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Duskstar

Duskstar
Weapon (morningstar), very rare (requires attunement)

You have a +2 bonus to attack and damage rolls made with Duskstar. Additionally, while this morningstar is on your person you can see normally in darkness, both magical and nonmagical, to a distance of 120 feet.

Might of Night. Duskstar is cruel to creatures that canโ€™t survive the night. When you have advantage on an attack due to darkness, Duskstar deals an additional 1d8 necrotic damage on a hit. 

Shadewave. As an action while wielding Duskstar, you can hold it aloft and speak the word โ€˜duskโ€™ to emit a pulse of shadow. All nonmagical light sources within 100 feet of you are extinguished, and magical light sources are diminished for 1 minute. Magical dim light within that area becomes darkness, and magical bright light is darkened to dim light. Once this property of the weapon has been used, it canโ€™t be used again until you complete a short or long rest.

This morningstar is forged from the jagged ore of a dark meteorite. As the mysterious meteor tore across the sky, it soaked up sunlight and turned the day to dusk. Where it fell, a pall of darkness lingers to this day.

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