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Hellish World Map & Landing Page

COMPATIBLE WITH DESCENT INTO AVERNUS, THE ALEXANDRIAN AND SEVERAL OTHER 3rd-Party ADD-ONS

Beneos ist eine Deutsche Firma, daher versuchen wir so viel wie möglich auch auf Deutsch anzubieten.

Here comes the latest release for your adventure set in the Hells. My main goal was to save you as game masters some prep time while giving you and your players a bunch of interactive options, whether you’re playing at the table or online.

So, what’s included? Your players always start on a clear landing page that you can customize title, your own logo, whatever you want. There’s a headquarters where you can place and manage all the party’s characters. Everyone can see at a glance how much HP is left, which quests are still open, and what’s coming up next.

What’s really handy: you can unlock contracts for the group, make soul coins visible one by one, or simply open and close chests as you go. If your group loves Mad Max vibes, there’s a special garage for their infernal war machines, where you can add vehicles as they earn them. All these features are easy to control from the interface, no more digging through notes or remembering who has what.

You’ll also find a big world map with hexes. You can color-code regions (official content, third-party, or your own notes), and the players can explore hell, with or without fog of war however you like. Each important location comes with a journal entry and a summary, so you’ll always know what’s happening where. The idea is to take as much of the organizing off your hands as possible, while giving your players a visual, interactive environment. I hope this makes your game sessions a little easier and helps everyone keep track of the adventure.

Have fun trying it out, and as always: feedback, wishes, or questions - just let me know!

Future Releases

This world map features so many points of interest that I will use as a foundation for designing future content, which I’ll also link directly to the world map as soon as it’s ready. My plan for the future is to distinguish between dark gothic horror moments and brighter, hellish themes, gradually building both the Barovia world map and this map, and continuously spicing them up with other modular expansions you can use in any campaign. That means the pillars of this Patreon will be hell-themed content, gothic horror, and modular content that you can use in any campaign—so there’s always something for everyone, just like always.

RELEASE FEATURES

To all Foundry VTT version 13 users

The Monks Active Tile Trigger (MATT) module still hasn’t been updated for V13. This module is responsible for controlling the start and stop of intro sequences on your intro scene. Until it’s updated, everyone on V13 will need to start and stop each intro manually. It’s super simple, but very few people know you can control tiles this way. Below is a short video showing you how to start and stop the intro sequence at will.

This pack is now available via Moulinette or in your master list

TIER 2 DOWNLOAD: VTT All Inclusive + Foundry Ready DOWNLOAD

TIER 1 DOWNLOAD: Just The Files DOWNLOAD


Disclaimer:
Although I work super hard on my standard of quality, this is no official content! This map pack is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

Hellish World Map & Landing Page

Comments

Did you activate journal pins? Left hand toolbar under Journal, you can pin all journal icons. We also have a in depth video that shows you how everything works. I hope that answers your question

Beneos Battlemaps

is there a reason the labels aren't showing up on the map for me?

john smith

This is so incredibly cool. Your attention to detail is amazing, and as someone who has been running this campaign for over 2 years now, it’s awesome seeing some of the locations I’ve run at the table be brought to life like this. Really looking forward to seeing what you do with the rest of Avernus, especially with the Alexandrian locations, which is where a lot of creators skip over. Quick question — and maybe I’m missing something — but the release mentions 60+ journal entries for all the locations… is that only visible with a tier 2 subscription? I don’t personally use Foundry or Moulinette (Always have been an Owlbear Rodeo fan), so maybe that’s the issue lol, but would love to be able to at least see the text for each location as a resource if possible. Again, I can’t overstate how great all the work you’ve done here is. Absolutely worth the subscription.

Glorb

Thank you for your feedback <3

Beneos Battlemaps

Hey! I've been running Descent for ~2 years off/on with my friends. Been using your content and it made our Act 2: Helturel arc really memorable. They were blown away by all the ruins, burning streets, and high hall content. Such great detail!! Keep it up!!!

Ben

Yes we absolutely did https://www.patreon.com/posts/97642147?utm_campaign=postshare_creator&utm_content=android_share

Beneos Battlemaps

I was a paid level subscriber some time ago and I am considering coming back on soon. Can you tell me, have you created anything like this for Ravenloft in my absence? Or, is it possible with the tools provided through your Patreon, to create a similar interactive landing page for a Raveloft setting? I know you did a LOT of creating for Ravenloft before and I still benefit from all the assets I gained back then. But a landing page like this for my Ravenloft game would really help my campaign and I am wondering about the ability to create landing pages of our own like this.

Aaron Stein

This is so so beautiful!!! I am excited to see this in action at my table!!

Ashli Gator

OH WOW!!!

Ashli Gator


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