Mini-Updates
Added 2018-04-11 20:57:39 +0000 UTCHey team!
Two little things:
1. Ken has podcasted the audio from our PAX Panel. Anyone who didn't make it to PAX can listen to it now.
2. Did another Thoughts on post yesterday covering a few narrative games I've played recently: A Case of Distrust, Gray Skies Dark Waters, and The Lion's Song. All three were interesting, all three had flaws.
Attending conferences and having time to write are all things the Patreon was meant to facilitate, so I'd say you paid for this as much as you pay for the videos. Enjoy!
-I
Comments
Oh interesting, that sort of low-fi simulacrum seems obvious in retrospect. I'll definitely be trying out that approach soon. Thanks for the interest, and also always can't wait to see your next projects! :D
2018-04-13 06:52:50 +0000 UTCHi Adam! It's funny, Elizabeth messaged me through my website about this same subject! And, yeah, playtesting adventure games is a thing that rarely happens until the game is pretty well locked down, for a lot of the reasons you mention. Something the Myst team did as a kind of playtesting was to basically run people through the whole game as a kind of oral D&D. They just described the environment and asked people to roleplay in the story. It let them see if there were things players wanted to try that they hadn't accounted for, or see if an idea was too obtuse, before having made any graphics whatsoever. I've considered mocking up ideas in Sleep is Death as a way of testing out puzzles and plot beats before putting them into production, if I ever get to make an adventure game myself. Not sure it solves the problem, since I have no real dev experience, but it's something I think about. Can't wait to see the next project you all work on! And, yes, I plan to talk to a few indie devs with How Do You Eat, whenever that project gets off the ground. <3
Ian Danskin
2018-04-12 20:42:54 +0000 UTC