Once again, on schedule, here is the second combat prototype.
For this version we had coded multiple actors, allowing us to add both a second member to the party (Mouse), as well as a second enemy (the myconid). To do this we had to add multiple targeting for the player, as well as enemy AI to allow them to choose targets. We are sill working on trying a few things to make it a bit more polished, and we'll be sharing that with you guys when it is done, probably in a few days.
As an extra bonus, Sommy decided to turn his nude sketch of Mouse into a full illustration to accompany her arrival in the game. He is currently beginning work on the environments to be used in the dungeon generator prototype, and we'll also be sharing those soon.
- Lord A.
Fab-sama
2018-04-01 22:50:29 +0000 UTC