akatsukimae posts
Story behind the create of the hentai game - 11 -
The enemy characters have been imported into the game, and hits effects have been added!
Guard move has also been implemented, so it's almost a game!
When creating enemy movements, it's important to know:
* how to create an opening for the player to attack?
* Is it possible to keep the Game balance without stress even when surrounded by multiple enemies?
Work in Jan 2019. "Asashio-class 8th class destroyer: Minegumo" Uncensored - 4 page
2021-08-07 12:27:23 +0000 UTC View PostWork in Jan 2019. "Asashio-class 8th class destroyer: Minegumo" Variated - 4 page
2021-08-07 12:25:49 +0000 UTC View PostWork in Jan 2019. "Asashio-class 8th class destroyer: Minegumo" Hi-res - 1 page
2021-08-07 12:22:53 +0000 UTC View PostStory behind the create of the hentai game - 10 -
Hello there.
Here's the good news! The enemy graphics start to have motion.
They move pretty smoothly, don't they?
It took a bit of time to create, but since these motions can be used for others graphics, I aim to speed up the development in the future!
And I'd like to add some effects, but how should I fly the bow and arrow... It's time ...
2021-07-31 12:04:49 +0000 UTC View Post"Secretive deed on the side of the tree" Uncensored - 8 page
2021-07-24 11:41:08 +0000 UTC View PostWork in May 2021. "Story behind the create of the hentai game - 9 -" 2/2
There are still a few parts missing to make the human graphics work, so I hope to introduce them in the next update!
~・~・~・~・~・~・~・~・~
人物グラフィックは動かすにはまだパーツが足りないので次の更新でご紹介できればと思いますっ!
2021-07-10 11:49:32 +0000 UTC View PostWork in May 2021. "Story behind the create of the hentai game - 9 -" 1/2
I have been busy with personal matters, so I haven't been able to update for a while, but here's some information about the game I've been working on behind the scenes!
I finished the two humanoid graphics and the crow I wanted to make last time!
The motion of the crow had been completed. I put much effort into making it, so I'm thinking of positioning it as a kind of shi...
2021-07-10 11:48:33 +0000 UTC View PostWork in Aug 2020. "Story behind the create of the hentai game - 8 -"
First, we introduce two enemy data.
It looks very very fantastic, isn't it?
These data need the hit box, effect, etc. for our creating game. And we also need more enemy data.
Of course, it must need the enemy like human. There are a lot of things to do! I'll do my best!
~・~・~・~・~・~・~・~・~
ひとまず敵データ2種の...
2021-07-10 11:45:36 +0000 UTC View PostWork in Jun 2020. "Story behind the create of the hentai game - 7 -"
Hi there,
Long time no see, but the user interface has been fixed so I would like to introduce it.
We want the user interface to match the atmosphere of the game, don't you?
So, we make the original UI!
It has got the basic system, like character stats, maps, shortcut keys, etc.
For example, the map can be enlarged or hidden with a button swit...
2021-07-10 11:41:44 +0000 UTC View PostWork in Mar 2020. "Story behind the create of the hentai game - 6 -"
This time we introduce the motion of the Attack!
I hope you're able to feel what our game is.
As you see this video, it's action game and this will be action RPG with additional parameter such as attack point, TP(technical point etc..).
Therefore we don't make this game difficult by some status which grow by EXP.
This adopts a lot of attack motion, ...
2021-07-10 11:38:08 +0000 UTC View Post


















