Updated Demo #4
Added 2019-03-31 18:19:08 +0000 UTCHere's the latest demo release. You can look at the full list of changes, but we are almost there now. We are hoping to have the finished demo to you guys in around two weeks, before we do the public release on Newgrounds at the end of the month. As always, let us know if you encounter any problems.
Important - We discovered MiNT hadn't actually coded the level up, skill level up, or equipment functions. We have now done this, but we have not balanced, and as a result the number changes behind the scenes has made combat harder. If you are having issues, the easiest solution in the meantime is just to spend all your starting gold on levels for Jess and Mouse.
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Changelog
- Fixed after combat zoom bug
- Fixed enemy detail hover on dead units
- Reduced pauses on sex actions
- Fixed white screen stuck
- Player Units hoverable for hp/lust details
- quicker transition on dungeon/exploration
- Myconid spore attack adjustments
- fixed mouse multiple hits
- Fixed dragable portaits outside church
- Lust break mechanics adjusted to 50/50 actions
- Voice acting integrations on stories and combat
- Guild Hall Stats upgrade implementation
- Guild Hall skills upgrade implementation
- Blacksmith equipments upgrade implementation
- Player unit skills implementation
- poison triggers
- stun triggers
- Jessika's charge attack will now damage a row
- Jessika taunts Damage modifiers implementations
- Combat UI update