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SA: The game. Dev Diary 18 (FEB 2018)

 

***   LINK FOR THE VIDEO   ***


 Hello friends, this is February 2018’s Dev Diary!

So this month, there’s a drastic change in how the game is being developed. Since the beginning of the game’s development, many aspects of the game have been worked on; animations, booth design, game design… all over the place. This was great to get a working prototype out and in your computers. Now, however, the game is going to be developed from start to finish; linearly, from the beginning, making sure everything is in its final version when you get it.

Starting from the beginning, like we have said, the title screen is now all complete, with a lovely collection of the Sex Arcade’s subjects in the background. The title menu opens right up into the new intro screen, which features a blurb and the intro comic which is still in it's rough draft stage, something that Sabu will be working on later. The intro section is still unfinished though, but will end with you getting a glimpse of the Sex Arcade.

Matron Jen is looking lovely and polished now, with animations to go along with her complete render, along with texturing and a completed office. With the visuals finalized, all there is to finish is the dialogue. 

The room itself - and many of the backgrounds found in the game, for that matter - was made in SketchUp, and once the model has been completed it's taken to Keyshot for lighting, and then photoshop for colors. Finally, the animation is done in Spine which is used for building the nodes, bones and animation sets that the Matron needs to do.

The dialogue system is all finished up and what you’ll see is nearly the final version of what will be in the final game, acting as an introduction to the Sex Arcade universe. Demonstrations of mechanics of the Sex Arcade and the game will be provided for the player’s information later on.

Now, once the interview has been finished, we’ll be able to see the new Arcade staff section, which is now finished as well; looking absolutely gorgeous now isn’t it? From the previous build, the Sex Arcade is now fully rendered rather than being just a simpler wireframe-like sketch. Some of you may think: is it really necessary? Probably not, but it looks amazing, right? Plus, it's a hub section that you’ll be visiting often, so it might as well look good straight out the bat.

Other sections, you’ll be able to see, are still blacked out. This is for later on in the game, which will be unlocked as the player unlocks more and more areas as the game progresses.

Finally, the shopkeeper is there, though not much has changed since her last appearance. More polishing and drawing needs to be done, of course, so stay tuned! Sabu’s plan for the coming month is to make the whole area more polished and of course expanding what can be visited, including the Player’s own room.

One final thing: the patreon associates are still being worked on so don’t worry. Sabu plans on releasing them by the end of the month, so they’ll be there next month when the next Dev Diary rolls out!

 

You can find all the files I show in the video in this link:

- FILES I SHOW IN THE VIDEO - 017 


If you have any question, please ask them in the comment section below, I will answer it asap and add the more relevant ones to the SA game FAQ.

Also, you can find all the Dev. Diary videos posted so far in this link.

SA: The game. Dev Diary 18 (FEB 2018)

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