Draw Steel...is out!!
Added 2025-07-31 07:14:22 +0000 UTCHere we go folks. After years of work and thousands of hours of testing and polish and dozens of people; writers, designers, illustrators, testers, editors, graphic designers working their butts offâŚDraw Steel is real! We cannot wait to see everything you do with this game. The characters, villains, adventures, worlds you will create.

Hey everybody, Matt Colville at your service. The core rulesâŚare done! Any problems we find from here on out? Thatâs what errata is for! :D Possibly second printings or revised editions in the distant future? If all goes well. In the meantime, the game is yours. If youâve been a patron for the last five months (since February, I think?) check your email! It may take a few hours for thousands of emails to work their way acoss the internet.
ALSO! Thanks to an enormous amount of work by a bunch of people but first among them James, two OTHER products are also done!
The Road to Broadhurst written by Carlos Cisco is available for free on our site now. Internally, we called this âthe Conventure.â Itâs designed for experienced Directors who already know the rules, and want to run Draw Steel for new players at their local convention or game store. It doesnât explain how to play, thatâs what the director is for!
Because RPG events at a convention can last anywhere from 45 minutes to 4 hours, The Road to Broadhurst has advice on how to skip sections you donât have time for without affecting the flow of play.
And the new, official version of The Delian Tomb is out! Holy crap! The original adventure I designed on YouTube 9 years ago (!) has been wrapped up inside a whole starter adventure (or rather, a âStart Hereâ adventure) written by James that actually teaches you the rules AS you play. You donât need to know anything, either as a player or a director, we walk you though the first few encounters, step-by-step and pretty soon youâre just playing normally because youâve got all the basics figured out.
This is huge for us. Draw Steel is certainly the biggest thing MCDM has ever done and probably the thing I, personally, am the proudest of in 30 years (!) of being a game developer. Thereâs no real way, in text, to capture the enormity of feeling associated with this, but letâs give it a shot. đ
You folks are our patrons, so I think you all already know this, but we didnât all just work on Draw Steel, we all believed in it. A lot. We didnât just make a game, we made the game we wanted to make. There was no publisher above us telling us to do it faster or cheaper or make the art more âappealing.â This game represents our vision. And it is our vision, itâs not âmyâ game. The process of making Draw Steel was hugely collaborative, and I think it shows.
MCDM made its bones working in the 5E DLC mines and after years of this and several successful productsâŚwe just thought a better game was possible. We thought players deserved a game that was fun, Directors deserved a game that respected their time and the burden all GMâs shoulder, and just worked.
Draw Steel is that game. MCDM will go on to make other games! Including even other RPGs! But Draw Steel is our flagship game. As you all know, we have TONS of content already in development, and tons more planned. If weâre lucky, weâll still be making cool new Draw Steel products years from now.
As you get older, you look back on experiences you had years ago and you think âI wish I had appreciated that while it was happening.â Well Iâm here to tell you folks; I loved working on Draw Steel. I loved working with everyone here, I loved all the meetings and iteration and watching folks test the game and report back, watching the art develop, seeing folksâ responses to it. When I was going to bed, when I woke up in the morning, I thought âIâm so lucky I get to work on this.â
On behalf of everyone at MCDM and all our creative and production partnersâŚthank you for your support. Thank you for believing. When you see the finished books, I think youâll be able to see where all the work went.
The PDFs and You
I realize weâve never clearly explained our policy regarding Patrons getting the finished digital versions of Draw Steel products. So letâs talk about that!
I should say up front; we view the patreon as a platform which gives us the chance to try different things. Right now the patreon is $8 a month with some older legacy tiers, and this post is going to talk about what that $8 gets you, but it didnât always work that way! And we may add tiers in the future or try other stuff! We have no plans to do that right now, I just think itâs important to say; we might try new stuff in the future.
But right now and for the foreseeable future, the patreon is $8 a month. Letâs talk about what that gets you.
The Digital Goods
Our current policy is: any Draw Steel PDF product? Long-standing patrons will get free based on how long theyâve been a patron. You figure this out by dividing the cost of the PDF by 8. Youâre paying $8 a month, so if the finished PDF is $40, that means you will get it automatically if youâve been a patron for the last 5 months (40/8=5).
