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KombatWombat

KombatWombat

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KombatWombat posts

New Prison Maps

New Prison Maps

Guyver has been creating new prison maps as part of our efforts to rework the Overkill Prison (name pending). These highly-secure facilities include several drastic measures to prevent escape, such as this retract able bridge. I'm still having some trouble getting the bridge to use the correct transparent tiles that we wanted, so the one shown here is a placeholder. I'm sure we'll figure someth...

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Scenario Editor

Scenario Editor

We've been working on a new way to create custom escapes. The old camp menu has always been a bit unwieldy, especially after all the nonsense that Overkill adds to it. This new system should make it quite a bit easier for you to quickly set up escapes and can save settings that you like for later. It will also come with compatibility checks to hopefully reduce the amount of bugs that occur with...

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No boots ("pantyhose") outfit for Seles

No boots ("pantyhose") outfit for Seles

Rin, as a stockings enthusiast, took it upon himself to finish porting the rest of Sue's bootsless graphics! Now you'll be able to use this outfit in not just the Frogtie, but every tie!

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Aden blush rework

Aden blush rework

The initial blush layer for Aden was a bit too opaque, and actually hid her nose. That has been fixed!

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Updated Eyes for Chelsea

Updated Eyes for Chelsea

Something about Chelsea has always struck me as a bit off, and I recently realized it might be that her eyes were a bit too bright relative to her appearance in-game. Woopstinni jumped into action and fixed those eyes right up, I think they look nice!

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Aden vest tweaks

Aden vest tweaks

We've been retouching Aden's vest to make it look less flat, thanks to your feedback. I'll get this into a new beta version, alongside other fixes and additions, as soon as possible.

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0.8 Beta 2

0.8 Beta 2

Here's some fixes from the first round of bugs we found!

Changelog 

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0.8 Beta (updated to beta 2)

0.8 Beta (updated to beta 2)

At long last, 0.8 is here for you to help test. We're aware of a few issues already that will be fixed before the final release, expect a new patch as soon as we get those ready.

Changelog/Patchnotes 

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Boxbinder for Hogtie

Boxbinder for Hogtie

Trotsky has been hard at work drawing the boxbinder for the hogtie pose. Look forward to this in 0.8!

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Aden Eye Rework

Aden Eye Rework

We're in the process of fixing up some of the previously-drawn frames of Aden's eyes, from when we were still figuring out exactly how things were going to look at the game's relatively small resolution of 1080x720p. Aden is getting close to completion!

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Outfit Selector

Outfit Selector

We've been working on ways to allow you to select outfits in camp without needing to use the wonky cheat menu. This menu can be navigated with the mouse, and includes a convenient description of each outfit and the tie positions they can be used in.

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Aden's eyes

Aden's eyes

Today, much work was done on various parts of the mod, including Aden's eye frames. We're getting closer!

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No more boots!

No more boots!

I worked on adding Sue's version of Seles' default outfit from her Boots Removal Mod. For those of you who like that look with gloves and stockings but without all that bulky footwear in the way.

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More Vibe Progress

More Vibe Progress

Here's a showcase of the ridiculous (overkill, even) amount of modifiers you can apply to a vibe, if you so choose. Seles, or whomever else you have attempting to escape, can be subjected to a wide array of torments. The various vibes may cause unending pleasure, or they might deny her right before the final release. Customizability will include the vibes effects, effectiveness of pleasure-indu...

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New Feature: Vibe Builder

New Feature: Vibe Builder

We've been hard at work integrating the Damsel on the Edge extension mod, by Rin, into Overkill 2. Here's a new and exciting feature that will be coming with the next update: The Custom Vibe Builder! Choose from a wide array of devious modifiers that will surely spice up the plain vibes of old. You'll also be able to export your favorite settings to save for later use.

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Who is your favorite girl?

Which of the Didnapper 2 main cast is your favorite?

