#21 Progress Report 2025/9/9
Added 2025-09-09 08:02:05 +0000 UTCThis is the August progress report for the game "Sister Virodar." This month, I mainly want to share the updates inside the game as well as the plans for future updates.
Game Update Content
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I have almost completed the tackle animation for the regular slimes.

I also tried drawing the design of the Slime Queen. She is extremely large and possesses a certain degree of intelligence.

Future Update Plans
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In my last progress report, I mentioned the concepts of slimes and the Slime Queen as a derived being. Here, Iβd like to add some more details.
The Slime Queen probably shouldnβt be powerful enough to control all slimes. The vast majority of regular slimes still act on instinct. When they encounter prey, they wonβt necessarily bring it to the Queen but may consume it themselves.
On the other hand, all humanoid slimes are under the command of the Slime Queen. They bring captured prey to her. Also, the Queenβs territory is covered in a layer of slime mucus, which is part of her body. If the protagonist passes through, she will notice. I havenβt decided yet whether this slime mucus will have attack abilities, but its presence will definitely slow down the characterβs movement.
Humanoid slimes will appear in these mucus-covered areas. Their size will be about the same as regular slimes, but they will have human-like appearances and be much more threatening.
In my vision, they will use clever tactics to capture the protagonist. For example, when aimed at with firearms, they can change their form and merge into the surrounding slime mucus to avoid being shot, and may even reappear behind the protagonist.
If the player is defeated in these areas, they will be brought before the Slime Queen.
As for the Slime Queen, as I mentioned in the previous report, she is a gigantic slime with a female appearance and a certain level of intelligence. I want her to give the impression of being clearly intelligent, but also somewhat dull and sluggish, not particularly smart.
Her design may change in the future, especially regarding her color. Iβd like her to look more distinct. At first, I didnβt have any particular idea for her ears, but while drawing I ended up giving her long, elf-like ears. Since long ears are better suited for showing swaying motion than human ears, I kept this design.
Her hair extends outward to sense the surrounding slime mucus, detecting threats and prey. To a certain extent, humanoid slimes can also perceive what the Queen senses and will gather at designated locations.
This is also my first attempt at drawing such a massive pixel art character. Animating her will be a challenge. For that reason, I used a shortcut in the design: her legs are fused with the slime mucus, making her immobile, which allows me to avoid animating the lower body. Since I want to avoid animating large-scale movements, I donβt currently plan for the player to have a direct battle against her.
In my concept, the Slime Queen may have a scene where she lifts up the protagonist, brings them to her mouth, and forcefully infuses them with a special fluid. However, most of the animation scenes after the protagonist is captured will be handled by humanoid slimes.
In general, the protagonist will be restrained within the slime mucus, injected with special fluids, causing their breasts to grow and lactate. The protagonist will serve as something like a βmilk cowβ or a βhoney antβ for the slimes, nurtured by humanoid slimes while also providing them with nutrition and fluids.
Even if the protagonist manages to escape, they will still gain a debuff such as βSlime Parasite.β
In addition, I imagine that the Slime Queen is not actually inside the sewers. She may be hiding in a cavern deep within a fissure connected to the sewers.
The above is my current personal concept for the slimes and the Slime Queen. If you have any suggestions regarding the slimes or the Slime Queen, Iβd be very happy to hear your thoughts!
Next, I may try drawing humanoid slimes as well as some sewer scenes covered in slime mucus.
Finally
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Finally, I want to thank everyone again for your continuous support and advice.
If you have any questions or suggestions about this update plan, please feel free to let me know!
Comments
Thank you very much! I had only considered the change in breast size, not the change in color. Iβm not sure how it would look, but if the breast swelling is caused by the slimeβs transformation, then it does make sense for the skin to turn slightly purple. In my current idea, the slimes wonβt change their behavior just because the character is infected. Maybe after the Slime Queenβs storyline is completed, there could be some changes.
wd P
2025-09-28 05:59:13 +0000 UTCThe parasite idea is pretty uniqe, havent seen that anywhere else. But you could expand in it a litte more: The breasts change colour a litte (colour if the slimequeen) so they would have a small purplish colour on her nipple region. This could be visible for NPCs who'd now maybe get scared of you or smt, that you'll infect them idk. Also if your infected will that change the behaviour of the slimes around you?
EnderKing
2025-09-27 08:40:25 +0000 UTCThank you for your suggestion! I have indeed thought about some special enemies who, after capturing the sister, would intentionally make it easy for her to escape, or even actively let her go for certain reasons. In the slime scenario, perhaps the sister could break free from her restraints if there are no humanoid slimes nearby, and from there either continue her adventure or retreat? I think the idea of learning some parts of the story through escaping sounds very interesting, and I might try arranging something like that in the succubus-related scenes.
wd P
2025-09-18 07:55:12 +0000 UTCThe idea of her having to escape gives me the idea to suggestt a snall dungeon with alternative recapture scenes if failing to escape (largely temptations or weakening elements to try to get her to stay): partial vore with oral stimulation, tentacle, etc. This could make her both erotic and friendly but not smart enough to simply allow quest to continue. Option to get a lore dump from her at the end od the escape with an offer to return, while doing so offers free access to come and go (random thought).
Gurauki
2025-09-17 23:54:56 +0000 UTCmaybe one of the humanoid slimes could put slime tentacles into her ears as a way!! π
acryllic
2025-09-14 05:03:50 +0000 UTClove this question though!! is there any chance you'll add more ear things like how in the tentacle chest they go into the ears and the sister stops fighting back!! I think it is really cool π₯°
acryllic
2025-09-14 05:01:26 +0000 UTC