If you left the patreon a while ago, and just rejoined today, you will not automatically get the Draw Steel Core Rules. It has to be consecutive months before the release date.
This is just for Draw Steel and only PDFs. If we makeâŚa board game or a card game? Or something for Draw Steel that isnât a PDF? Then you gotta buy it in the store.
As a result, if youâve been a patron for the last 5 months, you will be getting an email soon explaining how to download the core rules. If youâve been a patron for the last 2 months, you get The Delian Tomb!
Dev Diaries?
Iâm not sure thereâs going to be a whole host of Dev Diaries in the future? Youâve probably noticed this but when the core rules were being invented? Tons of updates! Once we knew how the game worked and everything settled down? Not so many updates.
I think thatâs normal, thereâs just not that much to talk about. The game is done, the rules are done, now we just make more stuff for it. There are no new special lessons to be learned, no breakthroughs. There may be more dev diaries! But theyâll happen whenever we have a thorny design problem we cracked in a satisfying way.
Weâll keep doing the monthly Q&As! I think those are a pretty good way to keep the lines of communication open and theyâre fun!
Testing
You folks will always be part of the testing process. Everything we make for Draw Steel, if thereâs gameplay or lore associated with it, youâll get a chance to take it for a test drive.
But the reality is, now that the game is finished, most folks seem content to wait for the finished versions. Back when the only version of Draw Steel was a highly speculative prototype, we got LOTS of responses to every survey. Now that people can just play the game? We get way fewer responses to testing surveys.
But not none! Itâs still valuable, but we may start doing open betas? We may lean more on our internal testers. But you folks donât have to worry about it. I think there will always be at least one Playtest Packet for every Draw Steel product.
Future Products
This is as good a place and time as any to update you folks on everything currently in production for Draw Steel. Ah, thereâs a lot!
The Summoner
I think weâre almost done with testing for the Summoner?? Iâm not sure how close to release it is, there may yet be art and tons of other stuff to do, but you folks already have the playtest version!
The Summoner is a unique challenge, as far as I know, no other TTRPG has delivered on that Necromancer Fantasy where a single first-level character controls a HORDE of skeletons or demons or whatever.
But as soon as we had minions, I thought âThis is how you do a necromancer.â Thanks to an enormous amount of work and real design insight from Willy, that fantasy is now real! Right out of the gate, first thing that happens, boom you get a bunch of minions. Next round? Wow! Another bunch of minions show up! And they are yours to command!
Lots of games let you summon One Skeleton or One Ghoul or whatever, but thatâs not a horde, thatâs a pal.
Speaking of palsâŚ.
The Beastheart
The Beastheart is also in the pike, well into development. You folks should get a playtest version âsoon.â
You all know what the Beastheart is, itâs our pet class originally created for 5E. Itâs been super popular and we think the Draw Steel version will be even more fun!
Six New Ancestries
We originally thought this might be its own product? 36-42 pages long? But more and more weâre thinking we might bundle these ancestries AND the Summoner and the Beastheart into one product for print purposes. Maybe youâll be able to buy them as three different digital products on our site? Weâre still thinking about that. Weâll let you know when we know more.
But we are well into development, including tons of dope ART much of which youâve already seen, on six new ancestries for your Draw Steel Game.
Gnomes, Shadow Elves, Goblins, Radenwights, Faeries andâŚa sixth ancestry not based on anything that already exists and which we shall not reveal right now.
These are going to be beefier writeups than what you got in the Heroes book. As you probably know, you could make an entire 256-page hardcover book on JUST dwarves or JUST orcs. But for the heroes book we felt like a single two-page spread was about right.
But then thereâs also the gods and saints in the back of the Heroes book? We intend to include those for every ancestry along with stuff like unique titles and treasures. Weâre probably talking about six pages for every ancestry in this book. We may yet see an entire hardcover just on one ancestry! But that would require Draw Steel to become enormously popular.
Weâre also working on three NEW adventures!
The Dark Heart of the Wood
This is a short, bite-sized adventure for 2nd-level heroes. Maybe 6 victories total? A third of a level? Internally we call these Quests. We donât like the idea that the minimum adventure size is a whole level. No way. You should be able to finish an adventure, beginning-middle-end in just a handful of encounters.
