Here's to a happy Wednesday with a new build!
Today's build brings some breaking changes since I've revamped the Inventory System and the character Neruko has also gotten a revamped config change since I'm preparing her for her story.
This means you will have to start a new game, although you could load your saved game I do not recommend it, you may get some very unexpected behaviours.
Also, all the CGs for Akira's Date 2 have been added, enjoy ;)
And with no further ado, here are the full release notes:
Engine
+Updated the CharacterGenerator service to handle the new Avatar Templates system.
+Added new item properties to handle item's growth, such as growth rate, growth transformation, and what the item may eat (for animals).
+Items can now be stackable or not.
+Updated entire Inventory system to take Inventory Items as their base item to add/update/remove items from an inventory allowing to generate unique items.
+Inventory Items can now have unique metadata properties such as gender or growth progress.
+Added new ItemType 'Animal'.
+Added new Item Type 'Material'
+Added new Farming Livestock features to raise animals.
+Added 4 new farming upgrades related to livestock.
Game
+Added protagonist config for Neruko, and templates for human Neruko and cat Neruko.
+Changed all the configs for Neruko, removed cat-neruko avatar and now neruko it's a single protagonist character that can use 2 different templates.
+Added baby chicken item.
+Added chicken item.
+Added item baby cow.
+Added item cow.
+Added item baby sheep.
+Added item sheep.
+Added item wool.
+Setup animal items' metadata for them to grow into their adult form and produce items.
+Baby animals have been added to the grocery store for testing.
+Growth of animals is now stored in their item's metadata, so you can move an animal from one farm to another and keep raising them.
+Inventory items now correctly select/add/remove a specific unique selected item.
Akira Storyline
+Added all CGs for Akira's Date 2.
+Updated Akira's Date 2 dialogues with the new CGs.
UI
+Improved the Inventory UI look.
+Inventory now provides tabs organizing items better into different categories.
+Items descriptions now displays metadata for items such as gender and growth progress.
+Added new FX spritesheets for feeding and petting farm creatures.
+Added UI for Farming Livestock feature allowing to raise animals and produce items off them.