This is one of the earliest demon designs in the game. I decided that the demons all have similar colors. They all have these dark, murky, muted, or pale colors to signify their characteristics. I also want them to not have any weapons since I dislike the idea of demons having intricate steel swords or tridents (like, is there a blacksmith in hell?). Their weapons should be something from their...
2023-03-07 14:43:30 +0000 UTC
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V.0.12 UPDATE
Hi everyone! This update focuses on finalizing the major gameplay and combat elements. With this, the early game should be faster to complete!
I want to thank all of you for your support since it means a lot to me, and I will do my best to make the game better.
GAMEPLAY
1.) Equipment System
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2023-02-27 16:21:11 +0000 UTC
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2023-02-27 15:59:26 +0000 UTC
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So this the final art concept for the starting class in the game. It was quite a long process to create, as the intricate clothing designs, especially the fur clothing, took some extra time to draw + color.
2023-02-06 21:30:41 +0000 UTC
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This is the first art concept for one of the playable classes in the game. It was supposed to have a look of a fighter/monk, like in typical JRPGs. But, it had to be changed to that of a warrior because it didn't align with the character background and the world setting.
2023-01-30 14:27:48 +0000 UTC
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V.0.1 UPDATE
So, yeah. I've spent a lot of nights working for this build. I'm trying to start an ambitious game with this version. I hope that this build delivers and satisfy you all.
Again, thank you for the interest and feedbacks. Your supports are greatly appreciated to make this game better.
GAMEPLAY
1.) New Loca...
2023-01-27 10:56:03 +0000 UTC
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2023-01-27 10:50:07 +0000 UTC
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