Like, three combat encounters, one of which is hard so thatâs 4 victories, plus a negotiation and a montage? Thatâs six victories! That way the story of a single level can be a whole variety of unrelated adventures and that seems healthy.
The Dark Heart of the Wood is about a town plagued by a thorn dragon who nests in the local forest. You know what you do? You go in there and fight it! Youâre heroes!
Itâs our job to wrap that in some drama, some fun NPCs to meet, some tension. But we think we can do all that in a short adventure.
The Gnoll Adventure
Itâll get a real title eventually. đ
This is another 2nd-level quest in which the heroes arrive at a town they were looking forward to resting or trading or researching at, only to find the town is entirely destroyed. Razed to the ground! Blood and bodies everywhere. No survivors. Only a trail of blood leadingâŚto a much larger town.
A horde of gnolls is rampaging through the area, and you have to stop them. I donât want to spoil anything but thereâs a lot of cool beats baked into this adventure. Short and punchy does not mean boring!
THE CONDEMNED
This is a full, 3rd level adventure. Meaning if you start playing it just after you reach 3rd level, you will be at least 4th level by the time youâre done.
ThisâŚthis is a more ambitious adventure in a lot of ways. For one, you make new heroes for this! You start as prisoners in the great city of Capital! You are a criminal, condemned to death! Itâs up to you to decide; why were you arrested? Are you guilty? Accused of a crime you didnât commit? Were you set up? Framed? Are you a political prisoner? Or an unrepentant criminal? Whatever the answer, youâre due to be hanged in just a few days.
Then Knight-commander Ottavio de Caserta, spymaster for House Vorona makes you an offer. A single mission which, if you accept? Will earn you your freedom, your record cleared. The catch?
Itâs suicide!
Somewhere inside the Crysopolis, Ajaxâs floating city-fortress, there is an item Ajaxâs agents stole from House Vorona. An item which, if Ajax can master it, will grant him the power he needs to finish his conquest of Higara, and the rest of Orden, easily.
You must retrieve this item, or die trying!
All these adventures are currently in the outline phase, none of them are very long? 32 to 64 pages? We think? We would like to have them all finished by this December, but thereâs a lot of moving parts and it may not all be possible. Weâll see!
Weâre also working on a couple of Draw Steel products to bring to crowdfunding in December.
The Encounters Book
A hardcover book full of ready-made encounters and tests you can quickly and easily drop into your game. There are four kinds of encounters in this book.
Delves are small, 3-room dungeons, one for every level, you can use whenever you need something quick and you donât have anything else ready, or your players do something unexpected and you need some rails to throw in front of them. Ready made, just drop one in front of your players!
Negotiations are 10 or 20 pre-made NPCs with their own unique motivations and pitfalls you can grab whenever you need one.
We made a big list of what kinds of things might a Director need a negotiation for? That includes low-level stuff, high-level stuff, mundane stuff, high fantasy stuff, everything in between.
Then we make a unique NPC for each of them with a name, art, personality, and their own negotiation stats. For instance, we figure the players might need to convince the Captain of the Guard to let them talk to the queen. So hereâs Captain Merrek! Heâs a specific dude with art, a personality, his own motivations and pitfalls. All ready to go.
Itâs a specific dude, but a pretty generic negotiation. Meaning the director can easily replace âtalk to the queenâ with anything a Captain of the Guard might be able to help you with! So, the person is specific, the goal is generic so you can easily use this guy for a variety of negotiations.
Montages! Yeah letâs have a bunch of these! We give you another 10 or 20 unique montages. Each is a specific montage with a generic use-case.
For instance, we give you the âNavigating the Sunless Bogâ montage test with specific challenges, unique to this one swamp. Itâs a specific swamp. There might be more than ONE ânavigate a swampâ montages in the book! Each a different swamp with different challenges, different character.
But itâs up to you why the heroes need to get through this place. Itâs your adventure! But once you know you need a swamp montage, weâve got one ready for you. All you have to do is swamp out the name!
