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Captain America (MCU Classic) Basic for Blender 4.x

Captain America (MCU Classic) Basic for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Optional Helmet via Driver (Click armature -> item -> pr...

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Spider-Man (MSM2) Basic for Blender 4.x

Spider-Man (MSM2) Basic for Blender 4.x

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Spider-Man (MSM2) Basic for Blender 4.x

Spider-Man (MSM2) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Lola Bunny (Space Jam) Premium for Blender 4.x

Lola Bunny (Space Jam) Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Physics for Tail & Ears

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Lola Bunny (Space Jam) Basic for Blender 4.x

Lola Bunny (Space Jam) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Facial Mechanism

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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M.Bison S1 Premium for Blender 4.x

M.Bison S1 Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Baked diffuse textures in a separate folder

•Physics for Cape & Hair

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space r...

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M.Bison S1 Basic for Blender 4.x

M.Bison S1 Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Baked diffuse textures in a separate folder

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Fixed cloth bones

•You can cont...

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Peni Yatsukahagi Premium for Blender 4.x

Peni Yatsukahagi Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Physics for Hair, Hat, Ribbons and Props

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Peni Yatsukahagi Basic for Blender 4.x

Peni Yatsukahagi Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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Awilix (Cyber Claw) Premium for Blender 4.x

Awilix (Cyber Claw) Premium for Blender 4.x

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Improved Texture Quality

•Optional Weapon via Driver (Click armature -> item -> properties)

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Awilix (Cyber Claw) Basic for Blender 4.x

Awilix (Cyber Claw) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Improved Texture Quality

•Optional Weapon via Driver (Click armature -> item -> properties)

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Seikret (MHW) Premium for Blender 4.x

Seikret (MHW) Premium for Blender 4.x

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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Seikret (MHW) Basic for Blender 4.x

Seikret (MHW) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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Young Jill Premium for Blender 4.x

Young Jill Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Physics for Skirt

  • UPDATE 25/05/25...

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Young Jill Basic for Blender 4.x

Young Jill Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

  • UPDATE 24/04/25 - Fixed Missing Materials!

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Jeff (Incognito Dolphin) Premium for Blender 4.x

Jeff (Incognito Dolphin) Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Procedural Fur (Not Recommended for Cycles)

<...

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Jeff (Incognito Dolphin) Basic for Blender 4.x

Jeff (Incognito Dolphin) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Facial Mechanism

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Procedural Fur (Not Recommended for Cycles)

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Reinhardt Minnotaur Premium for Blender 4.x

Reinhardt Minnotaur Premium for Blender 4.x

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Physics for Cloth & Acc

•Optional Collisions (Click armature -> item -> properties)

•Weapon in a separate folder

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Reinhardt Minnotaur Basic for Blender 4.x

Reinhardt Minnotaur Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Weapon in a separate folder

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Omni Man [Shader Editor] Premium for Blender 4.x

Omni Man [Shader Editor] Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Physics for Cape

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Omni Man [Shader Update] Basic for Blender 4.x

Omni Man [Shader Update] Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

  • UPDATE 01/06/25 - Fixed missing materials.

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Important Info About the Page

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Magik (Punk Child) Premium for Blender 4.x

Magik (Punk Child) Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Physics for Hair, Cloth & Acc.

•Opti...

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Magik (Punk Child) Basic for Blender 4.x

Magik (Punk Child) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Optional Sword via Driver (Click armature -> item -> properties)

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Sephiroth (Dark Harbinger) Premium for Blender 4.x

Sephiroth (Dark Harbinger) Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Physics for Hair, Cloth & Acc.

•Weap...

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Sephiroth (Dark Harbinger) Basic for Blender 4.x

Sephiroth (Dark Harbinger) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

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John Black Premium for Blender 4.x

John Black Premium for Blender 4.x

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•UPDATE: 01/06/25 - Fixed Neck Weights

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John Black Premium for Blender 4.x

John Black Premium for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Rocket Raccon (Bounty Hunter) Premium for Blender 4.x

Rocket Raccon (Bounty Hunter) Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

•Physics for...

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Rocket Raccon (Bounty Hunter) Basic for Blender 4.x

Rocket Raccon (Bounty Hunter) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

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