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Bridge Checkpoint Tier 2 Rewards

Bridge Checkpoint Tier 2 Rewards

Attached to this post you can find Tier 2 (Arcane Wizard) content. Enjoy!

Includes:

  • High-Res Maps
  • Roll20 Optimized Maps
  • Grid Versions
  • Gridless Versions
  • Night Version
  • Afternoon Version
  • Level of Detail Versions (5 var...

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Bridge Checkpoint Tier 1 Rewards

Bridge Checkpoint Tier 1 Rewards

Attached to this post you can find Tier 1 (Scholar) content. Enjoy!

Includes:

  • High-Res Maps
  • Roll20 Optimized Maps
  • Grid Versions
  • Gridless Versions
  • Night Version
  • Level of Detail Versions (5 variations)

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Bridge Checkpoint 38x38 Public Post

Bridge Checkpoint 38x38 Public Post

Hello, everyone!

This week I have for you a bridge-focused map. I thought it would be interesting if the party had to cross the bridge to get to an important city of some kind, but the roads are all heavily guarded since a war between two of the most powerful kingdoms could be starting any day now. As such there are these checkpoints that have guards who might arrest suspicious-looking in...

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Dryad's Grove Tier 2 Rewards

Dryad's Grove Tier 2 Rewards

Attached to this post you can find Tier 2 (Arcane Wizard) content. Enjoy!

Includes:

  • High-Res Maps
  • Roll20 Optimized Maps
  • Grid Versions
  • Gridless Versions
  • Night Version
  • Afternoon Version
  • Level of Detail Versions (8 var...

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Dryad's Grove Tier 1 Rewards

Dryad's Grove Tier 1 Rewards

Attached to this post you can find Tier 1 (Scholar) content. Enjoy!

Includes:

  • High-Res Maps
  • Roll20 Optimized Maps
  • Grid Versions
  • Gridless Versions
  • Night Version
  • Level of Detail Versions (7 variations)

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Dryad's Grove 40x40 Public Post

Dryad's Grove 40x40 Public Post

Deep inside the forest of Eldweyn there's a beautiful place, lush with trees and the singing of birds, where the water is clear as a crystal and a strangely alluring tree–old as the forest itself–entangles its roots on the greenest grass you've ever seen. 'Tis a place where beautiful voices can be frequently heard and peace of mind reigns supreme. But beware, travelers, for if you're no...

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Novice Necromancers' Lair Public Post

Novice Necromancers' Lair Public Post

You hear from the local folk about strange disappearances happening around town, good people vanishing from their homes at the dead of night, never to be seen again. Whispers tell the tale of horrible agonizing sounds coming from deep within Fallen Owl Cave where ancient ruins, remnants of an era long past, have stood for centuries. It now befalls to you the task of seeking the connection, ...

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Novice Necromancers' Lair Tier 2 Rewards

Novice Necromancers' Lair Tier 2 Rewards

Attached to this post you can find Tier 2 (Arcane Wizard) content. Enjoy!

Includes:

  • High-Res Maps
  • Roll20 Optimized Maps
  • Grid Versions
  • Gridless Versions
  • Alternate Versions (5 variations)
  • Alternate Color Palette Versions
  • View Post

Novice Necromancers' Lair Tier 1 Rewards

Novice Necromancers' Lair Tier 1 Rewards

Attached to this post you can find Tier 1 (Scholar) content. Enjoy!

Includes:

  • High-Res Maps
  • Roll20 Optimized Maps
  • Grid Versions
  • Gridless Versions
  • Alternate Versions (5 variations)

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Novice Necromancers' Lair

Novice Necromancers' Lair

You hear from the local folk about strange disappearances happening around town, good people vanishing from their homes at the dead of night, never to be seen again. Whispers tell the tale of horrible agonizing sounds coming from deep within Fallen Owl Cave where ancient ruins, remnants of an era long past, have stood for centuries. It now befalls to you the task of seeking the connection, ...

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Big Thank You To My First Patrons

I just want to take this opportunity to thank my first ever patrons, the beginning of any new endeavor is a difficult one and it means so much to me that my work has gained your trust and support.

If you have any suggestions for any future maps, please write me a message or a comment.

Thank you very much once again!

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Large Cave

Large Cave

Greetings!