Finally, weâre including a whole bunch of what weâre calling Heroic Tests. As you know, any skill test in Draw Steel uses one of three charts, depending on the difficulty of the test. Easy, medium, and hard, each with three tiers of success, so thatâs nine possible outcomes for one skill.
Well, what if we MADE unique tests for every skill in the book, at every difficulty? So if youâre wondering âWhat exactly is an easy climb check and what are the possible results?â We got you covered. Hereâs âClimbing a Crumbling Towerâ an easy climb checks with unique results for all three tiers.
And then hereâs Clibing a Giant Spiderâs Web a medium test, and Climbing The Outer Hull of an Airship, a haaaard test!
We think this has enormous value. Once you see the easy climb test, you now have a specific tool you can turn into a generic template for any easy climb test. You know, maybe your players arenât trying to climb a crumbling tower? But the example weâve given shows you how an easy climb test CAN work, making it way easier for you to adapt it to your needs.
This book is already in development and we have examples of each of these already done. MeanwhileâŚ
Crack The Sun
Crack the Sun is the first official epic campaign for Draw Steel. Five acts, each act should grant one level to the players.
If youâre familiar with DUSK, the 4E game I streamed on twitch, that whole livestream is Act One of Crack the Sun.
Weâre still in the outlining phase on this one, and we donât yet know everything thatâs going to happen, but weâre pretty sure it ends with your players fighting on the surface of the sun, in an attempt to stop an alliance of hobgoblins and shadow elves from freeing the ancient evil trapped within that glowing lumineferous world.
Omundâs Land
Aka the Vasloria Boxed Set. This might not be part of the next crowdfunder? Weâre working on the outline now and itâs probably just not possible to get this, Crack the Sun, and the Encounters Book all done at the same time,
But weâll be working on Omundâs Land while weâre working on everything else! It just might get its own crowdfunder later? Weâll see! We want to make sure everything gets a chance to be the best version of itself and a campaign setting can have a pretty broad scope, so we need to make sure weâre not promising something we donât have time to deliver on.
Oh and don't forget...
The Codex
Is happening! That's right! We're developing our own Virtual Tabletop solution with our partners at DMHub! A custom-built VTT just for Draw Steel, it is already pretty functional!
If you join the DMHub discord, and sign up to be a tester, you MAY get chosen to help them test it, and lots of people have already done so! Someone on reddit said "It's probably the best VTT experience I've had from any VTT RPG system I've used."
But we don't think it'll be ready for release until probably this time next year? We hope to get you folks a build to play with by the end of the year. We'll see!
Thatâs everything weâre working on! I think! MeanwhileâŚ
The Community
You folks may already know this? But thereâs an ENORMOUS amount of community-made content out there already and more happening all the time.
Thereâs literally too much stuff to summarize here, check out this thread on the Draw Steel subreddit!
https://old.reddit.com/r/drawsteel/comments/1m89bml/thirdpartycommunity_resources_supplements_for/
It seems as though thereâs a lot of people who already love this game and love making stuff for it. The future is uncertain, none of us know what kind of audience Draw Steel will find, but from our point of view? Itâs already doing better than we ever hoped.
And thatâs thanks in no small part to you folks. Youâre going to do incredible things with Draw Steel. Right now, thousands of people are looking at the core rules for the first time, and trying to digest everything, and everyoneâs going to be talking about our work. What we did, that they like or didnât like.
But for us, all that is in the past. The game is yours now. What matters is what you do with it! You are going to have some AMAZING adventures! Youâre going to meet heroes, villains, whole worlds we know nothing about!
Eventually, your players are going to stop talking about how cool Draw Steel is, and all theyâll be talking about is how cool their adventures are. Not the stuff MCDM did, the stuff they did. The stuff YOU did.
Thatâs why we made this game. So you can take it and do things with it weâve never imagined.
The Discord
On the off chance you havenât done this yet, you can link your Patreon account to Discord and thereâs a whole channel JUST for patrons! And thereâs a ton of other Draw Steel channels with lots of discussion all the time. Donât be shy, there are folks there literally waiting for you to come by and ask questions or talk about whatever youâre doing with the game.
Thanks for being here folks. Until next timeâŚ
Peace! OUT!!
