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apolloseven

apolloseven

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apolloseven posts

11/29 Status Update

11/29? The month is almost over! Where's that new demo I was talking about? Well it's not 11/30, is it? I still have one more day. Tomorrow demo 3 of Netoria 2 will come out for people pledging $5 and up. This new demo goes all the way up to level 9 letting you see the climax of the act 1 relationship drama as well as the very start of the POV scenes that lead into act 2.

If you're only p...

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11/23 Status Update

How are things going this week over in Apollo Seven land? I've been following through in the changes I made last week, and mostly I've been writing, writing, writing. Why do I make games with so many words in them? But the new stuff is getting completed, the old stuff is being fleshed out, things are chugging along well.

And I even finally got the fully complete villain art in!

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11/15 Status Update

Last week I gave the first build of Netoria 2's third demo to my private playtesters and they had a lot of things to say about it. So the patreon release of the demo is going to be delayed a bit while I address all this feedback. Let's go over some of the most important ones:

Not enough tension in the grope system:

Compared to what was in Netoria 1, the new game was...

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11/8 Status Update

11/8 Status Update

This week was probably one of the most productive I've ever had working on these games. I managed to mostly finish the new levels and make a serious dent into the writing for demo 3 as well. At this point I think that it's almost certain that the new demo will be out this month. So that means levels 1-9 out of the 12 levels in act 1 of Netoria Tactics 2 will be done. So if these three levels to...

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11/1 Status Update

My short detour to get the The Monster Within update is over with, so it's back to full speed ahead with Netoria 2's first act. I think at this point February is looking more likely than January for the full release. I don't think all the art will be in before that, and I might as well take more time to polish things up to match. Speaking of art, let's start this week's update off with some. View Post

10/27 Status Update

Boo! It's almost Halloween time! And that means a Steam store event that pushed me and the The Monster Within artist to actually do something for that game again. In the end that thing ended up being blood level 10 with some fancy new boss monsters to fight. Like this new version of the Warlock:

 ...

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10/18 Status Update

I'm back from my trip and back at work doing game making things. What are those game making things? Let's talk about it!

I've mostly been writing scenes for Netoria 2. Levels 7+ are where we start getting lots of content for the different POVs. So that means writing all the act 1 scenes that are setup for the stuff in act 2. Zaman explores his female body, Azar starts getting more aggress...

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10/4 Status Update

It's October! Man, months don't last very long, do they? They need to be like 35 days long, why are they 30-ish anyway? The moon? I already have to deal with the moon deciding when stuff like Rosh Hashanah is (right now, apparently). Months don't need to involve it too. Anyway, let's talk about what people are really here for, sexy games. Although maybe you're here for rants about astronomy and...

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Netoria Tactics 2 Second Demo

Download it here

This demo contains up until level 6. I hope you enjoy it and if you have any feedback or bug reports, please let me know.

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9/27 Status Update

9/27 Status Update

Today was supposed to be when I put out the second Netoria 2 demo, but that's been delayed a day due to some bugs found during playtesting that I need a little extra time to finish fixing.

Overall development is ahead of schedule. Yes, that's right, ahead. Has that ever happened before? I can't think of another instance. Usually it's pushing timelines further and further back due to some...

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At the Mountains Of Friendship Anniversary Update

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Thanks to everyone who played and enjoyed AtMoF over the past year. It was a lot of fun to make and I'm proud of it. This will likely be the last update for this version of the game, but the girls may return in another form in the future.

...

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9/20 Status Update

9/20 Status Update

This is going to be a special status update because I'm going to talk about things besides Netoria Tactics 2 for once. It's been a while since we did that. But this weekend is the first anniversary of At the Mountains of Friendship. It came out in late September, and further development was canceled by early March. It didn't even last half a year. It wasn't received badly, it just wasn't very p...

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9/13 Status Update

A lot of progress was made this week. The game is playable up through level 6, with the level design and story mostly done. The camp scenes are still a work in progress though. Overall I'm happy with the pace of how things are going. Right now the game is a lot of fun to work on.

There's been some big changes to the overall story recently. The villains idea I talked about last week has p...

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9/6 Status Update

9/6 Status Update

This week I'm writing to you from my computer again. The whole debacle ended up being less then a week delay of work in the end. Even with work on things like dialogs and levels getting less work than I planned, a lot ended up happening this week.

The biggest change is I decided the game needed more villains. The core relationship drama between the main four characters is a good basis for...

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8/30 Status Update

It's going to be a short one this time. I'm writing this from my phone because earlier this week my computer died. This isn't as bad as it sounds, no hardrives or files are affected by this. The fault was in either the power supply, the motherboard, or the CPU. I haven't upgraded in a while so instead of testing to figure out which one it was I just ordered new parts for the lot. Once those arr...

