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Weekly report

The artists got their task and started working. First previews should arrive somewhere during this week.

I already did some quality of life changes for v0.9 and added them to v0.8a version since they are pretty easy to implement. If you downloaded the previous version - check out the goodies post for your pledges, they are updated with the last version.

Namely, now the lumberjack village requires a click or an active button press to enter. This will fix the situation where you wanted to go past it and accidentally stepped into it. Inter-castle movement menu now properly appears even if the castle doesn't have any upgrades.

Also, I fixed some of the gallery scenes with a warning - like the one you have with tentacle girl and Desona. Now they properly unlock even if you decide to skip them.

Finished the base for vagabondโ€™s final series of cutscenes and H event. Trust me, if you liked the funny mini-scenes in Adaโ€™s castle, you wonโ€™t be disappointed with this one.

New H scenes 0/4

New zones 2/5

New monster girl sprites 0/1

New cutscenes 2/5

New clothes 0/1

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