Comments
Just adding in that I haven't received any Delian Tomb pdf email. I've only been a continuous member since July, but that's two months.
hooded defender
2025-09-05 02:54:26 +0000 UTCI haven't gotten my email yet, I see I'm not alone, is there an issue or are things just taking time? I'm hoping to run for my friends in just over a week, they seemed excited
Lydia Steine Bendiksen
2025-08-31 09:34:08 +0000 UTCCheck out the Errata first, but otherwise bugs go here: https://docs.google.com/forms/u/0/d/e/1FAIpQLScJOt9GcjrkMJPb2nygGCnSNCKOG74CWsfKfRoNo6JBR491nw/viewform?usp=form_confirm
G
2025-08-26 01:18:17 +0000 UTCi have not received my email with the instructions for the PDFs. is there any update on this?
Uncle Rice
2025-08-25 19:47:29 +0000 UTCMemory of Chaos 6 Malice The olothec broadcasts their memory of the universe in its pri mordial stateâa sweeping cacophony of transcendental irration ality and unceasing change. Until the end of the encounter, any creature who starts their turn within 3 squares of the olothec and has r<3] is dazed and slowed until the end of their next turn). I don't know where to put this but this has an end bracket at the end without ever having a start bracket.
Johanna Conlon
2025-08-20 16:14:07 +0000 UTCMe too - but I bought it anyway because my group wanted to play. We're two sessions in. They seem excited.
JH
2025-08-18 03:38:26 +0000 UTCHey guys I dunno if this is the right spot but I never received my email with The Delian Tomb I checked my spam and promotions but came up empty
Patrick Joel Hansen
2025-08-11 20:18:20 +0000 UTCThis has been inspiring and a joy to follow. Congratulations! Can't wait to get a group going with Draw Steel!
Christopher Chappell
2025-08-08 16:07:42 +0000 UTCHuge congrats to the MCDM team! Hoping this is the right place to flag that I received a Delian Tomb email but not a core rules one. I think it might be because I changed the email attached to my account in ~March? I believe I've been a supporter for over a year. Would love to chat about this with someone, I'm super excited to play :)
Alison Keywood
2025-08-07 11:16:00 +0000 UTCIf you're using gmail, it might be in "promotions" tab
Arachezy
2025-08-05 06:38:06 +0000 UTCIf we have not yet received our email about digital copies of products for being a Patron (specifically looking for Delian Tomb) - do we have a sense of how long it will be before we receive that? I know it has only been a few days, but since it appears that some have received and some have not, I just wanted to see if there was any indications as to what the timeline is and how the ordering of these emails are progressing.
Chuck Johnson
2025-08-04 17:43:08 +0000 UTCIt's been a fantastic journey watching the making of Draw Steel!
R.J. Ehlert
2025-08-04 15:23:07 +0000 UTCA huge congratulations to everyone!! I watched the Delian Tomb adventure playthrough with a friend and now they're interested in Draw Steel too
Blaise Laramee
2025-08-04 01:08:42 +0000 UTCI've been a patron for more than 5 months but for some reason I only got the Delian Tomb email?
Lord 'Boo
2025-08-03 04:12:55 +0000 UTCBrilliant achievement and an amazing experience to see professional game development from the early stages through to release. Congratulations.
Stuart Walker
2025-08-02 21:54:58 +0000 UTCI can only agree with my predesessor! Great job guys! Now go forth and maketh more awesome stuffz! :D
Christian Rommel
2025-08-02 10:36:46 +0000 UTCCongrats, I'm beyond stoked to "draw steel" with friends!
Adam Lewis
2025-08-02 02:58:28 +0000 UTCCame here to say this.
