DLSSFG is only supported by 4000 series cards!
But it also features DLSS2 which is supported by 20/30 series cards as well.
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- I only distribute updates via discord.
- Link your discord account to patreon and you will get pulled in the server by patreon bot.
- Download updates in beta-access...
2023-07-18 19:15:07 +0000 UTC
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This is for testing, it's only alpha, don't expect it to be perfect.
And I need people to report how it works to me on discord.
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ChangeLog
2023-07-06 12:19:50 +0000 UTC
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Download
- Link your discord account to patreon and you will get pulled in the server by patreon bot.
- Download updates in beta-access channel.
ChangeLog
Build 11
- Fixed vanilla screenshot not working with upscaler
- Fixed compatibility with Photo Mode.
- Added an...
2023-07-06 12:16:41 +0000 UTC
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DLSS FRAME GENERATION IS ONLY SUPPORTED BY 40 SERIES CARD!
If you have other cards you should use the ENB Test Build.
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I only distribute updates via discord.
In patreon settings, click More, then Connect Apps, link your discord account and you'll see the Join Server button.
Download updates in beta-ac...
2023-07-01 11:04:20 +0000 UTC
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Fallout4 needs FG more than Skyrim.
This is only a demonstration, the DLSS FG update for Fallout4Upscaler is not released yet.
100+fps even in Boston, that's a huge improvement, but there are still stutters, don't know how to ease that.
2023-06-25 09:40:11 +0000 UTC
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DLSS/FSR2/XeSS in Fallout 4 and compatbile with ENB.
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I only distribute updates via discord.
Link your discord account to patreon and you will get pulled in the server by patreon bot.
Download updates in beta-access channel.
Changelog
Beta 07 Hotf...
2023-06-22 03:18:51 +0000 UTC
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DLSSFG is only supported by 4000 series cards!
But it also features DLSS2 which is supported by 20/30 series cards as well.
Download
- I only distribute updates via discord.
- Link your discord account to patreon and you will get pulled in the server by patreon bot.
- Download updates in beta-access...
2023-06-20 21:08:56 +0000 UTC
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DLSSFG is only supported by 4000 series cards!
Download
- I only distribute updates via discord.
- Link your discord account to patreon and you will get pulled in the server by patreon bot.
- Download updates in beta-access channel.
Changelog
FG Build Alpha 03...
2023-06-19 18:30:31 +0000 UTC
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DLSSFG is only supported by 4000 series cards!
Download
- I only distribute updates via discord.
- Link your discord account to patreon and you will get pulled in the server by patreon bot.
- Download updates in beta-access channel.
Changelog
FG Build Alpha 02...
2023-06-12 07:48:58 +0000 UTC
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A more detailed showcase.
2023-05-29 10:12:41 +0000 UTC
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Got it working, might release it in the next few days.
2023-05-28 19:39:57 +0000 UTC
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DLSSFG is only supported by 4000 series cards!
But it also features DLSS2 which is supported by 20/30 series cards as well.
Download
- I only distribute updates via discord.
- Link your discord account to patreon and you will get pulled in the server by patreon bot.
- Download updates in beta-access...
2023-05-24 14:48:06 +0000 UTC
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DLSSFG is only supported by 4000 series cards!
But starting from this version it also features DLSS
Download
- I only distribute updates via discord.
- Link your discord account to patreon and you will get pulled in the server by patreon bot.
- Download updates in beta-access channel.
<...
2023-05-15 21:47:53 +0000 UTC
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It's a separate implemention, it's not done via replacing the exisiting FSR2.
Actually when using this you would need to keep FSR2 off.
All the post-processing are reserved cuz DLSS is done in the TAA pass which is before most post-processing.
Anyway so far I am seeing way less artifacts than FSR2, as expected.
Pic 2 is DLSS in rapid camera rotation, and pic 3 is FSR2 wi...
2023-05-13 13:12:36 +0000 UTC
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DLSSFG is only supported by 4000 series cards!
This is for testing, it's only alpha, don't expect it to be perfect.
And I need people to report how it works to me on discord.
This only features DLSS Frame Generation for now.
Download
- I only distribute updates via discord.
- Link your discord account to patreon and yo...
2023-05-07 01:58:30 +0000 UTC
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DLSSFG is only supported by 40 cards!
This is for testing, it's only alpha, don't expect it to be perfect.
And I need people to report how it works to me on discord.
This only features DLSS Frame Generation for now, and you'll have to turn on FSR2 which might lead to crappy image quality, use it at your own risk.
Thanks to @TrippyTaka for capturing a sho...
