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GODOT - Magic Projectiles VFX [Premium]

Hey guys,  here you can find the projectiles effects I've created for my magic projectiles (fireball), is not uploaded in my channel yet, but I will upload it soon.. note: you may probably need to restart godot before open it, to avoid problems with shaders..

- Demo project (examples) [note: restart godot editor needed]

- VFX folder (just drag and drop in your project)

                                   GODOT 4.2 and Godot 4.3.

GODOT - Magic Projectiles VFX [Premium]

Comments

no worries.. the effects are not using all those .mtl files, but Godot doesn't realize about it..so, this error only appears the 1st time you open the project, then.. it wont appear again.. Last 2 erros are because the Showcase map scene, is running a Tool Script attached to the presentation map, that script is playing the effects all the time when the map is open so you can preview all the effects at the same time directly in the editor.. but you can delete that script, since in your game you only need the VFXs.. the effects are working nice on my Godot 4.3 version, only problem i've found is that the mist is broken, and some small warnings including the GameManager.. so I've uploaded new updated files for Godot 4.3.. just in case.. thank you for your feedback.. If there's any artifact or you need help to export the VFXs into your game just letme know.. :)

Lehis Luguer De Querios V.

Godot Engine v4.3.stable.official (c) 2007-present Juan Linietsky, Ariel Manzur & Godot Contributors. --- Debug adapter server started on port 6006 --- --- GDScript language server started on port 6005 --- Attempt to open script 'res://Scripts/GameManager.gd' resulted in error 'File not found'. Failed loading resource: res://Scripts/GameManager.gd. Make sure resources have been imported by opening the project in the editor at least once. Failed to create an autoload, can't load from path: res://Scripts/GameManager.gd. Couldn't open MTL file 'res://VFX/Objects/fireball_mesh.mtl', it may not exist or not be readable. Couldn't open MTL file 'res://VFX/Objects/m_fireb_blast.mtl', it may not exist or not be readable. Couldn't open MTL file 'res://VFX/Objects/sm_box2.mtl', it may not exist or not be readable. Couldn't open MTL file 'res://VFX/Objects/sm_box2_rotated.mtl', it may not exist or not be readable. Couldn't open MTL file 'res://VFX/Objects/sm_fireb_blast4_HS.mtl', it may not exist or not be readable. Couldn't open MTL file 'res://VFX/Objects/sm_hadouken3.mtl', it may not exist or not be readable. Couldn't open MTL file 'res://VFX/Objects/sm_half_sphere.mtl', it may not exist or not be readable. Couldn't open MTL file 'res://VFX/Objects/sm_half_sphereFN.mtl', it may not exist or not be readable. Couldn't open MTL file 'res://VFX/Objects/sm_plane_cross1a.mtl', it may not exist or not be readable. Couldn't open MTL file 'res://VFX/Objects/sm_plane_pivoted1.mtl', it may not exist or not be readable. Couldn't open MTL file 'res://VFX/Objects/sm_ring_1.mtl', it may not exist or not be readable. Couldn't open MTL file 'res://VFX/Objects/sm_rotated_cube.mtl', it may not exist or not be readable. Couldn't open MTL file 'res://VFX/Objects/sm_wave10.mtl', it may not exist or not be readable. Couldn't open MTL file 'res://VFX/Objects/sm_wave11.mtl', it may not exist or not be readable. Couldn't open MTL file 'res://VFX/Objects/sm_wave12.mtl', it may not exist or not be readable. Node not found: "VFX_Anticipation_Hadouken" (relative to "Node3D"). res://VFX/Projectiles_showcase.tscn::GDScript_vig0k:21 - Cannot call method 'find_child' on a null value.

Ygg

You work is so amazing :o

Siberius


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