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8/24 Status Update

The first supporter version of the demo is out and I've already started to receive feedback. In the video game development process, an early demo like this is made to give a baseline vision that will be picked apart and edited often until pretty much everything has changed one way or another. So the game mechanics, character relationships, story, all is subject to change. And after a lot of ite...

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8/16 Status Update

This week I decided the demo was fleshed out enough to give it to some initial playtesters. I got a lot of feedback, mostly positive, and a few noticeable problems. So now my focus is working through those problems to get the preview builds of the demo ready.

In the meantime, art production continues to hum away. All the character sprites for act 1 are finished along with the main charact...

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8/9 Status Update

You might notice that I changed the banner for the page this week. That's because my page got banned for having a banner that was too sexy and I had to make an emergency change. Patreon has a pretty tense relationship with its NSFW creators. Their terms of service changes fairly often and while I don't think I break them at the moment, who knows when that will change. So this platform is a bit ...

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8/2 Status Update

8/2 Status Update

It's a new month, the first month of full on production for Netoria Tactics 2. So let's start it off with a bang and another big preview. This time it's about the biggest new feature of Netoria 2, selectable protagonist POVs.

There is no core main character that the game focuses on, that's up to the player to decide. Whichever of the four party members you pick to be the POV character wil...

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7/26 Status Update

This week has mostly been about refining what I did last week. I've been trying to get the first three levels into a more polished state so I can better see the current state of the game. Especially the first level and intro, that's been changing pretty much every day so far.

I want to strike a balance between the player having enough information to choose a POV, and not spending a lot of...

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7/20 Status Update

This last week was the most time I've spent on making Apollo Seven stuff in a long time. I was deep in the trenches working on Netoria Tactics 2, solidifying game mechanics, adding new features, and writing the beginning of the game. I have a whole lot I could talk about, but let's focus on the game mechanics this week.

2024-07-20 18:07:35 +0000 UTC View Post

Netoria Tactics: Revolution. Carwyn Triumphant Update

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Added the Carwyn Triumphant route including:

  • Eight new sex scenes

  • Five new levels

  • Unique epilogue and ending

Bug fixes:

  • Fixed Carwyn sometimes carrying over infinite moveme...

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7/13 Status Update

The Carwyn Triumphant update is almost done. The next week will be used for polishing and bug fixes and then Friday the full public release will happen. As I've said before, having the Steam version or not doesn't matter for the expansion content. If you have the Steam version you can play the update on their and keep all the other Steam features, but there's nothing special in this release. Al...

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Netoria Tactics Carwyn Triumphant Test Build

Download it here

This is pretty much the full update minus some polish. If you encounter any bugs or have feedback, please let me know. Have fun! If you have the Steam version, you might want to wait until the full version comes out on that platform next week so you can...

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7/5 Status Update

It's the first week of July, how is development going? Pretty well, actually. I think at this point it's clear the vacation did it's job. I'm feeling much more energized and excited about making games again. It took a while to be sure, especially because I got pretty sick after I got back, but now it seems clear.

The new update is pretty close. I just released the preview last week, but ...

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6/30 Status Update

Friday I released the preview build for the Carwyn Triumphant update. Next up is the test build which mainly needs to have all the levels finished for it. If you play the preview build, it just skips over them leading to some very fast, very loose pacing. But that's just a temporary thing to let people get it faster. With Netoria I don't hold back any content from the public, when it's done it ...

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6/23 Status Update

Sorry about the late update. This weekend has been pretty busy since I'm traveling to go to a friend's wedding. Could I have written this while on the plane or something to get it out on time anyway? Yes. Did I do that? No, so again sorry. For those of you who haven't quit the patreon in a justified rage over this update being late, let's talk about games and things.

The Carwyn Triumphen...

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6/14 Status Update

I've pretty much recovered from my illness so you're getting the full status update experience today. Although there honestly isn't that much to say in this one. I've pretty much just been working on writing the new Netoria Tactics update. It's going pretty well I'd say, I'm managing to get a good amount written every day. The actual levels are still lagging behind though. I think I can probabl...

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6/7 Status Update

My vacation's over and I'm back to work... at least I was for a few hours before I developed a fever and have been bed-ridden for the last few days. This really has not been a great few months for me health-wise. I sprained my foot in April, and got it just healed in time for my vacation before I injured my other foot a few days in. But hey, that's life. Things could be a lot worse all things c...

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5/28 Status Update

5/28 Status Update

My vacation isn't quite over yet, but I think things have pretty much settled in my mind as to what I want to do moving forward. And so I wanted to get that info out before the end of the month in case it changes if you want to support me or not. Hopefully it won't, but I want to keep my fans informed. If you don't want to read any of this nonsense and just look at sexy pictures, don't worry, I...

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