Attaching the current status of the Alpha Prototype. As most of the design of higher level gameplay and intro are only completed at the end of last month, many assets created afterward are not implemented. But I want to be reassuring you guys our progress is on track: that is to put out the Alpha Prototype in four more weeks. Even it is my intention to put in H-content for this month's version, looks like I can't rush it fast enough.
However, I can list the features I am working on:
Explore - Discover new species or items as Lilith within acquired territories
Status - Status of all resources and ending progress
Hunting - Get food resources
Queen's Nest - Allow for random Tentacles species to mate with Lilith until pregnant
Bonding - Level up a specific Tentacle monster by various activities like play, copulation etc. Result can affect ending
Royal Army - Manage the invasion squad
Costume - Can be sold for gold (incomplete concept)
Tentacles Encyclopedia - Check discovered species lore
Trade - Exchange resources with Humana Kingdom
Tribute - Exchange peace agreement with enemies
Message - Speed up story to acquire things
Scouting - Assign a monster to discover intel on acquired or enemies' territories
Defend - Assign monsters or offer to Humana Kingdom to defend enemy from taking back acquired territories
Capture Slaves - Assign monsters to capture slaves in acquired territories
Invade - Expand territory!
Each monster also have non-battle attributes that can be leveled up through using them on battle or bonding with Lilith. These attributes are different on each monster, even if they are of same species. Much like Pokemon Go~
Senses
Intelligence
Traveling
Endurance
Cooperativeness
Appearance
Camouflage
Special
All the above features will be implemented to Alpha Prototype, with those related to H-content as priority, along with an intro stage where the features are introduced in a more linear manner.
Nonoplayer
2017-11-11 13:43:48 +0000 UTC