Loopshard - Chapter Seventy-Nine
Added 2025-08-01 14:47:27 +0000 UTC-Previous chapter-
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Rewrote the ending of the chapter a little bit after discussing the mechanism with one of the readers on discord.
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Chapter Seventy-Nine
âNice work, you two,â Emelia praised Adam and Leon.
âMaybe I should try to use my bow against the next ship,â Maalia contemplated.
Leon gave Adam a nod. âI didnât realise there was magic like this in the Trials,â he said.
âAdam is a bit of an outlier,â Emelia commented. âItâs a very specific setup he has. But if youâd gone with one of the throwing-based evolutions for Lancer, you could probably have a similar setup capable of taking out airships.â
âDo you think I could reflect one of their bolts with my shield?â he asked.
To Adamâs surprise, Emelia nodded. âItâs possible,â she replied.
âThat seems pretty reckless,â Adam commented.
âWhat if you donât time it right?â Ruimin agreed.
âI was able to reflect the Tower Crawlerâs hand in the last Stage,â Leon boasted. âWe were able to kill it thanks to that.â
I didnât realise that was possible. But it does sound like youâre always one mistake away from certain death if you try to parry devastating projectiles or magic like thatâŠ
They were coasting through the clouds at a leisurely pace now that there were no enemy ships in sight. Maalia had spotted an island, but Emelia insisted they try to locate a settlement first. They could usually find a map of the surrounding area at a settlement, and if they sold a Relic or two, then theyâd be able to afford some special ballista bolts among other cool things for their ship.
This Stage and future ones each operated on a unique currency, which meant they couldnât just use Points to buy stuff. In the Sea of Floating Gold, that currency was Doubloons. Selling a Relic inside the Stage would give them some of this currency, though Adam thought it was kind of a waste. It was also possible to buy Stage-specific Relics with Doubloons, but Emelia had said that there werenât a lot of Relics here that would be super useful to him, apart from an Armour Relic to replace his Slothling Fur Coat.
I guess that last Stage was the magic-based one, and then this is the⊠Actually what theme is this??
Emelia hadnât clarified what the other loot was besides the Legendary Relic, which was a Weapon Relic, similar to the Fiendbarb, except it didnât have any major drawback.
Sheâs probably hoping to get that one for herself, since it didnât sound like I could use it.
The Legendary Relic was called Captain Fallowâs Treasure, and on top of imbuing a weapon with a special affliction that they could encounter in Stage Seven called Gold-cursed, it also allowed the wielder to make the weapon fight for them on its own. In a way it was similar to what Alepheriaâs Mandate allowed Adam to do with his summons, but Emelia said that it had synergy with Second Sheath and basically let the user fight with two weapons at the same time. She apparently had some kind of insane build in mind if she could get it.
While the others talked amongst themselves, Emelia showed Adam her new armour.
< < Relic > >
< Body of Sloth (Epic) â Increases Player Defence by 25% | Increases Movement Speed by 25% | Increases Damage by 1% for every 3% Movement Speed | Taking damage reduces all Movement Speed bonuses to 0% for 1 minute >
Thatâs really strong. But taking a hit with this is pretty devastating.
âAnd thatâs from the Secret Boss?â he asked.
Emelia nodded. âI already have quite a lot of Speed, and the interaction between this damage boost and the ones from my weapons are multiplicative, so just putting this on gives me almost 100% extra Damage when Iâm up close to a target.â
âHoly shit,â he muttered.
No wonder Riccardoâs head turned into a fine mist⊠Thatâs actually terrifying.
Itâs like all of her punches have the same impact as a hit from my triple-fused barrier.
âDoes your Damage translate into anything you hit?â he asked. âLike, can you spike a ball to deliver insane damage at long distance?â
Emelia laughed. âI wish. Although there is a weapon like that in Stage Eleven. Itâs a ball on a chain that can be evolved to deal damage based on how fast itâs moving. With the right setup, it should be able to vaporise bosses.â
âDidnât you say there was a secret weapon in this Stage that you know about?â Adam recalled.
âItâs cursed,â Emelia replied. âWielding it makes you go insane, although it comes with a special skill that is very powerful. I ran into someone who had the sword in my last loop. It took four of us to kill himâŠâ
âAnd you know how to get it?â Adam asked.
âWeâre not going there,â she replied. âBut yes. Itâs very easy to find and obtain, actually. Which is how you know itâs a trap.â
Leon came over to where Adam and Emelia stood near the bow as Maalia climbed back up to the crowâs nest and Ruimin went to the helm to take the wheel.
