Good evening,
This update comes much later than I wanted. If you've been following my posts on Discord you already know why it took longer, for everyone else I'll list it again briefly at the end of this post along with the next steps I want to work on now.
Ok, time for a short changelog:
New Flail and Club weapons that you can craft starting at iron
New weapon animations for all weapons (will only show for newly gathered weapons after this update, you can use the bow&arrow north of Arenfield to update your gear)
Expanded the scene with Bianca in Arenfield with 4 animations (more about that at the end of this post)
A new quest will begin after you completed the rescue mission in the mine. If you complete that quest after this update 1 week must pass before you can trigger it, for everyone who already did it the only condition is that you have at least 1 mercenary stationed at the mine. Then visit your camp, Lyvia has to be there to give you a briefing.
New content for Gavina, will only trigger after you reached the deeper mine and you must have completed all of her previous progression (up to completing her anal training quest).
New gear and new enemies (During my tests I noticed that on the higher level which the goblins can have the damage calculation is really really off. This is something I will work on in the next days so that the fight's don't take that long!)
Rework of Lyvia's and Bianca's dialog images + Made combat sprites for Bianca, Bianca can now join your group in the mine and has some (almost overpowered) new skills that I made for her.
New characters with sprites & dialog images
1 new map
1 adjusted and 1 new defeat scene for the mine with the goblins.
New music (I still have an earworm)
In total ~880 New/reworked images in this update (Some more transition and nonesex animations)
Smaller changes: You can now convince Nyra to help you with Umah even if she isn't your wanita, Corven will now let you learn skills (like building traps) even if you didn't complete Arianna's quest.
A lot of bugfixes! Thank you all again for the reports... I still have some more reports pending in my pm's that I couldn't all work on, but I will go through them in the coming days.
Ok, I hope that's all... If I remember something that I've forgotten to write down here I'll add it later on.
Here the links (0.5.9.5a): Mega - Mediafire
Hotfix 0.5.9.5: Fixed some display errors in the character menu for Gavina and Ayita, Slightly reduced the HP of the elite goblins, Adjusted some of Gavina's dialoglines for the scene in her bedroom so that it would fit her character developement.
Hotfix 0.5.9.5a: Fixed moaning sounds after Bianca's scene in Arenfield
As always: Old save files work as always. I've written a guide how you can transfer them. You can find it here: How to transfer saves
Should you run into any bugs, please report them via pm or by using the #bugreport channel on discord (Click + to create a new thread there) Thank you to anyone who takes the time to report bugs! All hotfixes will be listed below the links.
Now a few words about this update:
There were a few things that didn't work out as I wanted to and a lot more bugs then expected. On top of that the new weapon animations were in part completely off in their position which looked bad... I fixed a few of them, but I couldn't test them all (at some point I decided that this is cosmetic and I have to focus on getting the functional things done).
The scenes also had some hiccups that I wasn't able to figure out at first. And of course while writing the last scenes I found that some sections just needed another transition animation. For example the kiss animation with Gavina was only made today.
For Bianca's animations: I originally wanted to use them as scenes that you would be able to play when in group with her, similar to Tia's blowjob (which still has green grass in the mine)
But after I had made the first background images for them I decided that making all the different backgrounds now would consume too much worktime, so instead I expanded the scene in Arenfield. But the longterm goal is still to make these animations available for when in group with Bianca.
The next steps are now of course fixing bugs and balancing the damage for higher level monster such as the goblins. I don't want you to rely on crits for dealing damage! same goes for the monsters who only scratch the heroes even with wearing much lower level gear.
After that is done I will directly continue with the story. There is a lot of material already complete and just waiting to be added (goblin village map for example). I also have a lot of unfinished animations for which I made the images but didn't do the editing yet.
So a lot to do, but now it's almost midnight again and I will get some sleep before continuing tomorrow morning,
I wish you a good night/morning/day what ever it is in your timezone now!
Sleve McDichel
2024-12-25 14:09:22 +0000 UTCExoReborn
2024-12-16 06:13:01 +0000 UTCDenis Beaubien
2024-12-16 01:53:42 +0000 UTCDenis Beaubien
2024-12-11 02:10:54 +0000 UTCMichael lindbld
2024-12-08 19:04:04 +0000 UTCMichael lindbld
2024-12-08 19:03:49 +0000 UTCChyos
2024-12-06 10:40:15 +0000 UTCDenis Beaubien
2024-12-06 01:38:33 +0000 UTCChyos
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2024-12-05 12:50:02 +0000 UTCKevin Daley
2024-12-05 05:37:16 +0000 UTCKevin Daley
2024-12-05 03:11:42 +0000 UTCsasakikijiro
2024-12-05 02:20:25 +0000 UTCExoReborn
2024-12-04 23:00:17 +0000 UTC