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Jerecomerash
Jerecomerash

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Runic Growth News

been a bit, sorry for that. Thankfully I can confidentially say that things are running smoothly. I'll put a list of what is left to do before version 0.0002 is releasable to me at the bottom. The main thing that was holding me up was figuring out how to do a character schedule and having them move on that and now that has been fixed. I'm aiming to release it within this or next month most likely it'll be next month knowing what is left to do. Lastly hope you all aren't upset at how long it has taken for an update to come out but thankfully the wait is almost over.

To do left:

1. The town building system [really simple if you played FFCC my life as a king it's pretty similar] (done: but needs to be tested to be sure)

2. weather system (Done)

3. character models (this is what will most likely take me till next month for a public release but if you are fine with place holders the base model with no clothes, then I will release it here before they are set up)

4. character writing& Schedules set up (Schedules are working properly, dialogue needs to be implemented)

5. reimplement sound and place holder music

6. fix animations (this can be done later

7. re-create the crop models with LOD (this might be a simple fix but it's necessary so the game won't slow to a crawl)

8. making the rest of the town (Block outs Completed, character homes are all that's left )

9.  reimplementing the skill system. (Done, needs visual for skill ups though)

Let me know what you think and if you want me to release a version with just character stand-ins before I model them let me know. Again sorry for the wait

Runic Growth News Runic Growth News Runic Growth News Runic Growth News

Comments

I didn't think of that I'll look into it after I complete the essential things

Jerecomerash

Will there be a MAC version for this by any chance?

Johnny Boy


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