Hello my patrons!
this release was again a real dash. I wanted to add three new levels and with 5-6 scripted monsters each, new monster types and updates of existing monsters it was much more than I expected, so it was slower and I'm really tired.

So what you get: three levels (river with frogs, enclosure with cows and meadows with horses, ponny girls/boys and equistrix sorceress). New terrain features of greek temples and country houses. All of this reaches much closer to the Goddess.

Apart from that there is a rework of warrior class, rework of Dorian. Minor updates of graphics (ball gag is now visible, masks fixed, better animations for throw and bombs). Lots of bugfixes and extension of route planning for player, so it will be possible to traverse the map by one click.
Most important is that I moved part of the graphics and monsters into base and patreon package, so the base looks better and should not crash. This will still take some tuning, but should be good now.
In future the Everchanging maze will be available for all (all monsters and effects, some graphics, a pair of monster pictures to taste) in base package. And then I will rework the latex/doll themed game that will be exclusive to patreon. Of course all animations and monster pictures are available only to full package.
So next step will be the maze with nagas and medusas, farmland with chicken and other household animals and the goddess in her harem temple.
Changelog 1.39
Base
- Chasity device now may be placed on castrated dick
- Fixed issues with subjugation rules
- Updated warrior leveller to make it more reasonable
- Moved all monsters required for everchanging maze into base package (centaurs, horses, dolls, plants, slime, pigs and sow girls and others)
- Fixed spell perk updates, there was a loop in case of fireball and I also lowered thresholds for all
- Moved all large decorations to base package so everchanging maze works well
- Added fences
- Added new item: dildo with tail (for Ponny girls)
- Added armor layer for ball gag (so it is visible on characters)
- Fixed issue in stepped transformation that caused uncontrollable expansion of body parts
- Fixed black stud layers
- Reworked Dorian leveller
- Fixed actions on scripted monsters outside of the script
- Fixed issue with water generated over decoration
- Reworked horse related monsters and added Equistrix, Ponny girl, Ponny boy and related spells
- Greek temple decoration
- 3 new levels with scripted monsters
- Fixed issue with movement over water when player could move only field by field
- Extended route planning for player, so almost any map may be passed with a single click
- Updated jump, throw so it actually looks like a jump or throw
- Updated bomb animation so it actually does not disappear before exploding
Patreon
Full
- New houses decoration
- Images for all new stuff
Known issues:
- Repetitive pregnancy in case of multiple (hard to reproduce, many interactions)
- Lick your own ass possible through mc
- Floating fast action selection buttons not managed well if the application not on top
- Pull aura does not respect occupation of fields (two monster on same field)
- Win 11 issues with images (did not reproduce), probably case sensitivity
- Sometimes there is a tree over pressure plate
- When switching from floating to normal on large map the game crashes (workaround: select UI before generating large map)
- When book is used and helm worn then helm is picked up
- Crush under foot does not transform player
- Spells are sometimes offered when objectified (not cast in the end). Happens during complicated transformation sequences.
- Strange monster kills on map without user interaction (blow up doll/dog)
- Memory leak on animations on map (many at once, spawning monsters)
- Kitanas kiss + objectification in meantime leads to strange state
- When in body part and death of monster at the same time then monster gets stuck
- On death objectified monsters are deleted from monster list and not returned by link and not asked for actions
- Living prison charge does not work well
Andrew Gray
2024-11-17 20:57:58 +0000 UTCAndrew Gray
2024-11-17 20:57:49 +0000 UTCSheenn Scarlett
2024-10-24 21:10:09 +0000 UTCEligitine
2024-10-20 23:03:56 +0000 UTCAndrew Gray
2024-10-20 05:58:51 +0000 UTCEligitine
2024-10-20 03:32:22 +0000 UTC