For a ranked-choice poll that's helping us select who to work on next for the escape system, click here: https://strawpoll.com/e7ZJGYJVdy3

And here's another poll for the tie positions: ht...

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Chelsea and Zhara Sketches

Chelsea and Zhara Sketches

Woopstinni has been drawing Chelsea and Zhara, possibly for use as custom emotes. More to come soon!

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More Aden Progress: Legs!

More Aden Progress: Legs!

Aden moves one more step closer to completion! We're still working out some inconsistencies with the alignment of the shading on her sides, but the Aden now has all her main body parts. Well, her wrists are still Seles', but those are well-hidden by chains and mittens in this gif. 

The Legs layer in this game is actually way, way more annoying to work with than you might initially th...

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Ultra-strict Hogtie: Choking Hazard

Ultra-strict Hogtie: Choking Hazard

UnrealDemon has been working on a hogtie with a rope connecting to Seles' neck, making the whole pose quite a bit harder for her to hold, much less escape! We're hoping to work on add ing this to the game eventually, once we can get all the frames sorted out, as well as the head struggling movements.

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0.7.7 Official Release

0.7.7 Official Release

Update 0.7.7 has released! Find out more about it on the linked devlog.

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For Nude/Almost nude outfits, which is your FAVORITE?

For Nude/Almost nude outfits, which is your FAVORITE?

There's a lot of options here but this came up recently so I'm trying to cover all the bases. Sorry, Patreon seems limited in that there's no ranked-choice voting. I could try a different poll through strawpoll or something later.

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0.7.7 Beta 2

0.7.7 Beta 2

Download 0.7.7 Beta 2 

Here's a new version of the soon-coming new patch. We might also add in more new graphics if we receive them soon.

Cha...

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Updated discord link

https://discord.gg/hz2HCw4gPc

I just found out the previous discord link expired because I forgot to set the server as a community, sorry about that! It should all be fine now.

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Graphical Systems Update Progress

Graphical Systems Update Progress

reverse_mitts has been working on a new, more-efficient system to display graphics during escapes. The base game's escape system basically shows a whole bunch of images stacked on top of each other, and this can get pretty taxing on your computer. Basically, he's found a way to create these sort of sprite sheets (called an "atlas" by the program) to make the process much less painful and easy t...

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Eileen WIP

Eileen WIP

Hi all, here's a little something one of our artists, Utinni, has been working on to practice drawing Eileen. We might use this as some kind of story CG in the future. Hope you like it!

We're still cooking on a bunch of other things. Stay tuned for more Aden escape art and Seles nudes.

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Patch 0.7.7 Early Access

Patch 0.7.7 Early Access

Hey all, here's an early preview of 0.7.7. This includes the new graphics changes mostly, not much else has changed yet. Stay tuned for Aden hopefully later this week, or weekend.

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Quality-of-life changes

Quality-of-life changes

Alongside some major optimizations for the escape System, reverse_mitts has been working on other quality-of-life features. Shown here, arrows in the escape minigame will now float upwards while fading out, and the arrow will flash pink on an arousal-induced-hit-turned-miss to make it more clear what's happening. Check out the preview in the discord for a higher quality version.

Work on A...

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More work on Aden

More work on Aden

I'm now in the process of adjusting all the torso bindings to fit Aden. Also shown here, her bodysuit without the vest! I'm working on allowing the escape system to work both with and without her vest shown.

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Aden Progress

Aden Progress

The torso and head struggle frames are mostly complete for Aden. We're still working out some color inaccuracies and things on the vest. Higher quality available on discord!

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The edit that started it all

The edit that started it all

It's hard to imagine the Overkill 2 Mod without this CG, originally drawn by TiedTiki. I liked his Dungeon Game Over CG so much that I tried my hand at editing it, adding more chains and switching up some colors, with the now-iconic blue glow of AC chains. Here's the previously-unreleased Opaque Blindfold version, alongsid...

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