2023-05-05 07:27:50 +0000 UTC
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EDIT: DLSSFG is only supported by 40 cards!
I have majoy breakthrough on the image quality of DLSS FG, it's now generating perfectly clear fake frames instead of blury ones.
Currently it's not compatible with HDR and still requires FSR2 to be ON, so still have a lof ot issues.
I am gonna work on HDR compatibility and find a way to allow for turning off FSR2 so...
2023-05-03 19:46:18 +0000 UTC
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DLSSFG is only supported by 40 cards!
This is for testing, it's only alpha, don't expect it to be perfect.
And I need people to report how it works to me on discord.
This only features DLSS Frame Generation for now, and you'll have to turn on FSR2 which might lead to crappy image quality, use it at your own risk.
Download
This is the framegen version that works for v1.09.1.
Download
- I only distribute updates via discord.
- Link your discord account to patreon and you will get pulled
in the server by patreon bot. - Download updates in beta-access channel.
Changelog
FG Build 01
This is for testing, it's only alpha, don't expect it to be perfect.
And I need people to report how it works to me on discord.
Download
- Link your discord account to patreon and you will get pulled in the server by patreon bot.
- Download updates in beta-access channel.
ChangeLog
Alph...
2023-04-30 16:19:43 +0000 UTC
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I can only mod DLSSG into it, but because of denuvo I can't replace FSR2 with DLSS.
As you can see there's noticeable artifacts, more noticeable than in Skyrim and Elden Ring, maybe because of the light saber trail is not easy to be interpolated.
And of course it doesn't have camera info such as position and all the matrices.
Usable I would say, but not very polished implement...
2023-04-30 11:30:30 +0000 UTC
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Yeah I got back to Elden Ring after successfully modded it into Skyrim.
Now that I have the experience I finally found what was causing the artifacts for Elden Ring, so here it is, a perfectly working showcase.
This is only for showcasing, it's not released yet.
2023-04-28 08:27:08 +0000 UTC
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This is for testing, it's only alpha, don't expect it to be perfect.
And I need people to report how it works to me on discord.
Download
- Starting now I only distribute updates via discord.
- Link your discord account to patreon and you will get pulled
in the server by patreon bot. - Download updates in beta-access chan...
2023-04-23 07:29:10 +0000 UTC
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Updated for game version v1.09.1.
Download
- Starting now I only distribute updates via discord.
- Link your discord account to patreon and you will get pulled
in the server by patreon bot. - Download updates in beta-access channel.
Changelog
Build 03
- Updated f...
2023-04-19 16:02:54 +0000 UTC
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For showing how well it works in Skyrim.
And it won't be limited by CPU bottleneck.
2023-04-15 17:11:38 +0000 UTC
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PIC1: I didn't even provide DLSSG with the camera matrix so it doesn't know I am rotating, I believe with proper camera data the ghosting on left side can be eliminated.
PIC2: 88FPS with DLSSG off and 150FPS with DLSSG on.
Like losing 13 real frames. It's like the average loss though.
I lose some real frames with other games with official DLSS3 implementations anyway.
Th...
2023-04-10 16:27:37 +0000 UTC
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After this small update I'll be working on DLSS3 for Skyrim, so there won't be another update very soon.
ChangeLog
Hotfix1
- Fixed ReShade recompiling every time when entering a new scene.
Build 10
- Added UltraQuality for all three upscalers.
- Updated XeSS to v1.1.0
- Expose motion v...
2023-04-08 11:01:43 +0000 UTC
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I've been working on implementing DLSS3 in Elden Ring, although I have successfully modded it in and got it kind of working, the image quality is very bad, the fake frames are just like two frame interpolated.
I suspect it has something to do with the motion vectors, need to look into this deeper, cuz in the Streamline Sample, DLSS3 works really good and the fake frames are very accurate ...
2023-04-06 23:47:52 +0000 UTC
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This is a mod that enables DLSS/FSR2/XeSS in Elden Ring v1.09.
I implemented 5 quality levels, ranging from Ultra Performance to Native.
DLSS Native = DLAA, etc.
ChangeLog
Hotfix1&2
- Somehow I packed the wrong addon file, fixed.
Build 02
- Solved flickering grass, image quality is v...
2023-04-03 00:02:09 +0000 UTC
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This is a mod that enables DLSS/FSR2/XeSS in Elden Ring v1.09.
I implemented Ultra Quality and Native mode for all three of them.
EDIT: This version currently suffers from flickering grass in motion and no HDR support due to having to run in borderless mode.
I've fixed the flickering grass but still working on supporting HDR since the game won't enable it in borderless I would...
2023-03-27 17:18:26 +0000 UTC
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