Emelia kept an eye on the axe-wielder. She probably didnât trust them implicitly now that things had gone off the rails from the get-go.
âEmelia,â Leon started, âis it true youâre really from the future?â
She turned to face him. âThatâs right.â
âSo you know how we can all complete our Patron Quests?â he asked. There was a hint of desperation in his voice.
Maybe he failed in the last Stage and is worried of failing again? Adam wondered.
âYou chose Nharlla, right?â she replied.
Leon looked surprised that she knew, but then nodded.
âThat means you have to kill the Half Mimic. I know which ship he navigates, so donât worry about completing the quest,â she replied.
He looked quite relieved by the answer. âI couldnât understand the quest at all,â he admitted.
Emelia nodded as if that was normal, which it probably was, given the nature of his Patron.
âWho does Ruimin worship?â Adam asked, looking towards the Berserker.
Emelia opened her mouth to reply, but then Leon answered, âShe said itâs someone called Nwetrou.â
Adam frowned and Emelia froze, mouth half-agape.
âShit,â she muttered.
A cluster of three islands were coming up on their right and Adam stood in the crowâs nest with Emelia, using his telescope to look for a settlement. Theyâd passed six islands so far, but they were going until they found somewhere hospitable to anchor and get their bearings, much to the rest of the teamâs dismay. They clearly wanted to make landfall and explore, but Emelia warned that it was a waste of time and energy until they had a broader picture of their surroundings, something they could only get from finding a settlement.
They were about 2 hours into their 3-day timer so far and making good speed according to Emelia. Although the configuration of the Floating Sea varied every time sheâd come here, a settlement could always be found by taking a straight line from the start of the Stage and following it for a few hours.
The others had found the rations in the hold of the ship, down by the broadside ballistae, and they were currently chatting and snacking while each of them took turns on the wheel. Adam kind of wanted to control the ship too, but right now wasnât the time to play around.
âHow the hell did I miss that!?â Emelia hissed for the tenth time in the last few minutes, clearly angry with herself. âRiccardo always worships the Flayed Lady, that much is normal, although him switching to the Blood Mage weapon was unusual. But thatâs my fault, because I wasnât looking for Blood Mages after Stage Five. But Nwetrou⊠Iâve been searching for his adherents nonstop. I thought for sure Iâd caught them all!â
The way she phrased that makes it sound like she hunted them down, one by oneâŠ
Adam peeled his eye from the telescope to look down at Ruimin.
âShe doesnât look evil,â he said.
âNo one looks evil just because of who they worship,â Emelia replied. âAnd I donât think she has used the Abyssal Tooth, but Iâm not sure. If she used it in Stage Five, then it wouldnât yet make a difference. I guess I wonât find out until my next loopâŠâ
âLeon was pretty upset that you told him we wouldnât do her quest,â Adam added. âThey seem to have bonded quickly.â
Emelia sighed. âNormally this is such a great team. Fuck! I mustâve messed something up! Sheâs supposed to get the Masked Courtesan and have a quest to find a lost airship⊠Now sheâs got the fucking Cloud Leviathan quest!â
Cloud Leviathan? That sounds ominous.
âWhatâs that?â Adam asked.
âLike a Slug Dragon on steroids. Itâs an enormous monster that canât be defeated as far as I know, and itâll fly around the Stage, devouring all the islands and airships. If it appears, we wonât survive.â
âHow do you know about it?â
âArturo told me,â Emelia said. âHe was only able to survive because heâd already cleared the main objective and was able to get back to the Godstone before the Leviathan devoured the temple island.â
âDid he worship Nwetrou?â Adam asked.
âI donât know. It doesnât matter. We just canât let her do that quest, no matter what.â
âWe can just explain how bad it is to her,â Adam suggested. âTheyâll understand.â
âShe might not,â Emelia replied. âIf she didnât complete the first quest, failing the second will give her a punishment.â
Adam frowned. âI didnât know that was a thing,â he said.
âNot all of the Absolutes rebuke their adherents for failing repeatedly, but Nharlla and Nwetrou both do. Iâm guessing the Flayed Lady too, now that I truly understand what her deal is.â
I wonder if the Tome Keeper would also punish me for failing to find Alepheria.
âWhat is the Flayed Ladyâs quest for this Stage?â Adam asked.
âI donât know,â Emelia replied. âNormally Riccardo refuses to tell me. But I donât think he ever did it. As I recall, he was very upset with picking her. This time was different thoughâŠâ
âItâs probably another Player-killing quest,â Adam said.