For this week's map I wanted to make a really large cave, something more like underground ruins of an ancient civilization, for a boss encounter of sorts. I thought it would be cool to have a very big monster come out of the water or from the big hole in the ground. I added lots of big rocks for more cover possibilities both for the party and any minions you might be controllin...

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Large Cave Tier 2 Rewards

Large Cave Tier 2 Rewards

Attached to this post you can find Tier 2 (Arcane Wizard) content. Enjoy! 

Includes:

  • High-Res Maps
  • Grid Versions
  • Gridless Versions
  • Alternate Versions (16 variations)
  • Alternate Color Palette Versions
  • Line Version
  • View Post

Large Cave Tier 1 Rewards

Large Cave Tier 1 Rewards

Attached to this post you can find Tier 1 (Scholar) content. Enjoy!

Includes:

  • High-Res Maps
  • Grid Versions
  • Gridless Versions
  • Alternate Versions (16 variations)

View Post

Large Cave

Large Cave

Greetings!

For this week's map I wanted to make a really large cave, something more like underground ruins of an ancient civilization, for a boss encounter of sorts. I thought it would be cool to have a very big monster come out of the water or from the big hole in the ground. I added lots of big rocks for more cover possibilities both for the party and any minions you might be controllin...

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Dungeon Entrance Public Post

Dungeon Entrance Public Post

Greetings!

For this one I wanted to make the entrance to a dungeon that is located in a forest area alongside a road. I thought that a possible hook could be that the players hear rumors about strange sightings near a ruined Dwarven fortress and they have to set off and investigate!

Mechanically speaking I added a couple of elevated places so enemy archers could take potshots agains...

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Dungeon Entrance Tier 2 Rewards

Dungeon Entrance Tier 2 Rewards

 Attached to this post you can find Tier 2 (Arcane Wizard) content. Enjoy! 

Includes:

  • High-Res Maps
  • Roll20 Optimized Maps
  • Grid Versions
  • Gridless Versions
  • Alternate No Roof Ver
  • Night Version
  • Sunset Version<...

    View Post

Dungeon Entrance Tier 1 Rewards

Dungeon Entrance Tier 1 Rewards

Attached to this post you can find Tier 1 (Scholar) content. Enjoy!

Includes:

  • High-Res Maps
  • Roll20 Optimized Maps
  • Grid Versions
  • Gridless Versions
  • Night Version

View Post

Dungeon Entrance

Dungeon Entrance

Greetings!

For this one I wanted to make the entrance to a dungeon that is located in a forest area alongside a road. I thought that a possible hook could be that the players hear rumors about strange sightings near a ruined Dwarven fortress and they have to set off and investigate!

Mechanically speaking I added a couple of elevated places so enemy archers could take potshots agains...

View Post

Fisherman's Shack Public Post

Fisherman's Shack Public Post

Greetings!

For my first map I painted a very cozy-looking fisherman's shack and its surroundings. My idea with this map was to have two entrances to the shack, one by the front and another by the back. The interesting part about the back entrance I figured, was that it would have a balcony, and to reach said balcony the players would have to climb the rocks that surround the shack.

...

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Fisherman's Shack Tier 2 Rewards

Fisherman's Shack Tier 2 Rewards

 Attached to this post you can find Tier 2 (Arcane Wizard) content. Enjoy! 

Includes:

  • High-Res Maps
  • Roll20 Optimized Maps
  • Grid Versions
  • Gridless Versions
  • Alternate No Roof Ver
  • Night Version
  • Sunset Version<...

    View Post

Fisherman's Shack Tier 1 Rewards

Fisherman's Shack Tier 1 Rewards

Attached to this post you can find Tier 1 (Scholar) content. Enjoy!

Includes:

  • High-Res Maps
  • Roll20 Optimized Maps
  • Grid Versions
  • Gridless Versions
  • Alternate No Roof Ver, Night Version

View Post

Fisherman's Shack

Fisherman's Shack

Greetings!

For my first map I painted a very cozy-looking fisherman's shack and its surroundings. My idea with this map was to have two entrances to the shack, one by the front and another by the back. The interesting part about the back entrance I figured, was that it would have a balcony, and to reach said balcony the players would have to climb the rocks that surround the shack.

...

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Welcome to the Dice Grimorium!

Welcome to the Dice Grimorium!

Thank you for stopping by my Patreon, here you will find all my maps an any other role-playing related content that I produce. Enjoy your stay!

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