Man.. This week!
I can't remember when I was last this tense. After the release last friday and the days that came after that I was a bit frustrated. I didn't expect this many problems would pop up and it was difficult for me to think about anything else.
At this point I want to thank everyone who took the time to test this last version!
I wouldn't have been able to clean up all the mess without your help!
I've contacted some of the plugin authors to help me with the bugs that I couldn't fix on my own. Thanks to that, the problem with the audio plugin is now fixed and it works fine for next weeks release.
I had to revert my changes made to the savefile location because the plugin doesn't memorize option settings at the moment. I've informed the author about this problem and when he fixes it I will implement it again (This won't break saves then)
About breaking saves: Some might have missed it in my previous posts so I'm going to explain again why it was necessary.
First off: This happened now in 0.3.9.5 but it won't happen again in the near future if ever.
The last time I had to do that was with 0.2.0 when I implemented the talent system, which at the time was also a big change.
This time the change was of similar size even though it doesn't feel like this from the player perspective. I've replaced the soundplugin (it caused random crashes) and the old hunger/rest system (to fix combat damage calculation).
Replacing the sound plugin was the cracking point, some data regarding the plugins is created at the start of a new game. This information is missing if you load an old save which then causes unending error spams.
So long story short: I hated doing this, but it was necessary to not have these problems forever. It won't happen again unless there is something critically broken.
Back to the rework: I've continued to work on Tia's images when ever there was a break from bugfixing. The image you can see in the title reminded me of the post I did in 2019. Funny enough, almost exactly two years ago ;)
For the release next week I have some more things planned. Aside from reworked animations for Tia I want to add a new character to Rumah, the chieftains wife.
If you now already played through Tia's story around Rumah this might look a bit strange since she would then just pop up and maybe be upset if you murdered her son (Dasan). So I advise to wait with playing through that story until the 0.4.0.0 release if you don't want to miss the dialogue.
Ok one more week to go, I will make good use of it and hopefully there aren't that many bugs left for me to fix now.
I hope you're having a nice and relaxed weekend!
Becks
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