First thing Version 1.15.11 is now open to all supporters! The build notes are here.
I finished up the low poly on the skeletons and started on texturing them. Debating on glowy eyes? or no glowy eyes? Maybe do a variant for high level armored up skeletons or caster skeletons that have the eyes glow?
And got a little bit of backend work done and looked in to possibly using the new UE5 mutables system. Which looks super fancy but seems like I'd have to rework a lot of fundamental systems in order to get up and running and I don't really know how much players would really notice the difference compared to the current character systems.
But yeah, bit of a slower week this week. Daily life responsibilities pulled me away for a good chunk of the week. The good news is those have been dealt with and this week I should be able to have more time for Feign development!
slaen
2025-05-07 03:34:00 +0000 UTCslaen
2025-05-07 03:31:21 +0000 UTCsachin paul
2025-05-07 03:09:11 +0000 UTCAlkaid
2025-05-06 03:55:57 +0000 UTC