Hayden Pech
2025-08-02 02:03:51 +0000 UTCIn the Delian Tomb materials the Human Null pregen has the Human Censor sheets after the cover page and vice versa. The other pregens look correct. (fixed in v1.01)
Curtis Thornton
2025-08-01 21:53:24 +0000 UTCCongratulations and well done to the entire MCDM team! It's been an incredible ride watching this go from a germ of an idea to a full fledged game. Bask in the glory, you all have earned it. As an additional way of saying thanks, I've compiled a list of potential names for The Gnoll Adventure: - Adventure? I Hardly Gnoll Her! - Gnolly Moly - I Gnoll What You Did Last Summer - Gnoll & Void
TheDungeonJourneyman
2025-08-01 16:43:49 +0000 UTCIt's mentioned in the post (Not complaining, yeah it's a long post) that you should get an email. I got mine at like 1am last night. The subject lines are "The Delian Tomb for Patrons" (if you've been subscribed for 2 months) and "Draw Steel for Patrons (if you've been subscribed for 5 months)
Ernge
2025-08-01 05:16:39 +0000 UTCI hate to ask, but how do we get our hands on the PDF if we've been Patreon members for a while? I may need to cancel my subscription and don't want to miss out at the last moment.
Chris H.
2025-08-01 00:32:15 +0000 UTCcongratulations!! I'm so excited to dig into the full thing and see all the gorgeous art!!!!!
Laerite
2025-07-31 22:03:32 +0000 UTCIf you are a backer, or pre ordered hardcopies, you will get them when they are printed (and bundled with other stuff you might have ordered at the same time)
BasCB
2025-07-31 19:23:00 +0000 UTCWhat about hard copies, we will be getting those when they're ready too right?
Lord IcySpicy
2025-07-31 17:59:03 +0000 UTCCongratulations!
asn1814
2025-07-31 17:24:25 +0000 UTCSo worth the wait! Congrats to the whole team.
Brian Diehl
2025-07-31 17:09:19 +0000 UTCMine got sent to Promotions/Spam in Gmail, so make sure to check all inboxes.
duskmancer
2025-07-31 16:49:48 +0000 UTCCongratulations, y'all have been doing great work!
David L
2025-07-31 16:38:19 +0000 UTCWhere do I reach out if I havenât received my email copy? Iâm pretty sure I qualify for one
Ryan
2025-07-31 16:37:02 +0000 UTCCongrats guys! Y'all made something really cool
Brandi Busick
2025-07-31 16:29:45 +0000 UTCLETS GOOO!! So proud/excited/motivationally-jealous for this team. Just getting the behind the scenes made this patreon worth its cost, giving us full free content is stellar. Canât wait to get back from my trip and ruin my sleep schedule with these pdfs.
Clay
2025-07-31 16:26:27 +0000 UTCHuge congrats to the whole team. I'm so excited to dive into this amazing game
Raster Thornwhistle
2025-07-31 16:21:44 +0000 UTCHere? https://www.mcdmproductions.com/draw-steel-resources
Jim
2025-07-31 16:10:26 +0000 UTCIt is finished...and just beginning. Congratulations to the team for all their hard work, so happy to have the final product in hand!
Joe G
2025-07-31 15:40:01 +0000 UTCCongratulations!
Jim
2025-07-31 15:31:44 +0000 UTCWoot! So exciting
Hayden Pech
2025-07-31 15:13:10 +0000 UTCI've been a fan ever since you were racing your friend for subs on YouTube! The way you and eventually a whole team brought us along on this journey has been incredible! The parasocial pride is huge! Congratulations!! đĽđ
Ladd Guillory
2025-07-31 15:06:35 +0000 UTCWoohoo nice going getting the game out!
wyatt wustrau
2025-07-31 15:05:06 +0000 UTCThere are few companies that achieve âTake my Money!â status in any aspect of my life. MCDM has it because you earned it. The game is terrific and I canât wait to see what you do next. The Patreon experience was so fun. I really felt a part of the process. I ran our fourth session of Delian last night so waking up to baked rules and finished maps is fantastic! Like Christmas.
Sean Convery
2025-07-31 14:56:17 +0000 UTCCongrats!!! I can't put into words how proud I am of MCDM. Tables around the world, including mine in 2 weeks, are about to experience some unforgettable moments thanks in part to the brilliant design throughout DS. Can't wait to see what's next! <3
Tableplaying Roletop
2025-07-31 14:49:35 +0000 UTCDamn! I feel like any follow up would be reductive to the amount of work that you all have done but I got to say that y'all have been busy! Really glad I got to be part of this process in the small way that a patron tester can and looking forward to it all!
