IllustratorsLeak
slaen
slaen

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Version 1.14 Build Notes

Version 1.14 is out for Patron tier and up over here.

I spot checked stuff and think I caught the biggest bugs.  Let me know if you find anything super game breaking or annoying.

Feedback on the imp's narrative scene would be really helpful.  Narrative scenes are setup with the dialogue system and support animations, visual fx, sound fx, and multiple branches.  The plan is to add role playing and skill checks into scenes or have specific scenes trigger based upon the player's previous actions.  But let me know if you like the narrative mode compared to the standard animation viewer mode.  Should I add a back/previous button to the narrative scenes?  That way if someone wanted to replay a section or missed a section they could go back and view it again? 

There's a few issues with the new interior environments for the tutorial, the tavern, and the alchemist's hut.   Objects and characters will reset when the player leaves and re-enters.  These new areas are separate levels and so are destroyed and reloaded when the player leaves.  I'll write something that keeps track of what happens in these areas similar to the dynamic NPC spawners.  Just need to find the time.

What's next?

I'm not really sure yet.  The gameplay needs a ton of balancing.   There's lots animations that need polishing.  The tutorial encounters need to be scripted and animated.  I want to start adding the magic system.   There's the lockpicking system.  The minotaur needs some love his animations and textures need a polish pass.  There's always more weapons and armor to be added.  Those are just the first things that come to mind.  Anything else people want to see?  Maybe I'll put up a poll asking people what they want to see in the next build?


Version 1.14 Build Notes

Comments

Yeah I'm looking forward to the female imp too. But I should probably be fair as far as male to female NPC ratios otherwise the game will all be just really busty and curvy females. Just need to figure out what type of male character should be made next. As for the world building and storyline stuff I can start pushing more in that direction if that's what people want to see. I was going to start by scripting the 2 encounters in the tutorial to give players a bit of lore to set the stage. I've also got the conflict for the first town outlined and bits and pieces will start getting implemented in game relatively "soon".

slaen

Still super curious to see the fem imp, interested in more designs altogether tbh. Really curious about the world, the villains and what the first areas gonna be all about. I know a lot of that's gotta wait until the foundations are finished but that's where my mind is in terms of what I've been wanting to see.

Buzzbomber

yay! finaly its here! :D

Pragmatico

Take care, thanks for the new release slaen :)


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