Do you want to go on an adventure?
Hey folks! It's James here. The design, production, and operations teams are here in the office this week. Since we're getting close to finishing the core design of Draw Steel and moving the game into edit and layout, we've been talking a lot about future products for the RPG. The biggest topic of all our meetings this week is ADVENTURES. We want to create lots of stories for you to run, play, scrap for parts, read, or otherwise use however you like to make your Draw Steel games great. We've had loads of ideas for adventures.
We wanted to share our top 20 adventure ideas with you all and then give you a voice. We want to know your favorites. So once you read all the quick pitches below, go ahead and let us know your five favorite pitches at this survey:
https://forms.gle/WMdbKGmw4TkwFXRc9
Level of Play: 6th
Captued by the voiceless talkers! Five heroes find themselves prisoners on a synliroi dreadnought, there must be a way home .... the Somnium Tenebrous adventure converted to Draw Steel.
Levels of Play: 1st through 4th
The Bloodskull Hobgoblins work some sorcery on the air over the Black Forest, turning the sun blood-red. This power was given to them by the shadow elves of Equinox. If all goes according to plan, the hobgoblins will free their god imprisoned in the sun, and the shadow elves gain control over Orden. Journey to Equinox! Fight the Time Ender on the surface of the Sun!
Levels of Play: 0 through 1st
Five people learn to be heroes in the City of Thieves. Start at level 0 and build your hero a la carte as you navigate the many factions of Blackbottom.
Levels of Play: 2nd
The heroes race against Ajax's elite War Dogs who seek to free the Ninth Sword Lord from her prison-grave. A tour of Vasloria where sometimes the heroes are ahead, sometimes the War Dogs are ahead, but either way there's a confrontation at the Barrow of the Ninth Sword Lord.
Levels of Play: 3rd
Knight-commander Ottavio de Caserta is Castellan for the Stays, the port of entry into Capital. You are a criminal condemned to death. Commander de Caserta offers you a chance for freedom, your record expunged if you'll just do this one job for him. The catch? It's suicide!
Levels of Play: 2nd
A great evil roosts in the ruined keep in the center of the forest. It's a thorn dragon! A sandbox adventure with a Big Bad at the end.
Levels of Play: 1st
Queen Bargnot controls an ancient Caelian temple. The Ritual of Opening requires the blood of an innocent. Goblins kidnapped the blacksmith's daughter!
Expanded and upgraded Delian Tomb and Queen Bargnot's lair. The Canonical Goblin Adventure.
Levels of Play: 1st
Ajax sacks the Free City of Blackbottom, and YOU ARE THERE! Escape the imperiled city by any means necessary!
Levels of Play: 7th through 9th
Thousands live in what was one the Duchy of Gant, now the Protectorate of Zyll the Archlich. Zyll prefers to stay neutral in the war against Ajax. By hook or by crook, the heroes must change his mind ... or overthrow him! The Canonical Undead Adventure.
Levels of Play: 1st through 2nd
Lord Saxton, agent of Ajax, usurped the old baron of Bedegar. Now he's building a church to Saint Ajax. Five heroes must stop him and place someone ... less evil ... on the throne.
Combining, updating, and expanding the adventures from Strongholds & Followers and Kingdoms & Warfare.
Levels of Play: 6th
Thanks to the heroes' efforts, the elite death commandos of Hell, the Order of Desolation, also known as the Illriggers issue their first edict, ever. "The Order of Desolation speaks now with one voice: Death To Ajax!"
The heroes journey to the Seven Cities of Hell, play the various factions off against each other intending to convince, or manipulate, the Order of Desolation into joining the fight against Ajax.
Levels of Play: 1st through 4th
Good King Omund built his castle atop an ancient keep containing lore and monsters from many ages of the world. There may be no bottom to it ....
An epic megadungeon for low-level heroes.
Levels of Play: 4th through 7th
An ancient cult awakes, seeking to free their elemental masters deep within a ruined temple.
An epic megadungeon for mid-level heroes.
Levels of Play: 10th
Journey to the big island of IX! Evade the terror-lizards, and prevent a cult of Goxomoc from destroying the world! Or FIGHT Goxomoc if you fail to stop the cult!
Levels of Play: 4th
There's a crashed UNISOL starship somewhere in Vasloria, and Ajax (among other people!) want the tech it holds. The players race against other groups each vying to control the space fantasy artifacts onboard. It may not even be obvious to the players they're in a spaceship at first!
Levels of Play: 2nd
Somewhere inside Castle Valetta is the Key to Ringwell. Five thieves must get in, find it, and get out. Only problem is; Castle Valetta is a Castle of the Dead inside a City of the Dead, ruled by the Queen of Vampires!
Levels of Play: 3rd
Five heroes try to change the course of history, deposing the Thane of the Dwarves, replacing him with one of their own, restoring justice to the dwarves of Kas Kalavar.
Levels of Play: 3rd
Five faeries must brave the human lands to rescue a headless giant!
The canonical fae adventure where the players are the heroes of the Wode trying to fight back against the cruel and scheming humans.
Levels of Play: 5th
Five highly trained operatives dropped behind enemy lines must rescue a priest. But she won't leave without taking the refugees she's been hiding with her.
The Shadow on the Surface of the Sun are the Pharoah of Khemarah's elite special operations team. They are supremely well-trained and outfitted, ready for any mission. But what happens when, deep in hostile territory hunted by enemies ... the mission changes.
Levels of Play: 1st
Defend the small town of Staneford from a strangely organized and determined kobold legion.
The players organize the town against repeated assaults from the kobolds, find that the villain behind everything is a revenant from the Caelian Empire who was betrayed by the townsfolk's ancestors, and ultimately defend the town from an assault from a flying keep that can become a stronghold.
Darth yub nub
2025-06-27 17:15:07 +0000 UTCWilzard
2025-01-19 17:12:12 +0000 UTCQuest Bruv
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2025-01-10 20:07:48 +0000 UTCMichael Hughes
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2025-01-10 16:29:14 +0000 UTCForgotten
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2025-01-10 11:24:34 +0000 UTCAnthony Lee Phillips
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2025-01-10 02:54:06 +0000 UTCAntonio Padilha
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2025-01-10 00:11:36 +0000 UTCJoshua Heisler
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