Jackite Laz
2025-07-31 14:44:54 +0000 UTCAbsolutely amazing. The books are so beautiful! Congrats to the whole team for this awesome achievement.
D.R.
2025-07-31 14:41:41 +0000 UTCCongrats!
Chappy Hall
2025-07-31 14:21:22 +0000 UTCWooo Congrats to the team!
GubDM
2025-07-31 14:00:41 +0000 UTCYay! Congratulations!
Richard Jyles
2025-07-31 13:46:11 +0000 UTCRolled my eyes at "swamp out the name" lmao. Huge, huge congrats to everyone on the MCDM team! Following the Draw Steel development made me excited about TTRPGs again. Thank you for your loving and devoted work on bringing this game to life!
Greg Koziol
2025-07-31 13:30:27 +0000 UTCJes! Let's go!
OgLuk
2025-07-31 13:28:32 +0000 UTCThanks to everyone on the team for their hard work!
Justin Liller
2025-07-31 13:24:17 +0000 UTCCongrats to everyone who put so much time and effort into making this happen! I have the day off work tomorrow to really dive into it and I canât wait.
Paden Bryck
2025-07-31 13:01:52 +0000 UTCCongrats to everyone on the team. I remember the day Matt started tweeting about the very early stages of development, before the game was even announced. I've been following the project since then, and everyone on the team deserves huge congratulations. You guys really created an amazing game!!
Pedro Velho Lira
2025-07-31 12:08:20 +0000 UTCCongrats to the whole MCDM team and everyone else involved
Roman Penna
2025-07-31 11:41:12 +0000 UTCThank you :) (I'm one of the Coordinator Testers)
Roman Penna
2025-07-31 11:40:45 +0000 UTCWhat a ride! Congrats to all involved, and letâs Draw Steel!!!
Andrew Straight
2025-07-31 11:17:02 +0000 UTCWow we did it! Congratulations MCDM team, all the playtesters and everyone involved in making this game a reality!
Roosevelt Cooper
2025-07-31 10:42:41 +0000 UTCHuzzah! Congrats everyone!
Irving Flanagan
2025-07-31 10:34:20 +0000 UTCWhat a great thing to wake up to. Congratulations, MCDM team! âď¸
James H
2025-07-31 10:20:12 +0000 UTCCongratulations. March forth and good speed. Is the license included?
Eran Arbel
2025-07-31 10:15:46 +0000 UTCWe've been playing it for months and I look forward to using the Conventure to introduce it to new folks.
Daniel Friedman
2025-07-31 09:56:01 +0000 UTCHappy birthday!
Daniel Friedman
2025-07-31 09:54:38 +0000 UTCPotentially silly question: can we get an updated version of the character sheet as a separate pdf?
Antan Karmola
2025-07-31 09:33:41 +0000 UTCMany congratulations! How gorgeous it is!!!!
Jens Stein
2025-07-31 09:30:15 +0000 UTCWhat A Ride' Congrats to everyone, so excited for what comes next âď¸
joss arnott
2025-07-31 09:22:07 +0000 UTCCongrats to the team!! Loving how the design language really shines now that we see all the books together in finished form. It really makes it something unique.
Matt Vowles
2025-07-31 09:19:50 +0000 UTCYou get an email with a gift code and instructions. Or at least I did ^^
Karmagator
2025-07-31 09:01:38 +0000 UTCCongrats!!! How do we get access to the delian tomb as Patreons?
Luca Mita
2025-07-31 08:41:57 +0000 UTCOK the moment we've been waiting for is here! And yet you made me more excited to wait for even more cool stuff!! Also still holding my breath for the Operator! ;)
minyoo
2025-07-31 08:31:56 +0000 UTCHurrah! CONGRATULATIONS! It's been a real joy seeing the behind the scenes and I'm looking forward to everything yet to come. Now, I hope you folks are granting yourselves a little well-earned rest!
Antan Karmola
2025-07-31 08:29:28 +0000 UTCCongratulations to all the mcdm team and contractors involved Here's to many years of adventure for all
Scott martin
2025-07-31 08:27:53 +0000 UTCCongratulations! Can't wait to see what comes next. Hopefully some big YouTubers can give this the attention it truly deserves and get it well into the public consciousness. I hope this game eventually gives you all of the new and wonderful problems that a major publisher earns like international printing and massive scale.