âI wonder if your Patron is the reason Riccardo changed,â Emelia contemplated. âItâs a rare one, right?â
Adam nodded. âYeah. And he and the Flayed Lady clearly donât get along.â
âSo, maybe she mind-controlled him or something, since she knew you would be in this Stage with Riccardo.â
âYou think the Absolutes are that petty?â Adam asked sceptically.
âDefinitely,â she replied.
They continued sailing for maybe 20 more minutes until Adam spotted a strangely-shaped island. It was like a crescent of white rock and chalk deposits with tufts of vibrant green grass running along its top and a huge wood-and-metal monstrosity clinging to it like a barnacle.
âI see what might be a settlement!â Adam yelled down from the crowâs nest to Emelia who was back at the helm.
They had been lucky to not run into any pirates other than the first airship, and apparently this was another stroke of luck.
âItâs Windtop Cove!â Emelia exclaimed excitedly as she ran to the bow and looked out.
Thatâs the one she said was the biggest of the settlements in this Stage.
Adam used a barrier to float down from the crowâs nest to the front where she stood.
âAre we cool to just sail in?â he asked.
She cast him a grin, their earlier misfortune momentarily forgotten. âDo you know how to parallel park?â she asked.
âWhat?â
âCome on,â she said, grabbing his arm and pulling him to the helm.
She then proceeded to instruct him on how to control the ship while shouting orders at the other three Players to rein in the sails. With the boost from the sails gone, the propellers and side fins were the only means of propulsion they had, significantly lowering their speed.
Emelia showed him a lever on the side of the block the wheel was attached to, which if pulled all the way down would turn off the fins and propellers. It could also be pulled up and down incrementally to allow for fine control, something that was necessary when âparkingâ.
I feel like Iâm back in driverâs edâŠ
After Leon, Maalia, and Ruimin were done trussing the sails, they went over to the edge of the Creaking Madam and watched the large settlement they were approaching. Meanwhile Adam did his best not to crash the ship, since it was completely under his control now. Emelia stood next to him, occasionally touching the wheel or throttling the speed lever when an adjustment was necessary.
The crescent island looked like a large chunk had been bitten out of it centuries before, and in the hollow inside it a large structure had been built, fastened to the curving walls of the island. Additional metal walls extended out from either side of the island where the rock and sediment couldnât reach, creating a funnel that all ships had to pass through. These metal walls were fastened to the central structure of the settlement with massive chains running up to its peak, where a large balloon kept the place from collapsing under its own weight.
With every second that passed, the bigger the settlement became. Adam hadnât realised just how enormous the place was until he was slowly floating in through its entrance funnel and had enough clearance on either side of him for two more ships to pass by.
At the top of the entrance funnel was a large white banner, which seemed to indicate that the place was peaceful, and just above it was a mechanism for dropping three large chains down in front of the entrance, barring ships from coming and going.
Itâs weird, even though weâre basically flying, I donât think itâs possible for our ship to go under the walls. At least I donât see any way to adjust the elevation of the airship.
In effect, the Floating Sea was really just like a normal sea, with an invisible waterline that most ships and islands floated along. Although, Adam had seen some islands higher up and further down than them, but he wasnât sure how theyâd get to those without making some modification to their ship or using his barriers as vehicles.
I donât know if I can carry all five of us, but it should work.
Once they were past the entrance, the actual settlement came into view, with the nearest thing being a pier that housed a total of twelve airships, with six slots currently occupied by vessels the same size as theirs, and one holding a ship twice as large.
< < Settlement Discovered > >
< Windtop Cove >
[Across the Floating Sea of Gold there are Safe Havens to be discovered. These places offer opportunities to trade using Stage-specific currencies, places for you to sleep and eat, as well as means by which you may resupply and scout out the surrounding area.]
The three Players at the front of the ship looked back at Emelia.
Adam knew what they were thinking: âThis is exactly like she said.â
Itâs one thing to have someone know your name, but knowing about unseen features of the Trials is hard to explain as a lucky guess. Especially when coupled with the certainty and confidence Emelia has.
âTake us over to that spot,â Emelia said, pointing them over to the open space next to the large airship.
The vessel had three masts and four large fins on either side of it, though they currently hung down below it as they were switched off. A bank of six round propellers covered the back of the ship, connected to a large rudder, and five holes in its broadside showed it had some serious firepower.
âThatâs classified as a large airship,â Emelia explained. âWhat we sunk was a small one, which rewards 100 Points. A large gives 300.â
âCan we steal it?â Adam immediately asked.
