Here are just some rough preview cycles renders of an upcoming animation I'm working on. Experimenting with a couple things, spending more time learning how to use different rigs with keyframes. The model is Ashley Williams from Mass Effect, made by Rigid3D. Body was edited by me with the built in UI and provided shape keys. Probably going to stick to Cycles instead of Eevee render, unless Eevee improves.
The animation is going to take literally a week to render in 4K. Hopefully in the future I can get a render PC to cut that time by half if not more.
San_Qi
2020-05-31 18:34:48 +0000 UTC