Tom Flynn
2025-07-31 08:21:37 +0000 UTCCongrats fam
Sound_Tech
2025-07-31 08:19:14 +0000 UTCSo - seen the future products idea. Could I throw in a new idea - different malice options on different terrains for unique encounters. Maybe say you have an evil tower that can strain itself like a null on malice and weaken it's foundations. Go into negative malice. Or a malice option to make a monster act now or something. Along with maybe different titles. Like I have a character in my dnd campaign that has a Royal Wife. Maybe Royal wife or Royal in laws as a title, for where you have intrigue and marriage politics happens.
Owen Driscoll
2025-07-31 08:15:51 +0000 UTCAmazing stuff. Its been such a ride to get to this point, and now the real fun can begin.
Josh Rodell
2025-07-31 08:10:24 +0000 UTC*Checks notes* February 2019 start date. Yeah I think I'm fine ahahah.
JJGYET
2025-07-31 07:53:04 +0000 UTCCongratulations and thanks for all of your hard work!
Karmagator
2025-07-31 07:49:39 +0000 UTCIve been following y'all for years now and I stayed up late just for this release! Not just because of how badly I want to see the PDF, but because of how incredibly PROUD I am of this company. This is just the beginning of something really special and I got to be here watching y'all grow in to it.
Benjamin Ford
2025-07-31 07:42:22 +0000 UTCAmazing!!!
WaterDrop
2025-07-31 07:41:23 +0000 UTCCongrats and can't wait to see what the future holds for this game and the company
itsLDN
2025-07-31 07:39:30 +0000 UTCIt has been awesome following along! With everything in the pipeline I am only getting more excited about this game! It is gonna be great to update my players classes for the campaign I have run over the past eight months to the actual final rules! :D :D
Jeppe Juul Rasmussen
2025-07-31 07:39:13 +0000 UTCHell yeah!
Rise Heroes Rise!
2025-07-31 07:38:10 +0000 UTCHoly crap The Condemned sounds insane!!! REALLY putting the Suicide in Squad!
Hunter Brown
2025-07-31 07:37:00 +0000 UTCCongrats MCDM Team! Looking forward to hearing about everyone's epic adventures!
Shaeomar
2025-07-31 07:36:30 +0000 UTCI figured the release would be much later today, so 'goodbye working day', I guess! đ Really excited to see the final PDFs, and beyond impressed by the ton of content you have lined up for Draw Steel in the near future đ
Andrew C
2025-07-31 07:36:26 +0000 UTCMassive massive congratulations to everyone involved in the creation of this fantastic game. Truly you have all made something to be proud of. Youâve given me and my friends hours of memories already, and thatâs a gift I wouldnât trade for anything. Thank you.
Jake Walsh
2025-07-31 07:32:38 +0000 UTCExcited to wake up to the PDF in the morning
Christian
2025-07-31 07:32:06 +0000 UTCăăăăă ăŞă The ride begins in earnest at last
Tom W
2025-07-31 07:31:24 +0000 UTCCongrats
Marc Hertogh
2025-07-31 07:31:21 +0000 UTCso so happy to finally get my hands on draw steel!! congrats to everyone at mcdm!!
DarkElysium
2025-07-31 07:28:23 +0000 UTCLong-standing patrons getting access to the finalized Draw Steel digital content is such an amazing move. Thank you MCDM!!!
SpaceKnight127
2025-07-31 07:26:21 +0000 UTCIt is time to Unsheath my Iron!!
Arek Schneyer
2025-07-31 07:21:47 +0000 UTCIt's 8:20AM here and it's my birthday. What a great present. Thanks for all your hard work on this project and those to come! đ
Francis Farrell
2025-07-31 07:20:46 +0000 UTCWOOOOOOOOO
slvgRPGs
2025-07-31 07:20:15 +0000 UTCPraise be Saint Eel!
Malachi Lynch
2025-07-31 07:19:11 +0000 UTCLet's goooo!
Attelino
2025-07-31 07:16:03 +0000 UTCWahoo!!!
Buck
2025-07-31 07:15:34 +0000 UTC