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Ed S2 Basic for Blender 4.x

Ed S2 Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•You can control and modify the colors at will via shader editor.

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Michelangelo Premium for Blender 4.x

Michelangelo Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Michelangelo Basic for Blender 4.x

Michelangelo Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Raphael Premium for Blender 4.x

Raphael Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Raphael Basic for Blender 4.x

Raphael Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Human Torch Premium for Blender 4.x

Human Torch Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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Human Torch Basic for Blender 4.x

Human Torch Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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Moira (Celestial) Premium for Blender 4.x

Moira (Celestial) Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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Moira (Celestial) Basic for Blender 4.x

Moira (Celestial) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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Riku Replica Premium for Blender 4.x

Riku Replica Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

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Riku Replica (Basic) for Blender 4.x

Riku Replica (Basic) for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

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Leonardo (CoD) Premium for Blender 4.x

Leonardo (CoD) Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Leonardo (CoD) Basic for Blender 4.x

Leonardo (CoD) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Neon (FFO) [Shader Update] Premium for Blender 4.x

Neon (FFO) [Shader Update] Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

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Neon (FFO) [Shader Update] Basic for Blender 4.x

Neon (FFO) [Shader Update] Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

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Goodra (Sweet Style) Premium for Blender 4.x

Goodra (Sweet Style) Premium for Blender 4.x

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Exchange Eye & Mouth expressions via Driver (Click mesh part -> item -> properties)

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Goodra (Sweet Style) Basic for Blender 4.x

Goodra (Sweet Style) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Exchange Eye & Mouth expressions via Driver (Click mesh part -> item -> properties)

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Young Clive Premium for Blender 4.x

Young Clive Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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Young Clive Basic for Blender 4.x

Young Clive Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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Ajax (Ultimate) Premium for Blender 4.x

Ajax (Ultimate) Premium for Blender 4.x

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•You can control and modify the colors at will via shader editor.

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Ajax (Ultimate) Basic for Blender 4.x

Ajax (Ultimate) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•You can control and modify the colors at will via shader editor.

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Donatello (CoD) Premium for Blender 4.x

Donatello (CoD) Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

  • UPDATE 01/03/25 - Fixed Neck Seams.

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Donatello (CoD) Basic for Blender 4.x

Donatello (CoD) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

  • UPDATE 01/03/25 - Fixed Neck Seams.

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Adam Warlock (Blood Soul) Premium for Blender 4.x

Adam Warlock (Blood Soul) Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Weapon in a separate folder

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Adam Warlock (Blood Soul) Basic for Blender 4.x

Adam Warlock (Blood Soul) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Weapon in a separate folder

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Young Angeal Premium for Blender 4.x

Young Angeal Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

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Young Angeal Basic for Blender 4.x

Young Angeal Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

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The Thing Premium for Blender 4.x

The Thing Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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The Thing Basic for Blender 4.x

The Thing Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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Kam'Lanaut (Archduke of Jeuno) Premium for Blender 4.x

Kam'Lanaut (Archduke of Jeuno) Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Switch between standard and broken parts via dri...

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