Hello all, and welcome to the latest dev diary.
We've been busy at work, trying to put the final touches on the public demo, as well as planning what comes next. Sommy and Jr X. have been working on optimizing the game to run smoother, and well as squashing the last few bugs.

We are also currently adding a tutorial to the game, as backers have mentioned in the past that they have trouble understanding how everything works. At this point this tutorial will cover the three locations currently available in Venkmar, as well as exploration and combat, and will continue to be updated as we add more in future.

We are also putting together a webGL version of the game for use on newgrounds, and browser play in itch.io (as pictured above). It currently works okay but requires some extra work, as adjustments have to be made to get it to work optimally. This will help in the long run for the extra exposure it will bring the game.
That's all for today. Sommy is still working on Amalia, we'll be sharing some more of her animations in the near future, so keep an eye out for those. Backers will be seeing the public demo one last time toward the end of the month for a final check before we release it to the public early next month.
Venus Noire JC
2019-05-31 14:27:46 +0000 UTCPedro Zegarra
2019-05-30 05:06:11 +0000 UTCDJay
2019-05-14 05:17:47 +0000 UTCSommelier
2019-05-14 03:33:11 +0000 UTCDJay
2019-05-14 03:08:15 +0000 UTCChristyMorrigan
2019-05-13 23:50:03 +0000 UTCSleepnir
2019-05-13 19:02:46 +0000 UTC