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Cornman8700
Cornman8700

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DL 16 Character Sheets

If you haven't noticed, I'm absolutely terrible at estimating how long something will take me. "Yeah, that'll take me 4 hours" (takes 16). "Oh, I can get there in 6 chapters" (takes 12). "I can get edited character sheets out in a couple of days" (takes 2 weeks).

Anyway, here's character sheets for the party as of Delver Level 16!

SPOILER WARNING: I've done my best to remove anything that is major spoiler-y, but there's definitely some stuff in here that hasn't hit the page. Like what everyone else got for Level 70 attribute evos, for example. Peruse at your own risk.

If you have been here for a while and seen the sheets for level 6 and/or 12, you'll note that things change some from sheet to sheet. This is partially because some stuff just doesn't function very well mechanically. For the most part, changes are made to ability descriptions to clarify and make their rules more explicit, especially as we continue working to make the underlying system better. On rare occasions, an ability may be replaced entirely for one of Arlo's party members, but when that happens it's generally an ability that had never made it to the page and was also bad for one reason or another.

For this reason among others, character sheets are not set-in-stone canon. These are the most current versions of the characters and are essentially slightly edited versions of what I rely on when writing to remind myself wtf everyone can do. They live and breathe and change some so long as it does not contradict the final published text.

For things like their defenses, this just gives a number range for each major category to give you an idea, whereas I broke down and created a spreadsheet for myself with tabs and formulas and cross-references and shit because I just HAD to to keep up with everything.

I have tables for their fully calculated attack values, but they're kind of a mess and need to become their own spreadsheet as well to save me time. I didn't feel like updating all that right now, but you can manually determine what each attack hits for if you know the rules and shit. If you're curious, the TTRPG rules are available under the TTRPG collection. We're planning to have an update out for that on May 4th with error corrections and new evolutions, etc.

Also, these things are kind of huge, so there's almost certainly an error or ten in there somewhere.

Enjoy!

Comments

Lol, finding out you left sum like "the littan delver greatswsword" in Varrins inventory

Throh_goblin Lord

This kind of feels like organizing my closet and then letting someone sift through it and hoping I didn't forget to hide my weird-ass shit where they can't find it. Hopefully I didn't forget to delete anything like that, lol.

Cornman


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