I'm mostly working on new monsters and designs for the final dungeon and final boss. The later I will attempt to keep under wraps until the final game is released.
The goal is to add 4 or 5 more full monsters. Some will be added to existing areas to diversify the encounters as well as some that can be unique to the final dungeon.
I'll also be continually bug fixing and polishing battle mechanics, UI and dialogue throughout the game.
Once I have a somewhat decent plan settled for the final boss and end of the game, I'll work towards implementing that for private play testing as soon as possible. It will be tricky to keep the end game content obscured but I will try to have new builds for patrons when content is available for existing areas.

Brute concept
Frog concept

Mysterious boss?

UI rearrangement and button prompts
Bonus
Thank you for all your support.
Coolz
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