc, I couldn't help thinking there wasn't anyone else looking the part any better than one of my favorites writers ever: Henry Charles Bukowski.
So ...

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Time for some "Girls In The Big City"!

Time for some "Girls In The Big City"!

"Girls in The Big City" (Temporary Title) is our new project built on Babe Runner codebase.
It features three main female characters and one male (impersonated by you) who will play much of the "overseer/puppeteer” role.
We'll be delivering both a “simpler” gameplay and (finally) a “breezy...

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...Put some Puddin-in! ^^

...Put some Puddin-in! ^^

Puddings!!! (it's you. I thought calling you "my puddings" was kinda cool)

Forget about Nier AutomataS and all the other new-age Waifus.
Crazy, Dangerous and Sexy...That's the perfect Waifu. ^^

As promised, I'm just done arranging the "doll" of the 3rd featured character for our upcoming new game:
Ladies and Gentlemen, meet my "Lil Monster": Harley Quin...

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April...In June (huhuhu)

April...In June (huhuhu)

Hello my lovely audience!

I've skipped my weekly update for "reasons" but I haven't forgot about you.
Just know I'm working full speed on our next project.

So let's make a little recap straight from the 51 pages Game Design Doc that Xela sent to me: Wonder Woman is checked and ...

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Wonder Who, man? lol

Wonder Who, man? lol

Sorry!
I couldn't come up with anything better for a title lol

But how is WW connected to the Babe Runner Universe, you may ask?

In no possible way! Right.

The point is, after working for like 11 months, 29 days and 9 hours on BR, Me* and the boys (2017-05-29 08:18:27 +0000 UTC View Post