Emelia grinned. âOf course. It would be difficult to control with just five of us, but itâs possible.â
Adam pulled the throttle all the way down and their wings drooped and ended up hanging below the ship as they slowly coasted into place. He wasnât quite sure how they were going to back out though, since he didnât see a way for them to reverse.
No sooner had they come to a stop next to the pier than three large metal chains with rings attached descended towards the middle of their ship. Emelia hopped down from the helm and ran over to the front where the others stood. Her body moved effortlessly fast, thanks to her tremendous speed.
She reached down next to the floor between the turrets and grabbed a handle, opening up a hatch and pulling out a hook on a thick metal wire. With a casual toss, she threw the hook through one of the rings hanging near the centre of the main deck, catching it in the first try.
âAdam! Get the one on the right side of the stern!â Emelia shouted to him, while running back up to the helm as well.
He found a hatch at the back of the helmâs deck and opened it to reveal another hook on a wire. Emelia pulled a third hook out from the left side of the helm and threw it through a ring with ease. She gestured for Adam to try it as well, but he just presented the hook to her.
âDonât you wanna go for the hat-trick?â he asked.
She grinned and took the hook, then threw it through the last ring.
Adam clapped politely.
As soon as the last hook was attached the metal chains slowly started pulling up into the ceiling of the settlement, where large triangular panels sprouted out from the central structure below the enormous balloon like an umbrella. It shaded the place from most of the light coming in from above, but golden sunlight still spilled in from below, giving everything a strange appearance thanks to the shadows pointing up instead of down. Hoists and chains covered the ceiling directly above the port, and this was what all of the airships were tethered to. He saw that the chains connected their ship to a crane-like mechanism on a double-jointed arm that allowed for their ship to be manoeuvred a lot within the pier. It also seemed that it was capable of spinning, truly giving the operators a lot of control over their vessel.
As Adam looked up, he saw eyes glinting in the light and staring down at them.
What the hell are those? he wondered, slightly creeped out.
Adam continued looking around. The cove was almost entirely filled with the settlement, the only clear space being the area in front of the entrance where ships were secured. The wooden piers were tied together with chains and bounced up and down gently with the bobbing ships. Metal pylons here-and-there secured everything to the central pillar, above which the balloon kept the place afloat. Bridges and walkways crisscrossed the space, and it was like a strange 3D spiderweb, with buildings seemingly placed at random. At the very top of the settlement was a donut-shaped building below the umbrella roof and balloon, and his immediate guess was that whoever ruled this place lived there.
Around on the metal walls of the entrance funnel were large ballistae with nasty-looking harpoons attached to chains, and he had no doubt they would pin and tear apart any airship that tried to enter or leave without permission.
Emelia had gone back down onto the main deck and was telling the others to stay put until it was done.
Until what is done?
Suddenly a tug pulled on the entire ship and he stumbled a step. The crane that the three chains were attached to pulled them further down the pier before taking them on a gentle turn, spinning them around and dragging them back up the pier, so that they were facing the other way. All the while, the creatures in the ceiling kept barking orders at each other. It had taken only half a minute at most, but solved the issue of backing out from their parking spot.
Since Adam didnât have to steer the ship anymore, he went down to the others as two men covered in large grey chains and white cloth came down the end of their pier. Each of them had harpoon-shaped lances and were bulked out in muscle, making them look pretty intimidating. One of them grabbed something at the end of the pier that Adam hadnât noticed, tossing it across to the side of their ship after attaching it to hooks on the edge of the pier itself. It was a gangplank.
Emelia was the first to go down the plank to where the men awaited them, but the rest of their team quickly followed with Adam bringing up the rear.
âWelcome to Windtop Cove,â said one of the guards.
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Comments
I think it might actually be fine. You need to consider the fact that, to win the Trial, he has to "defy" the trial. So I assume he is gonna try to break the Trial more and more with each loop, trying new things, fucking around till he finds out. Maybe not this loop, but he WILL definitely try, and at some point manage, to kill the Cloud leviathan.
Jeanean
2025-08-01 20:44:37 +0000 UTCSo, important question. How are ya gonna handle future loops? Will they be sorta fast-forward, focusing on character interactions and whichever Looper is running amok, up until we get to the longer floors? Will you start accelerating the higher floors? I feel like plot-wise, it could get very stale to get three to six chapters every time we hit floor six, just re-treading old turf with better stats and different gear.
Gilded Goblin
2025-08-01 20:05:56 +0000 UTC