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Jote Basic for Blender 4.x

Jote Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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Duran (Default) Premium for Blender 4.x

Duran (Default) Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

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Duran (Default) Basic for Blender 4.x

Duran (Default) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Facial Mechanism

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a separate folder

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Cloud Strife 7R [Shader Update .4] Premium for Blender 4.x

Cloud Strife 7R [Shader Update .4] Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Optional Gauntlet (Click armature -> item -&...

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Cloud Strife 7R [Shader Update .4] Basic for Blender 4.x

Cloud Strife 7R [Shader Update .4] Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Optional Gauntlet (Click armature -> item -> properties)

•Weapon in a separat...

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Yojimbo Premium for Blender 4.x

Yojimbo Premium for Blender 4.x

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

(Click armature -> item -> properties)

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Yojimbo Basic for Blender 4.x

Yojimbo Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Swords

(Click armature -> item -> properties)

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Pikachu (Band Style) Premium for Blender 4.x

Pikachu (Band Style) Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Eye Expressions via Drivers. (Click mesh part -> item -> properties)

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Pikachu (Band Style) Basic for Blender 4.x

Pikachu (Band Style) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Eye Expressions via Drivers. (Click mesh part -> item -> properties)

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1,000 Models Milestone + Important Question.

We're getting close to 1000 model releases, but many many models are getting outdated as day pass with newer models. So, I've had the plan to simultaneously work with new stuff + update newer stuff because many people find the old rig a bit messy (myself included). However, I need to know the opinion on you all to see what is what you would actually see done around here, because it belongs ...

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Phoenix XVI Basic for Blender 4.x

Phoenix XVI Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Gothenburg (OW2) for Blender 4.x

Gothenburg (OW2) for Blender 4.x

•Shaders

•Custom Lighting

•Custom Sky + Sun

•Optional Default Lighting via Collections in the Outliner

•The Map is a bit heavy, recommended to navigate through it in solid mode and hide what wont be in the scene for rendering.

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Kiriko (Himiko Toga) Premium for Blender 4.x

Kiriko (Himiko Toga) Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapons in a separate folder

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Kiriko (Himiko Toga) Basic for Blender 4.x

Kiriko (Himiko Toga) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapons in a separate folder

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Freyna Ultimate Premium for Blender 4.x

Freyna Ultimate Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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Freyna Ultimate II Basic for Blender 4.x

Freyna Ultimate II Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Facial Mechanism

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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Zenos YG (Imperial Attire) [Shader Update] Premium for Blender 4.x

Zenos YG (Imperial Attire) [Shader Update] Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Procedural Eye Shine - Fully Editable in the Sha...

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Zenos YG (Imperial Attire) [Shader Update] Basic for Blender 4.x

Zenos YG (Imperial Attire) [Shader Update] Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Procedural Eye Shine - Fully Editable in the Shader Editor

•Switch between standard ...

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Ultimalius Premium for Blender 4.x

Ultimalius Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Optional Wings, Helmet & Armor. (Click armat...

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Ultimalius Basic for Blender 4.x

Ultimalius Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Optional Wings & Armor. (Click armature -> item -> properties)

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Juno (Uravity) Premium for Blender 4.x

Juno (Uravity) Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Procedural Eye Shine - Fully Editable in the Sha...

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Juno (Uravity) Basic for Blender 4.x

Juno (Uravity) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Procedural Eye Shine - Fully Editable in the Shader Editor

•Weapon in a separate fol...

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Star-Lord (Marvel Rivals) Premium for Blender 4.x

Star-Lord (Marvel Rivals) Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a Separate Folder

•Optional He...

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Star-Lord (Marvel Rivals) Basic for Blender 4.x

Star-Lord (Marvel Rivals) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Weapon in a Separate Folder

•Optional Helmet, Mask & Hair via Drivers (Click arm...

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Xiaoyu S1 Premium for Blender 4.x

Xiaoyu S1 Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Rigged Cloth, Hair & Acc.

•You can c...

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Xiaoyu S1 Basic for Blender 4.x

Xiaoyu S1 Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Rigged Cloth, Hair & Acc.

•You can control and modify the colors at will via sha...

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Shiva XVI Premium for Blender 4.x

Shiva XVI Premium for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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Shiva XVI Basic for Blender 4.x

Shiva XVI Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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Elastigirl (Fortnite) Basic for Blender 4.x

Elastigirl (Fortnite) Basic for Blender 4.x

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

  • UPDATE 17/10/24 - Fixed IK on the Righ...

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Elastigirl (Fortnite) Basic for Blender 4.x

Elastigirl (Fortnite) Basic for Blender 4.x

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

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