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September Mod Status and Patch Update

Hello All!

Hope you're well. We've been having the oddest weather - normal, cool fall weather swinging wildly back and forth between a late summer surge of hot weather. You know, late Summer/ early Fall in the Mid-Atlantic.

Anyhoo, the patch was actually not too terrible. We'll see what happens for pack day. All other mods not updated below should be compatible for the patch. I will have a couple updates to do when the pack comes out.

I was working on something but when I learned we can make custom venues with the new pack I put a pin in that until I see how they work. But depending on how it actually works in practice, I might be able to create mechanics for you to build your own therapy centers and/or working therapist and doctor's offices. Hold tight for that after the pack release!

Patch Updates

Athletic Career Overhaul - Updated for changes to overrides and new resources from the patch

Background Stories - Updated new resources from the patch and to fix errors from not having Dream Home Decorator installed

Beauty Bar Small Business - Updated for changes to club rules from the patch/pack

Custom Nuptials - Updated for changes to overrides and new resources from the patch. Updated MissyHissy Compatibility file.

Education Overhaul (Patron) (Public) - Updated for new resources from the patch. The Shared Tuning was updated.

Entertainer Career Overhaul - Updated for changes to overrides and new resources from the patch

Freelance Chef - Updated for changes to overrides from the patch

Healthcare Redux (Patron) (Public) - Updated for new resources from the patch

Healthy Living - Updated for changes to overrides and new resources from the patch

Music Lessons - Updated for changes to overrides

Science Baby Overhaul - Updated for changes to overrides

SimNation Travel - Updated for new resources from the patch

Simulated Endings - Updated for changes to overrides and new resources from the patch. Updated the Shared Overrides.

Summer Camps - New version publicly available. Added active day and sleepaway camps. See more details below. Updated for new resources from the patch and updated Shared Tuning.

Writer Career and Writing Overhaul - Updated for changes to overrides and new resources from the patch

Public Mod Release

Active Day and Sleepaway Camps

So EA decided to add functional summer camps after I spent weeks doing it. LOL. I have to laugh otherwise I might've cried but it was inevitable and honestly I'm super stoked about this pack so that was just a small price to pay for all the awesome things we're about to get.

In any case, my Active Day and Sleep Away Camps update for Summer Camp is now available to all. I have updated the mod description post on itchio for more in depth information about the changes but in summary I added the ability for your sims to either enjoy active day camp or active sleepaway camp when the sign up for Summer Camps in the game. Summer Camps are themed to the type of camp your sim has chosen when signing up. Enjoy!


Early Access

Education Overhaul - Active Field Trips Update

This mod was updated for the patch.

SimFinancial

Violet/Sapphire Release - Late October

Azure/Midnight Release - Early November

This mod started out as a patron asking me to create financial reversals of fortunes for sims a la calamitous sims but with financial consequences because we agree it's too easy to accumulate wealth in the game. But then I wanted to have ways for them to mitigate those disasters. Maybe they needed roof repairs due to some unexpected storm damage. Could maybe home insurance cover a portion of that after their deductible?

Well, to answer those questions it became a larger financial planning mod which allows for those financial reversals, unexpected expenses, credit cards and loans, multi-risk insurance options, the ability to make financial planning decisions including opening a checking, savings, business, and minor child accounts, and tracking their stock portfolio. However, it is modular so if you only want one part of the mod you can pick and choose what you'd like!

So now your sims can have the chance to have an unexpected tax bill, income tax, home repairs and storm damage costs, moving expenses, speeding or parking tickets, vehicle maintenance and unexpected vehicle costs (this is integrated with SimNation Travel if installed), Vet bills from having pets, medical emergency bills (integrated with Healthcare Redux, if installed), a bad investment, and more causing them to lose small to fairly substantial and varied amounts of simoleons from $250 to $25,000.

They can also have a smaller, less common chance of inheriting some money, settlement money from a class action consumer lawsuit, a bonus at work, and receiving cash from relatives as presents during life events (aging up, getting married, etc).

They will have the ability to open a bank account including a checking and savings account for personal use, joint accounts for easy household expense sharing, or minor accounts to sock something away for the kids, opt into life, home/renter, auto, and health insurance options, as well as open credit cards and business, personal, and mortgage loans, accumulate and pay off debt, and invest in a fickle stock market with the opportunity for both big rewards and big risks.


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