The Company - Alpha 5.5.0 - Backer Release
Added 2018-12-09 16:01:00 +0000 UTCSurprise!
Alpha 5.5.0 is upon us! While this update does feature a number of mechanical tweaks it focuses primarily on new story content. This release brings us to about 75-80% of Chapter 3, with 6.0 being the completed chapter. Additionally, saves from 5.5 should remain compatible with 6.0 if you save your game at the end of the current story content, which you will be prompted to do.
Enjoy, and as always, leave feedback!
Download - The Company - Alpha 5.5.0
Download - Image Pack Base v10 (Download if you're starting fresh)
Download - Image Pack Update v10 (Download if you're coming from recent version)
The Company - Alpha 5.5.0 - Release Notes
Content Updates
- Story content now extends to October 27th
- This includes several events starting from the end of Chapter 2
- New personal events have been added to the game. These events act much like random conversations do, only they occur at fixed times and involve player interaction. Some of these events are contingent on players meeting certain goals by certain times.
- Penny's personal event will occur after the lab accident
- Chris' personal events will occur at night at home on certain days
- Diana's personal events will occur if you've dosed her to yield information on The Company before September 21st
- One notable event will occur on Saturday, October 21st, where you will have the option of spending the day with Penny, Tasha, Chris, or Lauren. Each character will have their own requirements to appear as an option for that day
- Some additional flavor text has been added to the morning drive if the player is a Sissy or a Bimbo
- Some additional contextual text has been added for the store clerks
- Removed event with Diana and Sophie in the records office. It didn't contribute anything to the game and made for awkward scheduling display issues
- Added new dialogue when getting into bed with Ava after dosing her to kiss you
- Random conversations at home and work can no longer occur at Night
- Chris has been recast in the game
- Chris' events are now Personal Events which trigger at home at night. There are still only three events at the moment, but they'll attempt to trigger almost every Thursday night, starting September 14th, until you've experienced all three
- The option to call Chris has been removed
- The existing interactions with Chris have been polished significantly
- All characters have now been added to the Notebook
- MCS-X event now unlocks after October 27th
System Updates
- Once you've reached the end of current story content, you'll be prompted to save your game at that point. Saving past that point will result in save incompatibility moving forward
- You will now be prompted to choose whether or not this is the first time you've played The Company. Selecting "No" will unlock the chapter select and cheats fields during character creation
- You can now rename your family members during character creation
- Added an option in your bedroom to have your door either locked or unlocked in the morning. If it's locked, Ava will not be able to interact with you in the morning
- Getting into bed with Ava or Dakota will now result in not having random night events
- Missions/Quests such as making the CMD-1 in Chapter 1 or helping Penny in Chapter 3 are called "Tasks"
- Tasks will be tracked in the sidebar for as long as they're active
- Love has been renamed Relationship and now scales to 100
- Getting Relationship to go past 70 has additional requirements as this is considered a romantic relationship
- Relationship notifications have been updated to reflect how much your Relationship was impacted
- Increases and decreases in Relationship will now notify you of meeting any milestones
- Lust has been renamed Corruption and now scales to 100
- Dominance has been renamed Willpower
- Doubled material cost of MCS-1, MCS-2, MCS-3, and MCS-X
Comments
It occurred to me this play through that the collar and strapon would be cooler thematically if you had to add MCS and TFS respectively to activate them.
Paul
2018-12-12 01:05:25 +0000 UTCNot sure how much discussion there's been on the topic, but I think hard difficulty needs some re-tuning to match up with the material cost changes. Maybe bump up the player's weekly pay ($250 plus bonuses seems waaaay too low for the player's level of skill and responsibility) and/or their base material production? I get that it's supposed to be hard and all, but after using just two MCS-1 serums (including the free one at the beginning of the game) and otherwise spending every waking moment grinding out MCS-1 serums to sell, I still only got to a level 3 lab by September 28th. That...seems too slow, and neither very fun nor particularly porny. And that's not even accounting for the fact that Sophie's steakhouse scenes don't seem to require serums for me to dose her, which would otherwise push my upgrades back to the beginning of October.
Gunderson
2018-12-11 01:14:51 +0000 UTCyea how it ends on oct 27th didnt think you could continue
Zarcinia
2018-12-10 13:37:03 +0000 UTCDo you mean how the story ends on October 27th? You can still continue playing, however save files just won't work with future releases. If you mean the time system on a per-day basis, well, that's not going anywhere. The game was built with that system in mind and removing or changing it isn't going to happen. Thanks!
Westane
2018-12-10 05:08:25 +0000 UTCArt's coming along nicely, I'm getting new images in on a weekly basis and will have some to share in the very near future. I won't be implementing them until they can consistently represent the majority of the game, but we're definitely making progress. Another part of the artwork process is prepping the game to support image packs, so there's some restructuring work going into things as well.
Westane
2018-12-10 05:06:49 +0000 UTClove this game but really hate the day limit needs to be longer or removed completely unless you cheat its really hard to do anything
Zarcinia
2018-12-10 04:34:14 +0000 UTCHow are the drawn images coming along? Would be nice to have a version with them.
Pixelmania
2018-12-09 20:36:17 +0000 UTCAwesome, thanks for clarifying! :)
2018-12-09 19:32:02 +0000 UTCYes, the story concludes one of the Chapter's major arcs (visit to Company HQ), adds a number of new scenes in that arc, and expands the notebook.
Westane
2018-12-09 19:17:30 +0000 UTC