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Foxmoor Fiction
Foxmoor Fiction

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What do you want?

So I am adding world building elements in the various interludes, and am also considering adding in epigraphs for each act.

What elements of the world are you guys most interested in learning more about?

Comments

As you can see now, I am going more for an integrated ecosystem. Any other comments are welcome.

Foxmoor Fiction

Lets just say that I don't like construct only dungeons most of the time either. Not going to tell you what I am doing, but I will just leave it at that.

Foxmoor Fiction

Well, so far, it looks like your dungeon excels at mana generation, vague life affinity, and healing. Why not break the mold a little bit here, and bring dungeons back around to normal living creature monsters. As opposed to constructs that just sort of look like living creatures. You could even take it a step further with some kind of forced natural regeneration on everything in the dungeon. That would force a brutal overkill only policy. Most creatures die from bleed out, meaning nickel and diming your enemies to death wouldn't be possible. It could also (in a fantasy setting) mean people inside the dungeon stop aging, or maybe even get younger. That could bring out all kinds of old retired psychopaths. Cohen the Barbarian (Discworld) like characters.

Bob


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